Marc Gilleron
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a521501add
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Move both meshing and loading sheduling to LodOctree polling
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2019-05-10 18:56:48 +01:00 |
Marc Gilleron
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255acbb739
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Remove wrong CRASH_COND, also use get/setters for VoxelBlock properties
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2019-05-09 22:00:54 +01:00 |
Marc Gilleron
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cf7ece7a58
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Remove BlockState and replace it with loading_blocks set and enum inside VoxelBlock
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2019-05-09 19:11:17 +01:00 |
Marc Gilleron
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035e45d0a3
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Fix missing destructor in VoxelBlock... woopsie
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2019-05-08 20:36:27 +01:00 |
Marc Gilleron
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295374b99f
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Don't subdivide or unsubdivide if meshes aren't ready
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2019-05-04 16:29:52 +01:00 |
Marc Gilleron
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9bab6c04d1
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Added VoxelLodTerrain, focused on LOD. No seam management, no editing yet.
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2019-05-04 00:02:10 +01:00 |
Marc Gilleron
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12a97cca5a
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Reorganize all files and rename a few things
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2019-04-28 17:58:29 +01:00 |