14 Commits

Author SHA1 Message Date
Marc Gilleron
d5a69003c3 Add missing classes and run doctool (doctool has issues though)
VoxelGeneratorHeightmap.height_range is wrong in the doc.
VoxelTool lost all default values in doc.
These are likely Godot bugs...
2021-11-06 02:04:16 +00:00
Marc Gilleron
1f6eec17fb Added missing VoxelStreamSQLite XML doc 2021-02-16 20:53:30 +00:00
Marc Gilleron
eccef33e3a Added instancer classes to documentation 2021-02-16 20:48:41 +00:00
Marc Gilleron
1bb6eb79fa New documentation (some things left to do but most of it is updated) 2021-01-21 00:37:01 +00:00
Marc Gilleron
d52f882ae1 VoxelMap is no longer bound, it had no use in the API 2020-11-21 18:31:11 +00:00
Marc Gilleron
10d6e5bd8a Script-based generators and streams have their own class, should fix C# API 2020-10-31 22:11:25 +00:00
Marc Gilleron
d03d365fe3 Add missing classes to doc 2020-09-06 19:36:53 +01:00
Marc Gilleron
1263821592 Added basic icons for terrain nodes, but needs engine fix to show properly
See https://github.com/godotengine/godot/issues/41339
2020-08-24 13:54:30 +01:00
Marc Gilleron
154afe0f01 Added a few classes to doc list 2020-08-02 16:37:46 +01:00
Marc Gilleron
515751a3e6 WIP VoxelGeneratorGraph, compiled and untested 2020-02-19 19:26:14 +00:00
Cory Petkovsek
1a251a3c63 VT/VLT Detect channel type from generators. Other convenience features. 2020-02-16 22:13:28 +08:00
Marc Gilleron
f4d2616410 Setup doc classes for doctool and generated XML files, need descriptions now 2019-08-26 02:54:57 +01:00
Marc Gilleron
7319fa1c56 Compilation fixes 2018-09-02 18:48:08 +01:00
Marc Gilleron
1acabf1307 Added project: first working prototype, but lots of TODOs 2016-05-01 15:00:02 +02:00