Marc Gilleron
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30db0c5193
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Split VoxelBuffer in two, script-facing wrapper and internal.
The internal is the main use within the voxel engine,
and does not inherit Reference.
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2021-09-26 04:14:50 +01:00 |
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Marc Gilleron
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7f8eabe21f
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Don't change expected return value for generate() in scripts, until it is actually used
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2021-09-21 19:18:59 +01:00 |
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Marc Gilleron
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c9b1840e99
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Added max_lod_hint return value to block generators
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2021-09-16 20:33:45 +01:00 |
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Marc Gilleron
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76ec90fe34
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Moved constants and tables under a folder
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2021-02-21 23:58:00 +00:00 |
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Marc Gilleron
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d1207bdd96
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Reorganized some utility files
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2021-02-17 20:34:35 +00:00 |
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Marc Gilleron
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10d6e5bd8a
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Script-based generators and streams have their own class, should fix C# API
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2020-10-31 22:11:25 +00:00 |
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