Commit Graph

8 Commits (2c6eb114b220d81348163c9cbe3385bd03887513)

Author SHA1 Message Date
Marc Gilleron f1e2ea9ad4 Update to latest Godot's threading primitives 2021-02-19 01:30:22 +00:00
Marc Gilleron 4639b8de3d Give names to threads so they show up in debugging tools 2021-02-09 00:52:26 +00:00
Marc Gilleron a0941cea83 Made all simple generators thread-safe 2021-01-16 13:41:46 +00:00
Marc Gilleron 6c80da0425 Moved VoxelBuffer and VoxelMemoryPool under storage/ directory 2020-09-14 19:33:02 +01:00
Marc Gilleron 92b10d9175 Fix deadlock on exit when more than one thread is used 2020-08-28 18:31:21 +01:00
Marc Gilleron bcfc8ce04e Add some stats 2020-08-26 21:17:57 +01:00
Marc Gilleron 56c2a0856a Initial integration on VoxelTerrain with static camera, fixed a bunch of things 2020-08-25 23:00:38 +01:00
Marc Gilleron 1fe50b01d6 Added VoxelServer. Compiles, but isn't used anywhere yet 2020-08-24 01:49:23 +01:00