Commit Graph

63 Commits (07b7e083dd7bfe292ff024ef49e2eaedb03c42e9)

Author SHA1 Message Date
Marc Gilleron fc6172635a Fixed Vector3::sort_min_max() 2016-05-10 02:46:33 +02:00
Marc Gilleron 5662dfde7b Added VoxelMap and VoxelTerrain + various fixes 2016-05-10 01:59:54 +02:00
Marc Gilleron e990286b54 Removed internal offset from VoxelBuffer and improved Vector3i 2016-05-08 02:12:47 +02:00
Marc Gilleron 7305fd7b27 Renamed VoxelMeshBuilder => VoxelMesher 2016-05-08 01:09:00 +02:00
Marc Gilleron 5c2e388616 Removed useless line in SCsub 2016-05-05 21:09:13 +02:00
Marc Gilleron be630c05be Fixed VoxelBuffer binding mistakes and added fill and copy functions 2016-05-05 21:08:52 +02:00
Marc Gilleron ad124f418a Facet extraction works with transparent sides 2016-05-05 02:12:23 +02:00
Marc Gilleron c452d73a3a Added screenshot and feature list 2016-05-04 14:52:41 +02:00
Marc Gilleron 47d1946356 Added support for vertex ambient occlusion 2016-05-04 14:52:23 +02:00
Marc Gilleron 68cf221d1a VoxelBuffer storage is now flat to reduce memory usage and simplify code 2016-05-03 00:09:07 +02:00
Marc Gilleron 3d3d996ed9 Added README 2016-05-01 23:45:54 +02:00
Marc Gilleron d1d685124f Added VoxelLibrary, texture coordinates and random stuff 2016-05-01 22:20:27 +02:00
Marc Gilleron 1acabf1307 Added project: first working prototype, but lots of TODOs 2016-05-01 15:00:02 +02:00