Commit Graph

11 Commits (07b7e083dd7bfe292ff024ef49e2eaedb03c42e9)

Author SHA1 Message Date
Marc Gilleron cb6de49b96 Got rid of SurfaceTool in the cubic mesher, moved cube tables in their own file, tweaked their winding 2017-08-19 21:10:31 +02:00
Marc Gilleron 51596fef95 Clang-format 2017-08-13 01:19:39 +02:00
Marc Gilleron dd64868c2e Fix compilation 2017-06-24 01:20:24 +02:00
Marc Gilleron a5a1ded2f3 Added smooth voxels (untextured at the moment) 2017-04-06 23:44:11 +02:00
Marc Gilleron a25c592cab Added profiling information (for engine dev mostly) 2017-04-01 20:10:38 +02:00
Marc Gilleron fa5e419549 Upgraded to Godot 3.0 2017-03-25 01:23:36 +01:00
Marc Gilleron 670f46b470 Added getters 2017-01-01 05:23:22 +01:00
Marc Gilleron 8d1c8cc339 Spaces to tabs 2017-01-01 04:40:16 +01:00
Marc Gilleron 507ff7eda5 Fixed compilation of refcount-zero in headers with other compilers, my VS was silent... 2016-10-14 00:16:46 +02:00
Marc Gilleron 5662dfde7b Added VoxelMap and VoxelTerrain + various fixes 2016-05-10 01:59:54 +02:00
Marc Gilleron 7305fd7b27 Renamed VoxelMeshBuilder => VoxelMesher 2016-05-08 01:09:00 +02:00