Commit Graph

4 Commits (00d6190d3c7bbe39f918e8694ddc60d38c47149b)

Author SHA1 Message Date
Marc Gilleron 30db0c5193 Split VoxelBuffer in two, script-facing wrapper and internal.
The internal is the main use within the voxel engine,
and does not inherit Reference.
2021-09-26 04:14:50 +01:00
Marc Gilleron 36b8031ef6 Added option to change pivot mode in vox mesh importer 2021-08-14 18:01:28 +01:00
Marc Gilleron 026c14fcb5 Added importer to import vox files into a single mesh
- New importer, needs restart to switch but it's a limitation of Godot
- Might blow up if the scene spans a really big area, may be optimized in the future.
- The scene importer remains the default choice
- Promoted some ints to 64-bit to avoid oveflowing with large volumes or distances
- Handle a few cases of malloc failure
2021-08-14 16:49:46 +01:00
Marc Gilleron 2b0eac2a1a Added alternate vox importer to import as a single mesh. Takes first model of the file only at the moment. 2021-08-10 22:12:42 +01:00