Update changelog

master
Marc Gilleron 2021-01-16 13:00:55 +00:00
parent 66141be0b3
commit 029e364007
1 changed files with 1 additions and 1 deletions

View File

@ -28,7 +28,7 @@ Semver is not yet in place, so each version can have breaking changes, although
- Shaders now have access to the transform of each block, useful for triplanar mapping on moving volumes
- Transvoxel runs faster (almost x2 speedup)
- The SDF channel is now 16-bit by default instead of 8-bit, which reduces terracing in big terrains
- Optimized `VoxelGeneratorGraph` by making it detect empty blocks more accurately
- Optimized `VoxelGeneratorGraph` by making it detect empty blocks more accurately and process by buffers
- Added `SdfSphereHeightmap` and `Normalize` nodes to voxel graph, which can help making planets
- Blocky voxels