diff --git a/CHANGELOG.md b/CHANGELOG.md index 24c0b0d0..43ff67e5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -28,7 +28,7 @@ Semver is not yet in place, so each version can have breaking changes, although - Shaders now have access to the transform of each block, useful for triplanar mapping on moving volumes - Transvoxel runs faster (almost x2 speedup) - The SDF channel is now 16-bit by default instead of 8-bit, which reduces terracing in big terrains - - Optimized `VoxelGeneratorGraph` by making it detect empty blocks more accurately + - Optimized `VoxelGeneratorGraph` by making it detect empty blocks more accurately and process by buffers - Added `SdfSphereHeightmap` and `Normalize` nodes to voxel graph, which can help making planets - Blocky voxels