knothole/init.lua

165 lines
4.5 KiB
Lua

default.chest_formspec =
"size[8,9]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;main;3.5,0;1,2;]"..
"list[current_player;main;0,2.85;8,1;]"..
"list[current_player;main;0,4.08;8,3;8]"..
default.get_hotbar_bg(0,2.85)
minetest.register_node("knothole:default_tree_knothole", {
description = "Log With Knothole",
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png",
"default_tree.png", "default_tree.png", "default_tree.png"},
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.2, 0.5, 0.5},
{0.2, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, 0.2, -0.5, 0.5, 0.5, 0.5},
{-0.5, -0.5, -0.5, 0.5, -0.2, 0.5},
{-0.5, -0.5, -0.2, 0.5, 0.5, 0.5},
}
},
groups = {choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",default.chest_formspec)
meta:set_string("infotext", "Knothole")
local inv = meta:get_inventory()
inv:set_size("main", 1*2)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" shuffles the order of the items in knothole at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" hides stuff in knothole at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from knothole at "..minetest.pos_to_string(pos))
end,
})
minetest.register_abm({
nodenames = {"default:tree"},
interval = 50,
chance = 20,
action = function(pos, node)
pos.y = pos.y-2
local name = minetest.get_node(pos).name
if name == "default:tree" then
if minetest.find_node_near(pos, 3, {"default:tree", "group:water"}) ~= nil then
minetest.set_node(pos, {name="knothole:default_tree_knothole"})
end
end
end
})
minetest.register_abm({
nodenames = {"default:leaves"},
interval = 60,
chance = 20,
action = function(pos, node)
if minetest.find_node_near(pos, 3, {"knothole:default_tree_knothole"}) ~= nil then
minetest.set_node(pos, {name="knothole:nest"})
end
end
})
minetest.register_abm({
nodenames = {"knothole:default_tree_knothole"},
interval = 500,
chance = 20,
action = function(pos, node)
minetest.set_node(pos, {name="default:tree"})
end
})
minetest.register_craft({
output = 'default:wood 3',
recipe = {
{'knothole:default_tree_knothole'},
}
})
minetest.register_node("knothole:nest", {
tiles = {
"nest_empty_top.png",
"nest_empty_top.png",
"nest_empty_side.png",
"nest_empty_side.png",
"nest_empty_side.png",
"nest_empty_side.png"
},
groups = {choppy=2,oddly_breakable_by_hand=2},
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.1875, -0.375, 0.375, 0.0625, 0.375},
{-0.25, -0.3125, -0.25, 0.25, -0.1875, 0.25},
{-0.375, -0.1875, -0.25, -0.25, 0.1875, 0.375},
{-0.375, -0.1875, -0.375, 0.25, 0.1875, -0.25},
{0.25, -0.1875, -0.375, 0.375, 0.1875, 0.25},
{-0.25, -0.1875, 0.25, 0.375, 0.1875, 0.375},
}
}
})
dofile(minetest.get_modpath("knothole").."/api.lua")
mobs:register_mob("knothole:bird", {
type = "animal",
hp_max = 2,
collisionbox = {-0.25*(0.5/0.7), -0.33*(0.5/0.7), -0.25*(0.5/0.7), 0.25*(0.5/0.7), 0.33*(0.5/0.7), 0.25*(0.5/0.7)},
visual = "cube",
visual_size = { x = 0.5, y = 0.5},
textures = {"bird_top.png", "bird_bot.png", "bird_side.png", "bird_side.png", "bird_front.png", "bird_back.png"},
makes_footstep_sound = false,
walk_velocity = 2,
armor = 100,
drops = {
{name = "knothole:meat_raw",
chance = 1,
min = 1,
max = 1,},
},
drawtype = "front",
water_damage = 0.5,
lava_damage = 1,
light_damage = 0,
})
minetest.register_craftitem("knothole:bird", {
description = "bird",
inventory_image = "bird_front.png",
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.env:add_entity(pointed_thing.above, "knothole:bird")
end
return itemstack
end,
})
minetest.register_craftitem("knothole:egg", {
description = "egg",
inventory_image = "egg.png",
on_use = minetest.item_eat(1),
})