default.chest_formspec = "size[8,9]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[current_name;main;3.5,0;1,2;]".. "list[current_player;main;0,2.85;8,1;]".. "list[current_player;main;0,4.08;8,3;8]".. default.get_hotbar_bg(0,2.85) minetest.register_node("knothole:default_tree_knothole", { description = "Log With Knothole", tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png", "default_tree.png", "default_tree.png", "default_tree.png"}, drawtype = "nodebox", paramtype = "light", node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, -0.2, 0.5, 0.5}, {0.2, -0.5, -0.5, 0.5, 0.5, 0.5}, {-0.5, 0.2, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {-0.5, -0.5, -0.2, 0.5, 0.5, 0.5}, } }, groups = {choppy=2,oddly_breakable_by_hand=2}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec",default.chest_formspec) meta:set_string("infotext", "Knothole") local inv = meta:get_inventory() inv:set_size("main", 1*2) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " shuffles the order of the items in knothole at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " hides stuff in knothole at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from knothole at "..minetest.pos_to_string(pos)) end, }) minetest.register_abm({ nodenames = {"default:tree"}, interval = 50, chance = 20, action = function(pos, node) pos.y = pos.y-2 local name = minetest.get_node(pos).name if name == "default:tree" then if minetest.find_node_near(pos, 3, {"default:tree", "group:water"}) ~= nil then minetest.set_node(pos, {name="knothole:default_tree_knothole"}) end end end }) minetest.register_abm({ nodenames = {"default:leaves"}, interval = 60, chance = 20, action = function(pos, node) if minetest.find_node_near(pos, 3, {"knothole:default_tree_knothole"}) ~= nil then minetest.set_node(pos, {name="knothole:nest"}) end end }) minetest.register_abm({ nodenames = {"knothole:default_tree_knothole"}, interval = 500, chance = 20, action = function(pos, node) minetest.set_node(pos, {name="default:tree"}) end }) minetest.register_craft({ output = 'default:wood 3', recipe = { {'knothole:default_tree_knothole'}, } }) minetest.register_node("knothole:nest", { tiles = { "nest_empty_top.png", "nest_empty_top.png", "nest_empty_side.png", "nest_empty_side.png", "nest_empty_side.png", "nest_empty_side.png" }, groups = {choppy=2,oddly_breakable_by_hand=2}, drawtype = "nodebox", paramtype = "light", node_box = { type = "fixed", fixed = { {-0.375, -0.1875, -0.375, 0.375, 0.0625, 0.375}, {-0.25, -0.3125, -0.25, 0.25, -0.1875, 0.25}, {-0.375, -0.1875, -0.25, -0.25, 0.1875, 0.375}, {-0.375, -0.1875, -0.375, 0.25, 0.1875, -0.25}, {0.25, -0.1875, -0.375, 0.375, 0.1875, 0.25}, {-0.25, -0.1875, 0.25, 0.375, 0.1875, 0.375}, } } }) dofile(minetest.get_modpath("knothole").."/api.lua") mobs:register_mob("knothole:bird", { type = "animal", hp_max = 2, collisionbox = {-0.25*(0.5/0.7), -0.33*(0.5/0.7), -0.25*(0.5/0.7), 0.25*(0.5/0.7), 0.33*(0.5/0.7), 0.25*(0.5/0.7)}, visual = "cube", visual_size = { x = 0.5, y = 0.5}, textures = {"bird_top.png", "bird_bot.png", "bird_side.png", "bird_side.png", "bird_front.png", "bird_back.png"}, makes_footstep_sound = false, walk_velocity = 2, armor = 100, drops = { {name = "knothole:meat_raw", chance = 1, min = 1, max = 1,}, }, drawtype = "front", water_damage = 0.5, lava_damage = 1, light_damage = 0, }) minetest.register_craftitem("knothole:bird", { description = "bird", inventory_image = "bird_front.png", on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.env:add_entity(pointed_thing.above, "knothole:bird") end return itemstack end, }) minetest.register_craftitem("knothole:egg", { description = "egg", inventory_image = "egg.png", on_use = minetest.item_eat(1), })