Tweak wood likelihoods

master
Wuzzy 2016-11-14 17:04:26 +01:00
parent 8dd1d7c03c
commit 104f3fc193
1 changed files with 3 additions and 3 deletions

View File

@ -440,10 +440,10 @@ local function place_corridors(main_cave_coords, psra)
local rnd = pr:next(1,1000)
local woodtype
-- Wood: 88%
if rnd <= 880 then
-- Wood: 80%
if rnd <= 800 then
woodtype = "wood"
-- Jungle: 7%
-- Jungle: 15%
elseif rnd <= 950 then
woodtype = "jungle"
-- Acacia: 4.5%