Make random numbers more readable

master
Wuzzy 2016-11-14 14:18:53 +01:00
parent 115bd1ad16
commit 8dd1d7c03c
1 changed files with 7 additions and 7 deletions

View File

@ -437,22 +437,22 @@ local function place_corridors(main_cave_coords, psra)
local zs = nextrandom(0, 2) < 1;
-- Select random wood type, but with bias towards default wood
local rnd = pr:next()
local rnd = pr:next(1,1000)
local woodtype
-- Wood: 88%
if rnd < 28835 then
if rnd <= 880 then
woodtype = "wood"
-- Jungle: 7%
elseif rnd < 31139 then
elseif rnd <= 950 then
woodtype = "jungle"
-- Acacia: 4.5%
elseif rnd < 32603 then
elseif rnd <= 995 then
woodtype = "acacia"
-- Pine: 0.25%
elseif rnd < 32685 then
-- Pine: 0.3%
elseif rnd <= 998 then
woodtype = "pine"
-- Aspen: 0.25%
-- Aspen: 0.2%
else
woodtype = "aspen"
end