Rename subgame to game

master
Wuzzy 2018-03-25 22:19:48 +02:00
parent a5590a3b46
commit 01e7f9d2b6
2 changed files with 4 additions and 4 deletions

View File

@ -13,5 +13,5 @@ Use the advanced settings to finetune the railway corridors.
* License: MIT License.
## Info for modders
Want to include this mod in a subgame, but you hate the dependencies?
Want to include this mod in a game, but you hate the dependencies?
You can edit the node names in gameconfig.lua to fit your needs. :-)

View File

@ -1,4 +1,4 @@
-- This file stores the various node types. This makes it easier to plug this mod into subgames
-- This file stores the various node types. This makes it easier to plug this mod into games
-- in which you need to change the node names.
-- Node names (Don't use aliases!)
@ -41,7 +41,7 @@ end
if minetest.get_modpath("mobs_monster") then
tsm_railcorridors.nodes.cobweb = "mobs:cobweb"
-- This is for subgames to add their spawner node. No spawner is added by default
-- This is for games to add their spawner node. No spawner is added by default
-- because Mobs Redo's mob spawner is still unfinished.
-- If you set this, you MUST also set tsm_railcorridors.place_spawner.
tsm_railcorridors.nodes.spawner = nil
@ -49,7 +49,7 @@ end
-- This is called after a spawner has been placed by the game.
-- Use this to properly set up the metadata and stuff.
-- This is needed for subgames if they include mob spawners.
-- This is needed for games if they include mob spawners.
function tsm_railcorridors.on_construct_spawner(pos)
end