Fix hud_elem_type deprecation warning (MT 5.9.0)
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@ -1,5 +1,15 @@
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sf_hud = {}
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-- Legacy support: Name of the HUD type field for 'hud_add'.
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local hud_type_field_name
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if minetest.features.hud_def_type_field then
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-- Minetest 5.9.0 and later
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hud_type_field_name = "type"
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else
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-- All Minetest versions before 5.9.0
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hud_type_field_name = "hud_elem_type"
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end
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-- experimental dirty/shadowy screen when damaged
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local USE_DAMAGE_SCREEN = false
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local EDITOR = minetest.settings:get_bool("sf_editor", false) or minetest.settings:get_bool("creative_mode", false)
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@ -82,7 +92,7 @@ sf_hud.show_damage_indicator = function(player, angle)
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local base_texture = angles[min_diff_index].texture
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local hud_id = player:hud_add({
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hud_elem_type = "compass",
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[hud_type_field_name] = "compass",
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size = { x = 256, y = 256 },
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text = "("..base_texture..")^[multiply:"..DAMAGE_INDICATOR_COLOR..":100",
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alignment = { x = 0, y = 0 },
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@ -162,7 +172,7 @@ local update_damage_screen = function(player, hp)
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for d=1, damage do
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if not damage_screens[pname][d] then
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local hud_id = player:hud_add({
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hud_elem_type = "image",
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[hud_type_field_name] = "image",
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position = damage_screen_positions[d],
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scale = { x = -30, y = -30 },
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text = "sf_player_damage_screen.png",
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@ -202,7 +212,7 @@ local update_hp_display = function(player, hp)
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local hp_max = player:get_properties().hp_max
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if not hp_indicators[pname] then
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local hud_id = player:hud_add({
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hud_elem_type = "statbar",
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[hud_type_field_name] = "statbar",
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position = { x=0,y=1},
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text = "heart.png",
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text2 = "heart_gone.png",
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@ -1,6 +1,16 @@
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local S = minetest.get_translator("sf_loot")
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local EDITOR = minetest.settings:get_bool("sf_editor", false) or minetest.settings:get_bool("creative_mode", false)
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-- Legacy support: Name of the HUD type field for 'hud_add'.
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local hud_type_field_name
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if minetest.features.hud_def_type_field then
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-- Minetest 5.9.0 and later
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hud_type_field_name = "type"
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else
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-- All Minetest versions before 5.9.0
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hud_type_field_name = "hud_elem_type"
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end
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-- CHEAT: If enabled, shows vases near you
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local vase_radar = false
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@ -86,7 +96,7 @@ minetest.register_globalstep(function(dtime)
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for v=1, #vases do
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local vnode = minetest.get_node(vases[v])
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local id = players[p]:hud_add({
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hud_elem_type = "waypoint",
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[hud_type_field_name] = "waypoint",
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name = S("Vase (@1)", vnode.param2),
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precision = 1,
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text = S("m"),
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@ -18,6 +18,16 @@ local BUBBLE_OFFSET_X_TOTAL = BUBBLE_OFFSET_X
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local SPEAKER_OFFSET_X_TOTAL = BUBBLE_OFFSET_X + SPEAKER_OFFSET_X
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local TEXT_OFFSET_X_TOTAL = BUBBLE_OFFSET_X + SPEAKER_OFFSET_X + TEXT_OFFSET_X
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-- Legacy support: Name of the HUD type field for 'hud_add'.
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local hud_type_field_name
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if minetest.features.hud_def_type_field then
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-- Minetest 5.9.0 and later
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hud_type_field_name = "type"
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else
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-- All Minetest versions before 5.9.0
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hud_type_field_name = "hud_elem_type"
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end
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-- HACK:
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-- Word-wrap a translatable string
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-- * player: player to wrap the text for
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@ -92,7 +102,7 @@ sf_messages.show_speech = function(to_player, text, icon, sound, duration)
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end
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local id_bg = to_player:hud_add({
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hud_elem_type = "image",
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[hud_type_field_name] = "image",
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position = { x = 1, y = 0 },
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scale = { x = -41, y = 10 },
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text = "sf_messages_speech_bubble.png",
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@ -103,7 +113,7 @@ sf_messages.show_speech = function(to_player, text, icon, sound, duration)
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local id_icon
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if icon then
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id_icon = to_player:hud_add({
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hud_elem_type = "image",
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[hud_type_field_name] = "image",
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position = { x = 1, y = 0 },
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scale = { x = 2, y = 2 },
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text = "sf_messages_portrait_bg.png^("..icon..")",
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@ -124,7 +134,7 @@ sf_messages.show_speech = function(to_player, text, icon, sound, duration)
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text = hacky_word_wrap(to_player, text, chars)
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local id_text = to_player:hud_add({
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hud_elem_type = "text",
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[hud_type_field_name] = "text",
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position = { x = 1, y = 0 },
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scale = { x = 100, y = 100 },
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text = text,
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@ -2,6 +2,16 @@ local S = minetest.get_translator("sf_resources")
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sf_resources = {}
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-- Legacy support: Name of the HUD type field for 'hud_add'.
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local hud_type_field_name
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if minetest.features.hud_def_type_field then
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-- Minetest 5.9.0 and later
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hud_type_field_name = "type"
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else
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-- All Minetest versions before 5.9.0
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hud_type_field_name = "hud_elem_type"
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end
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local GRAVITY = 9.81
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local LIFE_TIMER = 300
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local MAGNET_RANGE = 0.8
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@ -198,7 +208,7 @@ end
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local init_hud = function(player)
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local pname = player:get_player_name()
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local id_icon = player:hud_add({
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hud_elem_type = "image",
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[hud_type_field_name] = "image",
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position = { x = 0, y = 1 },
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scale = { x = 4, y = 4 },
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text = "blank.png",
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@ -207,7 +217,7 @@ local init_hud = function(player)
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z_index = 101,
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})
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local id_num = player:hud_add({
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hud_elem_type = "text",
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[hud_type_field_name] = "text",
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position = { x = 0, y = 1 },
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scale = { x = 100, y = 100 },
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text = "",
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