diff --git a/mods/sf_hud/init.lua b/mods/sf_hud/init.lua index de39ffd..3f779da 100644 --- a/mods/sf_hud/init.lua +++ b/mods/sf_hud/init.lua @@ -1,5 +1,15 @@ sf_hud = {} +-- Legacy support: Name of the HUD type field for 'hud_add'. +local hud_type_field_name +if minetest.features.hud_def_type_field then + -- Minetest 5.9.0 and later + hud_type_field_name = "type" +else + -- All Minetest versions before 5.9.0 + hud_type_field_name = "hud_elem_type" +end + -- experimental dirty/shadowy screen when damaged local USE_DAMAGE_SCREEN = false local EDITOR = minetest.settings:get_bool("sf_editor", false) or minetest.settings:get_bool("creative_mode", false) @@ -82,7 +92,7 @@ sf_hud.show_damage_indicator = function(player, angle) local base_texture = angles[min_diff_index].texture local hud_id = player:hud_add({ - hud_elem_type = "compass", + [hud_type_field_name] = "compass", size = { x = 256, y = 256 }, text = "("..base_texture..")^[multiply:"..DAMAGE_INDICATOR_COLOR..":100", alignment = { x = 0, y = 0 }, @@ -162,7 +172,7 @@ local update_damage_screen = function(player, hp) for d=1, damage do if not damage_screens[pname][d] then local hud_id = player:hud_add({ - hud_elem_type = "image", + [hud_type_field_name] = "image", position = damage_screen_positions[d], scale = { x = -30, y = -30 }, text = "sf_player_damage_screen.png", @@ -202,7 +212,7 @@ local update_hp_display = function(player, hp) local hp_max = player:get_properties().hp_max if not hp_indicators[pname] then local hud_id = player:hud_add({ - hud_elem_type = "statbar", + [hud_type_field_name] = "statbar", position = { x=0,y=1}, text = "heart.png", text2 = "heart_gone.png", diff --git a/mods/sf_loot/init.lua b/mods/sf_loot/init.lua index a2edcab..d214ecc 100644 --- a/mods/sf_loot/init.lua +++ b/mods/sf_loot/init.lua @@ -1,6 +1,16 @@ local S = minetest.get_translator("sf_loot") local EDITOR = minetest.settings:get_bool("sf_editor", false) or minetest.settings:get_bool("creative_mode", false) +-- Legacy support: Name of the HUD type field for 'hud_add'. +local hud_type_field_name +if minetest.features.hud_def_type_field then + -- Minetest 5.9.0 and later + hud_type_field_name = "type" +else + -- All Minetest versions before 5.9.0 + hud_type_field_name = "hud_elem_type" +end + -- CHEAT: If enabled, shows vases near you local vase_radar = false @@ -86,7 +96,7 @@ minetest.register_globalstep(function(dtime) for v=1, #vases do local vnode = minetest.get_node(vases[v]) local id = players[p]:hud_add({ - hud_elem_type = "waypoint", + [hud_type_field_name] = "waypoint", name = S("Vase (@1)", vnode.param2), precision = 1, text = S("m"), diff --git a/mods/sf_messages/init.lua b/mods/sf_messages/init.lua index 1301e17..8883374 100644 --- a/mods/sf_messages/init.lua +++ b/mods/sf_messages/init.lua @@ -18,6 +18,16 @@ local BUBBLE_OFFSET_X_TOTAL = BUBBLE_OFFSET_X local SPEAKER_OFFSET_X_TOTAL = BUBBLE_OFFSET_X + SPEAKER_OFFSET_X local TEXT_OFFSET_X_TOTAL = BUBBLE_OFFSET_X + SPEAKER_OFFSET_X + TEXT_OFFSET_X +-- Legacy support: Name of the HUD type field for 'hud_add'. +local hud_type_field_name +if minetest.features.hud_def_type_field then + -- Minetest 5.9.0 and later + hud_type_field_name = "type" +else + -- All Minetest versions before 5.9.0 + hud_type_field_name = "hud_elem_type" +end + -- HACK: -- Word-wrap a translatable string -- * player: player to wrap the text for @@ -92,7 +102,7 @@ sf_messages.show_speech = function(to_player, text, icon, sound, duration) end local id_bg = to_player:hud_add({ - hud_elem_type = "image", + [hud_type_field_name] = "image", position = { x = 1, y = 0 }, scale = { x = -41, y = 10 }, text = "sf_messages_speech_bubble.png", @@ -103,7 +113,7 @@ sf_messages.show_speech = function(to_player, text, icon, sound, duration) local id_icon if icon then id_icon = to_player:hud_add({ - hud_elem_type = "image", + [hud_type_field_name] = "image", position = { x = 1, y = 0 }, scale = { x = 2, y = 2 }, text = "sf_messages_portrait_bg.png^("..icon..")", @@ -124,7 +134,7 @@ sf_messages.show_speech = function(to_player, text, icon, sound, duration) text = hacky_word_wrap(to_player, text, chars) local id_text = to_player:hud_add({ - hud_elem_type = "text", + [hud_type_field_name] = "text", position = { x = 1, y = 0 }, scale = { x = 100, y = 100 }, text = text, diff --git a/mods/sf_resources/init.lua b/mods/sf_resources/init.lua index 85adf1f..8ca09ac 100644 --- a/mods/sf_resources/init.lua +++ b/mods/sf_resources/init.lua @@ -2,6 +2,16 @@ local S = minetest.get_translator("sf_resources") sf_resources = {} +-- Legacy support: Name of the HUD type field for 'hud_add'. +local hud_type_field_name +if minetest.features.hud_def_type_field then + -- Minetest 5.9.0 and later + hud_type_field_name = "type" +else + -- All Minetest versions before 5.9.0 + hud_type_field_name = "hud_elem_type" +end + local GRAVITY = 9.81 local LIFE_TIMER = 300 local MAGNET_RANGE = 0.8 @@ -198,7 +208,7 @@ end local init_hud = function(player) local pname = player:get_player_name() local id_icon = player:hud_add({ - hud_elem_type = "image", + [hud_type_field_name] = "image", position = { x = 0, y = 1 }, scale = { x = 4, y = 4 }, text = "blank.png", @@ -207,7 +217,7 @@ local init_hud = function(player) z_index = 101, }) local id_num = player:hud_add({ - hud_elem_type = "text", + [hud_type_field_name] = "text", position = { x = 0, y = 1 }, scale = { x = 100, y = 100 }, text = "",