Remove mobs_safe_spawn setting

This commit is contained in:
Wuzzy 2024-03-08 17:41:30 +01:00
parent aa6c3fb0fd
commit 255938bcee

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@ -85,10 +85,6 @@ only_peaceful_mobs (Only peaceful mobs) bool false
# This setting is only read at startup. # This setting is only read at startup.
mobs_spawn_protected (Mobs spawn in protected area) bool true mobs_spawn_protected (Mobs spawn in protected area) bool true
# If enabled, hostile mobs will not attack near the player spawn on multiplayer servers. This setting is ignored in singleplayer, mobs will attack regardless.
# The safety radius is set in static_spawn_radius.
mobs_safe_spawn (Safe spawn from mobs) bool true
[Graphics and audio] [Graphics and audio]
# This will add an graphical effect that slightly darkens the edges of the screen. # This will add an graphical effect that slightly darkens the edges of the screen.
vignette_enable (Enable vignette) bool true vignette_enable (Enable vignette) bool true