diff --git a/settingtypes.txt b/settingtypes.txt index af2de542..af0747a1 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -85,10 +85,6 @@ only_peaceful_mobs (Only peaceful mobs) bool false # This setting is only read at startup. mobs_spawn_protected (Mobs spawn in protected area) bool true -# If enabled, hostile mobs will not attack near the player spawn on multiplayer servers. This setting is ignored in singleplayer, mobs will attack regardless. -# The safety radius is set in static_spawn_radius. -mobs_safe_spawn (Safe spawn from mobs) bool true - [Graphics and audio] # This will add an graphical effect that slightly darkens the edges of the screen. vignette_enable (Enable vignette) bool true