minetest_spawnbuilder/README.md

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2017-11-07 13:26:22 -08:00
# Spawn Builder
2019-03-28 06:50:58 -07:00
Version 1.1.0
2017-11-07 13:26:22 -08:00
## Description
This mod generates a simple stone platform at the world origin
or the static spawn point.
Ideal for the `singlenode` map generator.
## Usage
Activate this *before* the spawn area got generated (ideally
in a new world), then just join the world.
Recommended to be used in the `singlenode` mapgen, but it works
in other map generators, too.
### Settings
With the setting `spawnbuilder_width` you can change the width of
the spawn platform. Note that values below 3 are not recommended.
If the static spawn point (`static_spawnpoint`) is set on the
first start of the mod, the platform is centered at this
position instead.
## Behaviour
This mod generates a stone platform of size 33×2×33 with
a single cobblestone in the center. Also, 3 layers
above the platform are turned into air because the
center position might be buried in the ground.
As a safety measure, nodes with the property
`is_ground_content=false` will never be overwritten.
Also, no platform is generated if the center position is
already in a safe spawn (in air, a few blocks below solid
ground).
## Dependencies
This mod works with almost all subgames out of the box.
The only requirement is that the subgame defines the mapgen
aliases `mapgen_stone` and `mapgen_cobble` which is almost
certainly the case.
## License of everything in this mod
MIT License.