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README.md

Spawn Builder

Version 1.1.0

Description

This mod generates a simple stone platform at the world origin or the static spawn point. Ideal for the singlenode map generator.

Usage

Activate this before the spawn area got generated (ideally in a new world), then just join the world. Recommended to be used in the singlenode mapgen, but it works in other map generators, too.

Settings

With the setting spawnbuilder_width you can change the width of the spawn platform. Note that values below 3 are not recommended.

If the static spawn point (static_spawnpoint) is set on the first start of the mod, the platform is centered at this position instead.

Behaviour

This mod generates a stone platform of size 33×2×33 with a single cobblestone in the center. Also, 3 layers above the platform are turned into air because the center position might be buried in the ground.

As a safety measure, nodes with the property is_ground_content=false will never be overwritten.

Also, no platform is generated if the center position is already in a safe spawn (in air, a few blocks below solid ground).

Dependencies

This mod works with almost all subgames out of the box.

The only requirement is that the subgame defines the mapgen aliases mapgen_stone and mapgen_cobble which is almost certainly the case.

License of everything in this mod

MIT License.