45 lines
1.3 KiB
Markdown
45 lines
1.3 KiB
Markdown
# Spawn Builder
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Version 1.1.1
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## Description
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This mod generates a simple stone platform at the world origin
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or the static spawn point.
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Ideal for the `singlenode` map generator.
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## Usage
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Activate this *before* the spawn area got generated (ideally
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in a new world), then just join the world.
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Recommended to be used in the `singlenode` mapgen, but it works
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in other map generators, too.
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### Settings
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With the setting `spawnbuilder_width` you can change the width of
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the spawn platform. Note that values below 3 are not recommended.
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If the static spawn point (`static_spawnpoint`) is set on the
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first start of the mod, the platform is centered at this
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position instead.
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## Behaviour
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This mod generates a stone platform of size 33×2×33 with
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a single cobblestone in the center. Also, 3 layers
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above the platform are turned into air because the
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center position might be buried in the ground.
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As a safety measure, nodes with the property
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`is_ground_content=false` will never be overwritten.
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Also, no platform is generated if the center position is
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already in a safe spawn (in air, a few blocks below solid
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ground).
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## Dependencies
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This mod works with almost all subgames out of the box.
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The only requirement is that the subgame defines the mapgen
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aliases `mapgen_stone` and `mapgen_cobble` which is almost
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certainly the case.
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## License of everything in this mod
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MIT License.
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