minetest_ltool/locale/template.txt

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2019-03-20 01:41:30 -07:00
# textdomain: ltool
L-System Tree Sapling=
This artificial sapling does not come from nature and contains the genome of a genetically engineered L-system tree. Every sapling of this kind is unique. Who knows what might grow from it when you plant it?=
Place the sapling on any floor and wait 5 seconds for the tree to appear. If you have the “lplant” privilege, you can grow it instantly by using it. If you hold down the sneak key while placing it, you will keep a copy of the sapling in your inventory.=
To create your own saplings, you need to have the “lplant” privilege and pick a tree from the L-System Tree Utility (accessed with the server command “treeform”).=
L-System Tree Utility=
This gadget allows the aspiring genetic engineer to invent and change L-system trees, create L-system tree saplings and look at the inventions from other players. L-system trees are trees and tree-like strucures which are built by a set of (possibly recursive) production rules.=
Punch to open the L-System editor. A tabbed form will open. To edit and create trees, you need the “ledit” privilege, to make saplings, you need “lplant”. Detailed usage help can be found in that menu. You can also access the same editor with the server command “treeform”.=
Can add, edit, rename and delete own L-system tree definitions of the ltool mod=
Can place L-system trees and get L-system tree samplings of the ltool mod=
Edit=
Database=
Plant=
Help=
Save tree to database=
Reset fields=
Generate sapling=
Read-only mode. You need the “ledit” privilege to save trees to the database.=
>=
Select node=
Axiom=
+=
Opens larger text field for Axiom=
Rules set A=
Opens larger text field for Rules set A=
Rules set B=
Opens larger text field for Rules set B=
Rules set C=
Opens larger text field for Rules set C=
Rules set D=
Opens larger text field for Rules set D=
Trunk node=
Leaves node=
Secondary leaves node=
Fruit node=
Trunk type=
Tree trunk type. Possible values:@n- "single": trunk of size 1×1@n- "double": trunk of size 2×2@n- "crossed": trunk in cross shape (3×3).=
Thin branches=
If enabled, all branches are just 1 node wide, otherwise, branches can be larger.=
Secondary leaves chance (%)=
Chance (in percent) to replace a leaves node by a secondary leaves node=
Fruit chance (%)=
Chance (in percent) to replace a leaves node by a fruit node.=
Iterations=
Maximum number of iterations, usually between 2 and 5.=
Randomness level=
Factor to lower number of iterations, usually between 0 and 3.=
Angle (°)=
Name=
Descriptive name for this tree, only used for convenience.=
Absolute coordinates=
Relative coordinates=
Distance in viewing direction=
- "Absolute coordinates": Fields "x", "y" and "z" specify the absolute world coordinates where to plant the tree=
- "Relative coordinates": Fields "x", "y" and "z" specify the relative position from your position=
- "Distance in viewing direction": Plant tree relative from your position in the direction you look to, at the specified distance=
x=
Field is only used by absolute and relative coordinates.=
y=
z=
Distance=
This field is used to specify the distance (in node lengths) from your position@nin the viewing direction. It is ignored if you use coordinates.=
Randomness seed=
A number used for the random number generators. Identical randomness seeds will produce identical trees. This field is optional.=
Plant tree=
Immediately place the tree at the specified position=
This gives you an item which you can place manually in the world later=
No tree in database selected or database is empty.=
You are not allowed to plant trees anyway as you don't have the “lplant” privilege.=
Symbol=
Action=
Move forward one unit with the pen up=
Move forward one unit with the pen down drawing trunks and branches=
Move forward one unit with the pen down drawing leaves=
Move forward one unit with the pen down drawing trunks=
Move forward one unit with the pen down placing fruit=
Replace with rules set A=
Replace with rules set B=
Replace with rules set C=
Replace with rules set D=
Replace with rules set A, chance 90%=
Replace with rules set B, chance 80%=
Replace with rules set C, chance 70%=
Replace with rules set D, chance 60%=
Yaw the turtle right by angle parameter=
Yaw the turtle left by angle parameter=
Pitch the turtle down by angle parameter=
Pitch the turtle up by angle parameter=
Roll the turtle to the right by angle parameter=
Roll the turtle to the left by angle parameter=
Save in stack current state info=
Recover from stack state info=
You are using the L-System Tree Utility, version @1.=
Introduction=
Creating Trees=
Managing Trees=
Planting Trees=
Cheat Sheet=
Draw:=
Rules:=
Rotate:=
Yaw the turtle right by the value specified in "Angle"=
Yaw the turtle left by the value specified in "Angle"=
Pitch the turtle down by the value specified in "Angle"=
Pitch the turtle up by the value specified in "Angle"=
Roll the turtle to the right by the value specified in "Angle"=
Roll the turtle to the left by the value specified in "Angle"=
Stack:=
Save current state info into stack=
Recover from current stack state info=
Save=
Cancel=
OK=
The brackets are unbalanced! For each of the axiom and the rule sets, each opening bracket must be matched by a closing bracket.=
The axiom or one of the rule sets contains at least one invalid character.@nSee the cheat sheet for a list of allowed characters.=
The field "Angle" must contain a number.=
The field "Iterations" must contain a natural number greater or equal to 0.=
The field "Randomness level" must contain a number.=
The field "Fruit chance" must contain a number.=
Fruit chance must be between 0% and 100%.=
Trunk type must be "single", "double" or "crossed".=
Field "Thin branches?" must be "true" or "false".=
Name is empty.=
Plant a L-system tree at the specified position=
<tree ID> <x> <y> <z> [<seed>]=
Invalid usage, see /help lplant.=
Cannot plant tree out of map bounds!=
Unknown tree ID!=
You can't request saplings, you need to have the "lplant" privilege.=
Error: The sapling could not be given to you. Probably your inventory is full.=
You can't plant trees, you need to have the "lplant" privilege.=
Error: When using coordinates, you have to specifiy numbers in the fields "x", "y", "z".=
Error: When using viewing direction for planting trees,@nyou must specify how far away you want the tree to be placed in the field "Distance".=
You can't save trees, you need to have the "ledit" privilege.=
Yes=
No=
Error: This name is already taken by someone else.@nPlease choose a different name.=
Error: The tree definition is invalid.=
Error: No tree is selected.=
You can't delete trees, you need to have the "ledit" privilege.=
Error: This tree is not your own. You may only delete your own trees.=
You can't rename trees, you need to have the "ledit" privilege.=
New name:=
Error: This tree is not your own. You may only rename your own trees.=
You can't overwrite trees, you need to have the "ledit" privilege.=
Error: This name is empty. The tree name must be non-empty.=
Invent your own trees and plant them=