Add skull dummy images

master
Wuzzy 2022-03-13 23:52:42 +01:00
parent bc03140cbc
commit ff4c032d1f
21 changed files with 4 additions and 6 deletions

View File

@ -490,9 +490,9 @@ register_element("detector", {
-- Is non-walkable if off,
-- and walkable if on.
register_element("skull_cursed", {
description = S("Cursed Skull"),
description = S("Cursed Skull (experimental)"),
paramtype2 = "facedir",
--[[ TODO
-- TODO: Draw proper images
tiles_off = {
"lzr_laser_cskull_top.png^lzr_laser_fixed.png",
"lzr_laser_cskull_bottom.png^lzr_laser_fixed.png",
@ -525,7 +525,6 @@ register_element("skull_cursed", {
"lzr_laser_cskull_on_back.png",
"lzr_laser_cskull_on_front.png",
},
]]
light_source_on = 5,
groups = { rotatable = 2, laser_block = 1 },
on_rotate = screwdriver.rotate_simple,
@ -535,9 +534,9 @@ register_element("skull_cursed", {
-- Is walkable if off,
-- and non-walkable if on.
register_element("skull_shy", {
description = S("Shy Skull"),
description = S("Shy Skull (experimental)"),
paramtype2 = "facedir",
--[[ TODO
-- TODO: Draw proper images
tiles_off = {
"lzr_laser_sskull_top.png^lzr_laser_fixed.png",
"lzr_laser_sskull_bottom.png^lzr_laser_fixed.png",
@ -570,7 +569,6 @@ register_element("skull_shy", {
"lzr_laser_sskull_on_back.png",
"lzr_laser_sskull_on_front.png",
},
]]
light_source_on = 5,
groups = { rotatable = 2, laser_block = 1 },
on_rotate = screwdriver.rotate_simple,

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