Update ambience when entering LEVEL state
parent
9d47b343ae
commit
bc03140cbc
|
@ -466,6 +466,9 @@ lzr_gamestate.register_on_enter_state(function(state)
|
|||
local player = minetest.get_player_by_name("singleplayer")
|
||||
lzr_player.set_play_inventory(player)
|
||||
lzr_gui.set_play_gui(player)
|
||||
if current_level then
|
||||
lzr_ambience.set_ambience(level_data[current_level].ambience)
|
||||
end
|
||||
lzr_laser.full_laser_update(lzr_globals.PLAYFIELD_START, lzr_globals.PLAYFIELD_END)
|
||||
end
|
||||
end)
|
||||
|
|
Loading…
Reference in New Issue