Fix chests rotatable in-game

master
Wuzzy 2022-03-04 14:03:22 +01:00
parent 2659e77db9
commit 6579b56974
1 changed files with 4 additions and 4 deletions

View File

@ -21,7 +21,7 @@ local register_chest = function(id, def)
description = def.description_unlocked,
paramtype2 = "facedir",
tiles = { def.tile_top, def.tile_bottom, def.tile_side, def.tile_side, def.tile_side, def.tile_front },
groups = { breakable = 1, chest = 1, chest_closed = 1, rotatable = 1 },
groups = { breakable = 1, chest = 1, chest_closed = 1, rotatable = 3 },
sounds = def.node_sounds,
on_rotate = screwdriver.rotate_simple,
on_punch = function(pos, node, puncher)
@ -40,7 +40,7 @@ local register_chest = function(id, def)
description = def.description_locked,
paramtype2 = "facedir",
tiles = { def.tile_top, def.tile_bottom, def.tile_side, def.tile_side, def.tile_side, def.tile_front_lock },
groups = { breakable = 1, chest = 2, chest_closed = 1, rotatable = 1 },
groups = { breakable = 1, chest = 2, chest_closed = 1, rotatable = 3 },
sounds = def.node_sounds,
on_rotate = screwdriver.rotate_simple,
on_punch = function(pos, node, puncher)
@ -80,7 +80,7 @@ local register_chest = function(id, def)
},
tiles = { def.tile_top, def.tile_bottom, def.tile_side, def.tile_side, def.tile_side, def.tile_front },
paramtype2 = "facedir",
groups = { breakable = 1, chest = 3, chest_open = 1, rotatable = 1 },
groups = { breakable = 1, chest = 3, chest_open = 1, rotatable = 3 },
sounds = def.node_sounds,
on_rotate = screwdriver.rotate_simple,
})
@ -146,7 +146,7 @@ local register_chest = function(id, def)
minetest.set_node(pos, {name="lzr_treasure:chest_"..id.."_open", param2=node.param2})
end,
paramtype2 = "facedir",
groups = { breakable = 1, chest = 4, chest_open = 1, rotatable = 1, },
groups = { breakable = 1, chest = 4, chest_open = 1, rotatable = 3, },
sounds = sounds_open_treasure,
on_rotate = screwdriver.rotate_simple,
})