203 lines
6.7 KiB
Markdown
203 lines
6.7 KiB
Markdown
# Hades Revisited
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Version 0.9.2
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A game for Minetest, focused on terraforming.
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Based on *Minetest Hades* by Glünngi.
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Requires Minetest 5.4.0.
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## Installation
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To play this game in Minetest, insert this directory into
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/games/hades_revisited
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in the Minetest data folder.
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Minetest can be found online at <https://github.com/minetest/minetest/>.
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## Important notices and short game guide
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* Be sure the `minetest.conf` file in the main Minetest directory doesn't have any parameters who are in conflict with the `minetest.conf` file from the `hades_revisited` directory. Especially mapgen parameters or stuff like `give_initial_stuff = false`
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* Hades Revisited only works in mapgen v6.
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* There only 1 biome, with the focus on terraforming.
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* Not everyone will like this game. But maybe there are some freaks out there ;-)
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* Take another map seed if you spawn on lava.
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* External mods can make some trouble, there are many changes in default
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## Background story
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An attempt to colonize planet Hades went horribly wrong: Your colony ship crashed and you survived with very limited supplies.
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Hades is a very young planet and characterized by highly volcanic activities and a lot of fertile ash. Asteroids have brought some water on Hades.
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So there are the basics for life, you just need to help it to get the nature going, make the planet habitable and survive.
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Not every colonist has duly arrived. Most of them have been mutated and strayed around the planet. But for some unknown reason they don't suffer water.
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There are creatures and most of them live in the underground and darkness.
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## How to start:
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You start with the following items: 1 steel pickaxe, 12 apples, 1 wall lamp and a stick.
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Watch out for flowing lava above you at first!
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Next you should dig some stone to craft a stone sword with the stick.
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Now explore the area and search for some water.
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Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt.
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Take a dirt and a apple to craft a sapling. Plant the sapling on dirt to become wood and leaves from the tree.
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If you ran out of apples or lost your pickaxe, kill some mutants. They sometimes drop apples, pickaxes and other things.
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Make more dirt and place it near water.
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Take 2 mossy stone (near water) and a dirt to craft grass.
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Grass + dirt = jungle grass.
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Dig the grass and the junglegrass to get some seeds.
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Plant the seeds on the soil that you have placed over the water source.
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And now survive with the crafting guide.
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## Things you should know
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### Block transformations
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* Fertile sand (which must be crafted) turns into dirt in the near of 10 nodes to water and direct contact of a dirt.
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* Volcanic ash turns into fertile sand if leaves are nearly.
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* Volcanic ash slowly turns into clay when next to water.
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* Flowing water turns lava source into water source and flowing lava into volcanic gravel.
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* Stone, tuff and cobblestone become burned when next to lava.
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* Stone, tuff and cobblestone become mossy when next to water.
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* Mossy cobblestone turns into gravel when next to flowing water.
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* Chondrite turns into marble if it is below -500 and it must be in near 4 nodes to lava and it also must have direct contact to water.
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* Volcanic gravel turns into obsidian below Y=-1000. It must have direct contact to lava and water must be nearly.
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* Sugarcane spawns near of papyrus. It dosnt need water to grow, just dirt
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### Other gameplay stuff
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* There is no fire
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* Beds do *not* allow you to skip the night, they only set the spawn point
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* Volcanic gravel can only be dug by a shovel.
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* Mobs spawn on stone, ash and tuff
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* Tuff is too breakable for tools so it can't be used to craft stone tools
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* There are no buckets, you need a water pump to spread water.
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* Weak torches can be upgraded with a string to bright torches
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* Plants grow with light level of 8 or higher. Underground farming is thus possible
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* 2 emeralds = 1 sapphire. 2 sapphires = 1 ruby. 2 rubies = 1 diamond.
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* With the Staff of Gaia you can turn following blocks into dirt: ash, fertile sand, burned stone, stone, cobble, mossy stone, tuff, burned tuff, mossytuff, mossy cobble
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* Pale tree saplings can be plant on ash
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* Cacti grow on ash
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* Prismatic furnance is faster than the original furnance and has more slots
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### Ores
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Ores generate at and below the following Y levels:
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* Coal: +60
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* Iron: 0
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* Copper: -115
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* Tin: -115
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* Mese: -200
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* Gold: -333
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* Emerald: +20
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* Sapphire: - 300
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* Ruby: -900
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* Diamond: -1200
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* Max. ore generation at -10000
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## Hints
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### A save mining experience:
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w = water
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l = ladder
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o = light
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s = stone
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- = air
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X = lava
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***********
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ssswlsss
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ssswlsss
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ssswloss
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ssswlsss
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ssswlsss
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ssswssss
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ss-w--ss
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ss-w--ss
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XXXXXXXX
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ssssssss
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***********
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## List of external mods (incomplete)
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**Important**: A lot of the mods used in this game have been heavily changed
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from their original.
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`hades_furniture` (based on `3dforniture`)
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<https://forum.minetest.net/viewtopic.php?id=2207>
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`bags`
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<https://forum.minetest.net/viewtopic.php?id=3081>
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`hades_bedrock` (based on `bedrock`)
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<http://www.moontest.org/viewtopic.php?f=11&t=9231>
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`boost_cart`
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<https://forum.minetest.net/viewtopic.php?f=11&t=10172>
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`hades_farming` (based on `farming_plus`)
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<https://forum.minetest.net/viewtopic.php?id=2787>
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`glowcrystals`
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<https://forum.minetest.net/viewtopic.php?id=9047>
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`hades_mapgen_lakes` (based on `highlandpools`)
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<https://forum.minetest.net/viewtopic.php?id=8400>
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`hades_itemshow` (based on `item_frames`)
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<https://forum.minetest.net/viewtopic.php?id=5600>
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`hades_chests` (based on `kerova`)
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<https://forum.minetest.net/viewtopic.php?id=8054>
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`mesecons`
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<https://forum.minetest.net/viewtopic.php?t=628>
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`mobs` (Mobs Redo)
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<https://forum.minetest.net/viewtopic.php?t=9917>
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<https://forum.minetest.net/viewtopic.php?f=15&t=9184>
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`pipeworks`
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<https://forum.minetest.net/viewtopic.php?t=2155>
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`plantlife` (old destroyed code)
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<https://forum.minetest.net/viewtopic.php?id=3898>
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`signs_lib`
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<https://forum.minetest.net/viewtopic.php?id=2041>
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`hades_trash` (bassed on `trash_can`)
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<https://forum.minetest.net/viewtopic.php?id=6315>
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`travelnet`
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<https://forum.minetest.net/viewtopic.php?id=4877>
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`vines`
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<https://forum.minetest.net/viewtopic.php?id=2344>
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## Licensing
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This game is free software. It has been licensed under these licenses:
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* GNU LGPLv2.1 (or later) for the code
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* CC BY-SA 3.0 for the media
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Some mods have separate licenses:
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* `hades_furniture`: GPLv2
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* `travelnet`: GPLv3
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* `bags`: New BSD License
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* `hades_bedrock`: zlib license
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* `signs_lib`: LGPLv3
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* `mesecons` (entire modpack): LGPLv3 for code, CC BY-SA 3.0 for media
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* `hades_bushes`: WTFPL for code, CC BY-SA 4.0 for media
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For detailed credits and author information, check out the readme files of the
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individual mods (in the `mods` directory).
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Sorry for the mess, it might be cleaned up later.
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