Change damage_texture_modifier to red

master
Wuzzy 2021-10-11 20:36:50 +02:00
parent 08ecf0a6e6
commit f9a71db673
2 changed files with 2 additions and 0 deletions

View File

@ -60,6 +60,7 @@ function hades_player.player_set_model(player, model_name)
textures = player_textures[name] or model.textures,
visual = "mesh",
visual_size = model.visual_size or {x=1, y=1},
damage_texture_modifier = "^[colorize:#FF000080",
})
hades_player.player_set_animation(player, "stand")
else

View File

@ -3164,6 +3164,7 @@ function mob_class:mob_activate(staticdata, def, dtime)
self.visual_size = vis_size
self.standing_in = "air"
self.standing_on = "air"
self.damage_texture_modifier = "^[colorize:#FF000080"
-- check existing nametag
if not self.nametag then