hades_furniture: Indent
parent
a7aadbdf3e
commit
d5381cf87b
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@ -36,329 +36,329 @@ local S = minetest.get_translator("hades_furniture")
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--[[ ----- Basic furniture ----- ]]
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-- Table and chair
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local furniture_colors = {
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{"_uncolored", S("Uncolored Table"), S("Uncolored Chair")},
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{"_black", S("Black Table"), S("Black Chair")},
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{"_white", S("White Table"), S("White Chair")},
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}
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for f=1, #furniture_colors do
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local append = furniture_colors[f][1]
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local desc_t = furniture_colors[f][2]
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local desc_c = furniture_colors[f][3]
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-- Table and chair
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local furniture_colors = {
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{"_uncolored", S("Uncolored Table"), S("Uncolored Chair")},
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{"_black", S("Black Table"), S("Black Chair")},
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{"_white", S("White Table"), S("White Chair")},
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}
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for f=1, #furniture_colors do
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local append = furniture_colors[f][1]
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local desc_t = furniture_colors[f][2]
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local desc_c = furniture_colors[f][3]
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-- Table
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minetest.register_node("hades_furniture:table"..append,
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{description = desc_t,
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tiles = {
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"hades_furniture_wood"..append..".png",
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},
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4,-0.5,-0.4, -0.3,0.4,-0.3},
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{0.3,-0.5,-0.4, 0.4,0.4,-0.3},
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{-0.4,-0.5,0.3, -0.3,0.4,0.4},
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{0.3,-0.5,0.3, 0.4,0.4,0.4},
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{-0.5,0.4,-0.5, 0.5,0.5,0.5},
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{-0.4,-0.2,-0.3, -0.3,-0.1,0.3},
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{0.3,-0.2,-0.4, 0.4,-0.1,0.3},
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{-0.3,-0.2,-0.4, 0.4,-0.1,-0.3},
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{-0.3,-0.2,0.3, 0.3,-0.1,0.4},
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},
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},
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groups = {table=1, choppy=3,oddly_breakable_by_hand=2},
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sounds = hades_sounds.node_sound_wood_defaults(),
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})
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-- Chair
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minetest.register_node("hades_furniture:chair"..append,
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{ description = desc_c,
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tiles = {
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"hades_furniture_wood"..append..".png",
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},
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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is_ground_content = false,
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_hades_itemshow_offset = { x=-0.118, y=0, z=-0.118 },
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3,-0.5,0.2, -0.2,0.5,0.3},
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{0.2,-0.5,0.2, 0.3,0.5,0.3},
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{-0.3,-0.5,-0.3, -0.2,-0.1,-0.2},
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{0.2,-0.5,-0.3, 0.3,-0.1,-0.2},
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{-0.3,-0.1,-0.3, 0.3,0,0.2},
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{-0.2,0.1,0.25, 0.2,0.4,0.26}
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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groups = {chair=1, choppy=3,oddly_breakable_by_hand=2},
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sounds = hades_sounds.node_sound_wood_defaults(),
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})
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end
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local armchair_colors = {
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{"", S("Black Armchair")},
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{"_white", S("White Armchair")},
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{"_red", S("Red Armchair")},
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{"_brown", S("Brown Armchair")},
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{"_blue", S("Blue Armchair")},
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{"_dark_green", S("Dark Green Armchair")},
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}
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-- Armchair
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for a=1, #armchair_colors do
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local append = armchair_colors[a][1]
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local desc = armchair_colors[a][2]
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minetest.register_node("hades_furniture:armchair"..append,
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{ description = desc,
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tiles = {
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"hades_furniture_armchair_top"..append..".png",
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"hades_furniture_armchair_top"..append..".png",
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"hades_furniture_armchair_lat1"..append..".png",
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"hades_furniture_armchair_lat1"..append..".png",
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"hades_furniture_armchair_lat2"..append..".png",
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"hades_furniture_armchair_lat2"..append..".png",
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},
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {
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--lat 1
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{-0.5,-0.5,-0.45, -0.3,0.05,0.3},
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{-0.45,-0.5,-0.5, -0.35,0.05,-0.45},
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{-0.45,0.05,-0.45, -0.35,0.1,0.15},
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--lat 2
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{0.3,-0.5,-0.45, 0.5,0.05,0.3},{0.35,-0.5,-0.5,0.45,0.05,-0.45},{0.35,0.05,-0.45, 0.45,0.1,0.15},
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--respaldo
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{-0.5,-0.5,0.3, 0.5,0.45,0.5},{-0.45,0.45,0.35,0.45,0.5,0.45},
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--base
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{-0.3,-0.45,-0.35, 0.3,-0.1,0.3},{-0.3,-0.45,-0.4, 0.3,-0.15,-0.35},
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--oreja 1
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{-0.5,0.05,0.15, -0.3,0.45, 0.3},{-0.45,0.1,0.1, -0.35,0.45,0.15},{-0.45,0.45,0.15,-0.35,0.5,0.35},
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--oreja 2
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{0.3,0.05,0.15, 0.5,0.45,0.3},{0.35,0.1,0.1, 0.45,0.45,0.15},{0.35,0.45,0.15,0.45,0.5,0.35},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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groups = {armchair=1, choppy=3,oddly_breakable_by_hand=2},
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sounds = hades_sounds.node_sound_wood_defaults({
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footstep = hades_sounds.node_sound_cloth_defaults().footstep,
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}),
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})
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end
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-- Table Lamp
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local lamps = {
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{ "off", "max", },
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{ "low", "off", 4 },
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{ "med", "low", 8 },
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{ "hi", "med", 12 },
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{ "max", "hi", minetest.LIGHT_MAX },
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}
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for l=1, #lamps do
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local drop, not_in_creative_inventory, tt, desc
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if l ~= 1 then
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drop = "hades_furniture:table_lamp_off"
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not_in_creative_inventory = 1
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desc = S("Table Lamp (level @1)", l)
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else
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tt = S("4 different luminance levels")
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desc = S("Table Lamp")
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end
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minetest.register_node("hades_furniture:table_lamp_"..lamps[l][1], {
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description = desc,
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_tt_help = tt,
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drawtype = "nodebox",
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tiles = {
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"hades_furniture_table_lamp_s.png",
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"hades_furniture_table_lamp_s.png",
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"hades_furniture_table_lamp_l.png",
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},
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use_texture_alpha = "clip",
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paramtype = 'light',
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paramtype2 = 'facedir',
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {
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--Lamp Base
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{-0.15,-0.5,-0.15, 0.15,-0.45,0.15},
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{-0.05,-0.45,-0.05, 0.05,-0.4,0.05},
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{-0.025,-0.4,-0.025, 0.025,-0.1,0.025},
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{-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2},
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{-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125},
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--Lamp Shade
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{-0.2,-0.1,-0.2, -0.175,0.3,0.2},
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{0.175,-0.1,-0.2, 0.2,0.3,0.2},
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{-0.175,-0.1,-0.2, 0.175,0.3,-0.175},
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{-0.175,-0.1,0.175, 0.175,0.3,0.2},
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},
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},
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sunlight_propagates = true,
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walkable = false,
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light_source = lamps[l][3],
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
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},
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groups = {cracky=2,oddly_breakable_by_hand=1,not_in_creative_inventory=not_in_creative_inventory},
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drop = drop,
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sounds = hades_sounds.node_sound_wood_defaults(),
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on_rightclick = function(pos, node, clicker)
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minetest.sound_play({name="hades_furniture_table_lamp_switch"}, {pos=pos, gain=0.35, max_hear_distance=6})
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minetest.set_node(pos, {name="hades_furniture:table_lamp_"..lamps[l][2]})
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end,
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on_rotate = "simple",
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})
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end
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--[[ ----- Medieval theme -----]]
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-- Steel Bars (only straight section)
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minetest.register_node("hades_furniture:bars", {
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description = S("Straight Steel Bars"),
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-- Table
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minetest.register_node("hades_furniture:table"..append,
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{description = desc_t,
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tiles = {
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"hades_furniture_black_metal_s1.png",
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"hades_furniture_black_metal_s1.png",
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"hades_furniture_wood"..append..".png",
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},
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4,-0.5,-0.4, -0.3,0.4,-0.3},
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{0.3,-0.5,-0.4, 0.4,0.4,-0.3},
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{-0.4,-0.5,0.3, -0.3,0.4,0.4},
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{0.3,-0.5,0.3, 0.4,0.4,0.4},
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{-0.5,0.4,-0.5, 0.5,0.5,0.5},
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{-0.4,-0.2,-0.3, -0.3,-0.1,0.3},
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{0.3,-0.2,-0.4, 0.4,-0.1,0.3},
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{-0.3,-0.2,-0.4, 0.4,-0.1,-0.3},
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{-0.3,-0.2,0.3, 0.3,-0.1,0.4},
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},
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},
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groups = {table=1, choppy=3,oddly_breakable_by_hand=2},
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sounds = hades_sounds.node_sound_wood_defaults(),
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})
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-- Chair
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minetest.register_node("hades_furniture:chair"..append,
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{ description = desc_c,
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tiles = {
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"hades_furniture_wood"..append..".png",
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},
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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is_ground_content = false,
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_hades_itemshow_offset = { x=-0.118, y=0, z=-0.118 },
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3,-0.5,0.2, -0.2,0.5,0.3},
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{0.2,-0.5,0.2, 0.3,0.5,0.3},
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{-0.3,-0.5,-0.3, -0.2,-0.1,-0.2},
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{0.2,-0.5,-0.3, 0.3,-0.1,-0.2},
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{-0.3,-0.1,-0.3, 0.3,0,0.2},
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{-0.2,0.1,0.25, 0.2,0.4,0.26}
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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groups = {chair=1, choppy=3,oddly_breakable_by_hand=2},
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sounds = hades_sounds.node_sound_wood_defaults(),
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})
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end
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local armchair_colors = {
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{"", S("Black Armchair")},
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{"_white", S("White Armchair")},
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{"_red", S("Red Armchair")},
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{"_brown", S("Brown Armchair")},
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{"_blue", S("Blue Armchair")},
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{"_dark_green", S("Dark Green Armchair")},
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}
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-- Armchair
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for a=1, #armchair_colors do
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local append = armchair_colors[a][1]
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local desc = armchair_colors[a][2]
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minetest.register_node("hades_furniture:armchair"..append,
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{ description = desc,
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tiles = {
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"hades_furniture_armchair_top"..append..".png",
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"hades_furniture_armchair_top"..append..".png",
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"hades_furniture_armchair_lat1"..append..".png",
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"hades_furniture_armchair_lat1"..append..".png",
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"hades_furniture_armchair_lat2"..append..".png",
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"hades_furniture_armchair_lat2"..append..".png",
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},
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {
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--lat 1
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{-0.5,-0.5,-0.45, -0.3,0.05,0.3},
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{-0.45,-0.5,-0.5, -0.35,0.05,-0.45},
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{-0.45,0.05,-0.45, -0.35,0.1,0.15},
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--lat 2
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{0.3,-0.5,-0.45, 0.5,0.05,0.3},{0.35,-0.5,-0.5,0.45,0.05,-0.45},{0.35,0.05,-0.45, 0.45,0.1,0.15},
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--respaldo
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{-0.5,-0.5,0.3, 0.5,0.45,0.5},{-0.45,0.45,0.35,0.45,0.5,0.45},
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--base
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{-0.3,-0.45,-0.35, 0.3,-0.1,0.3},{-0.3,-0.45,-0.4, 0.3,-0.15,-0.35},
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--oreja 1
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{-0.5,0.05,0.15, -0.3,0.45, 0.3},{-0.45,0.1,0.1, -0.35,0.45,0.15},{-0.45,0.45,0.15,-0.35,0.5,0.35},
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--oreja 2
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{0.3,0.05,0.15, 0.5,0.45,0.3},{0.35,0.1,0.1, 0.45,0.45,0.15},{0.35,0.45,0.15,0.45,0.5,0.35},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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groups = {armchair=1, choppy=3,oddly_breakable_by_hand=2},
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sounds = hades_sounds.node_sound_wood_defaults({
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footstep = hades_sounds.node_sound_cloth_defaults().footstep,
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}),
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})
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end
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-- Table Lamp
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local lamps = {
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{ "off", "max", },
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{ "low", "off", 4 },
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{ "med", "low", 8 },
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{ "hi", "med", 12 },
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{ "max", "hi", minetest.LIGHT_MAX },
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}
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for l=1, #lamps do
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local drop, not_in_creative_inventory, tt, desc
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if l ~= 1 then
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drop = "hades_furniture:table_lamp_off"
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not_in_creative_inventory = 1
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desc = S("Table Lamp (level @1)", l)
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else
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tt = S("4 different luminance levels")
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desc = S("Table Lamp")
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end
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minetest.register_node("hades_furniture:table_lamp_"..lamps[l][1], {
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description = desc,
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_tt_help = tt,
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drawtype = "nodebox",
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tiles = {
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"hades_furniture_table_lamp_s.png",
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"hades_furniture_table_lamp_s.png",
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"hades_furniture_table_lamp_l.png",
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},
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use_texture_alpha = "clip",
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paramtype = 'light',
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paramtype2 = 'facedir',
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is_ground_content = false,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1,-0.5,-0.1, 0.1,0.5,0.1}, -- center bar
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{0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- right bar
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{0.1,-0.5,-0.05, 0.4,-0.45,0.05}, -- right low rail
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{0.1,0.45,-0.05, 0.4,0.5,0.05}, -- right high rail
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{-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- left bar
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{-0.4,-0.5,-0.05, -0.1,-0.45,0.05}, -- left low rail
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{-0.4,0.45,-0.05, -0.1,0.5,0.05}, -- left high rail
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--Lamp Base
|
||||
{-0.15,-0.5,-0.15, 0.15,-0.45,0.15},
|
||||
{-0.05,-0.45,-0.05, 0.05,-0.4,0.05},
|
||||
{-0.025,-0.4,-0.025, 0.025,-0.1,0.025},
|
||||
{-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2},
|
||||
{-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125},
|
||||
|
||||
--Lamp Shade
|
||||
{-0.2,-0.1,-0.2, -0.175,0.3,0.2},
|
||||
{0.175,-0.1,-0.2, 0.2,0.3,0.2},
|
||||
{-0.175,-0.1,-0.2, 0.175,0.3,-0.175},
|
||||
{-0.175,-0.1,0.175, 0.175,0.3,0.2},
|
||||
},
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5,-0.5,-0.15, 0.5,0.5,0.15},
|
||||
},
|
||||
groups = {cracky=1},
|
||||
sounds = hades_sounds.node_sound_metal_defaults(),
|
||||
on_rotate = "simple",
|
||||
_hades_shaper_next = "hades_furniture:L_binding_bars",
|
||||
})
|
||||
|
||||
-- Binding steel bars (for corners and junctions).
|
||||
-- Also, center bar is slightly thicker
|
||||
minetest.register_node("hades_furniture:L_binding_bars",
|
||||
{ description =S("Binding Steel Bars"),
|
||||
tiles = {
|
||||
"hades_furniture_black_metal_s1.png",
|
||||
"hades_furniture_black_metal_s1.png",
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
is_ground_content = false,
|
||||
connects_to = {"hades_furniture:bars", "hades_furniture:L_binding_bars", "hades_core:steelblock"},
|
||||
connect_sides = { "left", "right", "front", "back" },
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
{-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar
|
||||
},
|
||||
connect_right = {
|
||||
{0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- bar
|
||||
{0.15,-0.5,-0.05, 0.4,-0.45,0.05}, -- low rail
|
||||
{0.15,0.45,-0.05, 0.4,0.5,0.05}, -- high rail
|
||||
},
|
||||
connect_left = {
|
||||
{-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- bar
|
||||
{-0.4,-0.5,-0.05, -0.15,-0.45,0.05}, -- low rail
|
||||
{-0.4,0.45,-0.05, -0.15,0.5,0.05}, -- high rail
|
||||
},
|
||||
connect_front = {
|
||||
{-0.1,-0.5,-0.5,0.1,0.5,-0.4}, -- bar
|
||||
{-0.05,-0.5,-0.4, 0.05,-0.45,-0.15}, -- low rail
|
||||
{-0.05,0.45,-0.4, 0.05,0.5,-0.15}, -- high rail
|
||||
},
|
||||
connect_back = {
|
||||
{-0.1,-0.5,0.4,0.1,0.5,0.5}, -- bar
|
||||
{-0.05,-0.5,0.15, 0.05,-0.45,0.4}, -- low rail
|
||||
{-0.05,0.45,0.15, 0.05,0.5,0.4}, -- high rail
|
||||
},
|
||||
walkable = false,
|
||||
light_source = lamps[l][3],
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
|
||||
},
|
||||
collision_box = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
{-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar
|
||||
},
|
||||
connect_right = {
|
||||
{0.15,-0.5,-0.15, 0.5,0.5,0.15},
|
||||
},
|
||||
connect_left = {
|
||||
{-0.5,-0.5,-0.15, -0.15,0.5,0.15},
|
||||
},
|
||||
connect_back = {
|
||||
{-0.15,-0.5,-0.15, 0.15,0.5,0.5},
|
||||
},
|
||||
connect_front = {
|
||||
{-0.15,-0.5,-0.5, 0.15,0.5,-0.15},
|
||||
},
|
||||
|
||||
},
|
||||
groups = {cracky=1,},
|
||||
sounds = hades_sounds.node_sound_metal_defaults(),
|
||||
_hades_shaper_next = "hades_furniture:bars",
|
||||
groups = {cracky=2,oddly_breakable_by_hand=1,not_in_creative_inventory=not_in_creative_inventory},
|
||||
drop = drop,
|
||||
sounds = hades_sounds.node_sound_wood_defaults(),
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.sound_play({name="hades_furniture_table_lamp_switch"}, {pos=pos, gain=0.35, max_hear_distance=6})
|
||||
minetest.set_node(pos, {name="hades_furniture:table_lamp_"..lamps[l][2]})
|
||||
end,
|
||||
on_rotate = "simple",
|
||||
})
|
||||
|
||||
minetest.register_node("hades_furniture:plant_pot", {
|
||||
description = S("Plant Pot"),
|
||||
paramtype = "light",
|
||||
tiles = {"hades_furniture_plant_pot_top.png", "hades_furniture_plant_pot_bottom.png", "hades_furniture_plant_pot_sides.png"},
|
||||
is_ground_content = false,
|
||||
drawtype = "nodebox",
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5,-0.5,-3/16, 0.5,0.5,3/16},
|
||||
{-7/16,-0.5,-5/16, 7/16,0.5,5/16},
|
||||
{-6/16,-0.5,-6/16, 6/16,0.5,6/16},
|
||||
{-5/16,-0.5,-7/16, 5/16,0.5,7/16},
|
||||
{-3/16,-0.5,-0.5, 3/16,0.5,0.5},
|
||||
},
|
||||
end
|
||||
|
||||
--[[ ----- Medieval theme -----]]
|
||||
|
||||
-- Steel Bars (only straight section)
|
||||
minetest.register_node("hades_furniture:bars", {
|
||||
description = S("Straight Steel Bars"),
|
||||
tiles = {
|
||||
"hades_furniture_black_metal_s1.png",
|
||||
"hades_furniture_black_metal_s1.png",
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1,-0.5,-0.1, 0.1,0.5,0.1}, -- center bar
|
||||
{0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- right bar
|
||||
{0.1,-0.5,-0.05, 0.4,-0.45,0.05}, -- right low rail
|
||||
{0.1,0.45,-0.05, 0.4,0.5,0.05}, -- right high rail
|
||||
{-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- left bar
|
||||
{-0.4,-0.5,-0.05, -0.1,-0.45,0.05}, -- left low rail
|
||||
{-0.4,0.45,-0.05, -0.1,0.5,0.05}, -- left high rail
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }},
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5,-0.5,-0.15, 0.5,0.5,0.15},
|
||||
},
|
||||
groups = {cracky=1},
|
||||
sounds = hades_sounds.node_sound_metal_defaults(),
|
||||
on_rotate = "simple",
|
||||
_hades_shaper_next = "hades_furniture:L_binding_bars",
|
||||
})
|
||||
|
||||
-- Binding steel bars (for corners and junctions).
|
||||
-- Also, center bar is slightly thicker
|
||||
minetest.register_node("hades_furniture:L_binding_bars",
|
||||
{ description =S("Binding Steel Bars"),
|
||||
tiles = {
|
||||
"hades_furniture_black_metal_s1.png",
|
||||
"hades_furniture_black_metal_s1.png",
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
is_ground_content = false,
|
||||
connects_to = {"hades_furniture:bars", "hades_furniture:L_binding_bars", "hades_core:steelblock"},
|
||||
connect_sides = { "left", "right", "front", "back" },
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
{-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar
|
||||
},
|
||||
groups = {cracky=3},
|
||||
sounds = hades_sounds.node_sound_stone_defaults({
|
||||
footstep = hades_sounds.node_sound_dirt_defaults().footstep,
|
||||
}),
|
||||
})
|
||||
connect_right = {
|
||||
{0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- bar
|
||||
{0.15,-0.5,-0.05, 0.4,-0.45,0.05}, -- low rail
|
||||
{0.15,0.45,-0.05, 0.4,0.5,0.05}, -- high rail
|
||||
},
|
||||
connect_left = {
|
||||
{-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- bar
|
||||
{-0.4,-0.5,-0.05, -0.15,-0.45,0.05}, -- low rail
|
||||
{-0.4,0.45,-0.05, -0.15,0.5,0.05}, -- high rail
|
||||
},
|
||||
connect_front = {
|
||||
{-0.1,-0.5,-0.5,0.1,0.5,-0.4}, -- bar
|
||||
{-0.05,-0.5,-0.4, 0.05,-0.45,-0.15}, -- low rail
|
||||
{-0.05,0.45,-0.4, 0.05,0.5,-0.15}, -- high rail
|
||||
},
|
||||
connect_back = {
|
||||
{-0.1,-0.5,0.4,0.1,0.5,0.5}, -- bar
|
||||
{-0.05,-0.5,0.15, 0.05,-0.45,0.4}, -- low rail
|
||||
{-0.05,0.45,0.15, 0.05,0.5,0.4}, -- high rail
|
||||
},
|
||||
},
|
||||
collision_box = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
{-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar
|
||||
},
|
||||
connect_right = {
|
||||
{0.15,-0.5,-0.15, 0.5,0.5,0.15},
|
||||
},
|
||||
connect_left = {
|
||||
{-0.5,-0.5,-0.15, -0.15,0.5,0.15},
|
||||
},
|
||||
connect_back = {
|
||||
{-0.15,-0.5,-0.15, 0.15,0.5,0.5},
|
||||
},
|
||||
connect_front = {
|
||||
{-0.15,-0.5,-0.5, 0.15,0.5,-0.15},
|
||||
},
|
||||
|
||||
},
|
||||
groups = {cracky=1,},
|
||||
sounds = hades_sounds.node_sound_metal_defaults(),
|
||||
_hades_shaper_next = "hades_furniture:bars",
|
||||
})
|
||||
|
||||
minetest.register_node("hades_furniture:plant_pot", {
|
||||
description = S("Plant Pot"),
|
||||
paramtype = "light",
|
||||
tiles = {"hades_furniture_plant_pot_top.png", "hades_furniture_plant_pot_bottom.png", "hades_furniture_plant_pot_sides.png"},
|
||||
is_ground_content = false,
|
||||
drawtype = "nodebox",
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5,-0.5,-3/16, 0.5,0.5,3/16},
|
||||
{-7/16,-0.5,-5/16, 7/16,0.5,5/16},
|
||||
{-6/16,-0.5,-6/16, 6/16,0.5,6/16},
|
||||
{-5/16,-0.5,-7/16, 5/16,0.5,7/16},
|
||||
{-3/16,-0.5,-0.5, 3/16,0.5,0.5},
|
||||
},
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }},
|
||||
},
|
||||
groups = {cracky=3},
|
||||
sounds = hades_sounds.node_sound_stone_defaults({
|
||||
footstep = hades_sounds.node_sound_dirt_defaults().footstep,
|
||||
}),
|
||||
})
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue