From d5381cf87b9ec3e735e1f1cc33a65f4a758bfd25 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 10 Oct 2021 01:27:29 +0200 Subject: [PATCH] hades_furniture: Indent --- mods/hades_furniture/nodes.lua | 610 ++++++++++++++++----------------- 1 file changed, 305 insertions(+), 305 deletions(-) diff --git a/mods/hades_furniture/nodes.lua b/mods/hades_furniture/nodes.lua index 26b09c1..58e73ea 100644 --- a/mods/hades_furniture/nodes.lua +++ b/mods/hades_furniture/nodes.lua @@ -36,329 +36,329 @@ local S = minetest.get_translator("hades_furniture") --[[ ----- Basic furniture ----- ]] - -- Table and chair - local furniture_colors = { - {"_uncolored", S("Uncolored Table"), S("Uncolored Chair")}, - {"_black", S("Black Table"), S("Black Chair")}, - {"_white", S("White Table"), S("White Chair")}, - } - for f=1, #furniture_colors do - local append = furniture_colors[f][1] - local desc_t = furniture_colors[f][2] - local desc_c = furniture_colors[f][3] +-- Table and chair +local furniture_colors = { + {"_uncolored", S("Uncolored Table"), S("Uncolored Chair")}, + {"_black", S("Black Table"), S("Black Chair")}, + {"_white", S("White Table"), S("White Chair")}, +} +for f=1, #furniture_colors do + local append = furniture_colors[f][1] + local desc_t = furniture_colors[f][2] + local desc_c = furniture_colors[f][3] - -- Table - minetest.register_node("hades_furniture:table"..append, - {description = desc_t, - tiles = { - "hades_furniture_wood"..append..".png", - }, - drawtype = "nodebox", - sunlight_propagates = true, - paramtype = 'light', - paramtype2 = "facedir", - is_ground_content = false, - node_box = { - type = "fixed", - fixed = { - {-0.4,-0.5,-0.4, -0.3,0.4,-0.3}, - {0.3,-0.5,-0.4, 0.4,0.4,-0.3}, - {-0.4,-0.5,0.3, -0.3,0.4,0.4}, - {0.3,-0.5,0.3, 0.4,0.4,0.4}, - {-0.5,0.4,-0.5, 0.5,0.5,0.5}, - {-0.4,-0.2,-0.3, -0.3,-0.1,0.3}, - {0.3,-0.2,-0.4, 0.4,-0.1,0.3}, - {-0.3,-0.2,-0.4, 0.4,-0.1,-0.3}, - {-0.3,-0.2,0.3, 0.3,-0.1,0.4}, - }, - }, - groups = {table=1, choppy=3,oddly_breakable_by_hand=2}, - sounds = hades_sounds.node_sound_wood_defaults(), - }) - - -- Chair - minetest.register_node("hades_furniture:chair"..append, - { description = desc_c, - tiles = { - "hades_furniture_wood"..append..".png", - }, - drawtype = "nodebox", - sunlight_propagates = true, - paramtype = 'light', - paramtype2 = "facedir", - is_ground_content = false, - _hades_itemshow_offset = { x=-0.118, y=0, z=-0.118 }, - node_box = { - type = "fixed", - fixed = { - {-0.3,-0.5,0.2, -0.2,0.5,0.3}, - {0.2,-0.5,0.2, 0.3,0.5,0.3}, - {-0.3,-0.5,-0.3, -0.2,-0.1,-0.2}, - {0.2,-0.5,-0.3, 0.3,-0.1,-0.2}, - {-0.3,-0.1,-0.3, 0.3,0,0.2}, - {-0.2,0.1,0.25, 0.2,0.4,0.26} - }, - }, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}, - }, - groups = {chair=1, choppy=3,oddly_breakable_by_hand=2}, - sounds = hades_sounds.node_sound_wood_defaults(), - }) - end - - local armchair_colors = { - {"", S("Black Armchair")}, - {"_white", S("White Armchair")}, - {"_red", S("Red Armchair")}, - {"_brown", S("Brown Armchair")}, - {"_blue", S("Blue Armchair")}, - {"_dark_green", S("Dark Green Armchair")}, - } - - -- Armchair - for a=1, #armchair_colors do - local append = armchair_colors[a][1] - local desc = armchair_colors[a][2] - minetest.register_node("hades_furniture:armchair"..append, - { description = desc, - tiles = { - "hades_furniture_armchair_top"..append..".png", - "hades_furniture_armchair_top"..append..".png", - "hades_furniture_armchair_lat1"..append..".png", - "hades_furniture_armchair_lat1"..append..".png", - "hades_furniture_armchair_lat2"..append..".png", - "hades_furniture_armchair_lat2"..append..".png", - }, - drawtype = "nodebox", - sunlight_propagates = true, - paramtype = 'light', - paramtype2 = "facedir", - is_ground_content = false, - node_box = { - type = "fixed", - fixed = { - --lat 1 - {-0.5,-0.5,-0.45, -0.3,0.05,0.3}, - {-0.45,-0.5,-0.5, -0.35,0.05,-0.45}, - {-0.45,0.05,-0.45, -0.35,0.1,0.15}, - --lat 2 - {0.3,-0.5,-0.45, 0.5,0.05,0.3},{0.35,-0.5,-0.5,0.45,0.05,-0.45},{0.35,0.05,-0.45, 0.45,0.1,0.15}, - --respaldo - {-0.5,-0.5,0.3, 0.5,0.45,0.5},{-0.45,0.45,0.35,0.45,0.5,0.45}, - --base - {-0.3,-0.45,-0.35, 0.3,-0.1,0.3},{-0.3,-0.45,-0.4, 0.3,-0.15,-0.35}, - - --oreja 1 - {-0.5,0.05,0.15, -0.3,0.45, 0.3},{-0.45,0.1,0.1, -0.35,0.45,0.15},{-0.45,0.45,0.15,-0.35,0.5,0.35}, - --oreja 2 - {0.3,0.05,0.15, 0.5,0.45,0.3},{0.35,0.1,0.1, 0.45,0.45,0.15},{0.35,0.45,0.15,0.45,0.5,0.35}, - }, - }, - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5} - }, - groups = {armchair=1, choppy=3,oddly_breakable_by_hand=2}, - sounds = hades_sounds.node_sound_wood_defaults({ - footstep = hades_sounds.node_sound_cloth_defaults().footstep, - }), - }) - end - - -- Table Lamp - local lamps = { - { "off", "max", }, - { "low", "off", 4 }, - { "med", "low", 8 }, - { "hi", "med", 12 }, - { "max", "hi", minetest.LIGHT_MAX }, - } - for l=1, #lamps do - local drop, not_in_creative_inventory, tt, desc - if l ~= 1 then - drop = "hades_furniture:table_lamp_off" - not_in_creative_inventory = 1 - desc = S("Table Lamp (level @1)", l) - else - tt = S("4 different luminance levels") - desc = S("Table Lamp") - end - minetest.register_node("hades_furniture:table_lamp_"..lamps[l][1], { - description = desc, - _tt_help = tt, - drawtype = "nodebox", - tiles = { - "hades_furniture_table_lamp_s.png", - "hades_furniture_table_lamp_s.png", - "hades_furniture_table_lamp_l.png", - }, - use_texture_alpha = "clip", - paramtype = 'light', - paramtype2 = 'facedir', - is_ground_content = false, - node_box = { - type = "fixed", - fixed = { - --Lamp Base - {-0.15,-0.5,-0.15, 0.15,-0.45,0.15}, - {-0.05,-0.45,-0.05, 0.05,-0.4,0.05}, - {-0.025,-0.4,-0.025, 0.025,-0.1,0.025}, - {-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2}, - {-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125}, - - --Lamp Shade - {-0.2,-0.1,-0.2, -0.175,0.3,0.2}, - {0.175,-0.1,-0.2, 0.2,0.3,0.2}, - {-0.175,-0.1,-0.2, 0.175,0.3,-0.175}, - {-0.175,-0.1,0.175, 0.175,0.3,0.2}, - }, - }, - sunlight_propagates = true, - walkable = false, - light_source = lamps[l][3], - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.3, 0.2}, - }, - groups = {cracky=2,oddly_breakable_by_hand=1,not_in_creative_inventory=not_in_creative_inventory}, - drop = drop, - sounds = hades_sounds.node_sound_wood_defaults(), - on_rightclick = function(pos, node, clicker) - minetest.sound_play({name="hades_furniture_table_lamp_switch"}, {pos=pos, gain=0.35, max_hear_distance=6}) - minetest.set_node(pos, {name="hades_furniture:table_lamp_"..lamps[l][2]}) - end, - on_rotate = "simple", - }) - - end - ---[[ ----- Medieval theme -----]] - - -- Steel Bars (only straight section) - minetest.register_node("hades_furniture:bars", { - description = S("Straight Steel Bars"), + -- Table + minetest.register_node("hades_furniture:table"..append, + {description = desc_t, tiles = { - "hades_furniture_black_metal_s1.png", - "hades_furniture_black_metal_s1.png", + "hades_furniture_wood"..append..".png", }, drawtype = "nodebox", sunlight_propagates = true, paramtype = 'light', + paramtype2 = "facedir", + is_ground_content = false, + node_box = { + type = "fixed", + fixed = { + {-0.4,-0.5,-0.4, -0.3,0.4,-0.3}, + {0.3,-0.5,-0.4, 0.4,0.4,-0.3}, + {-0.4,-0.5,0.3, -0.3,0.4,0.4}, + {0.3,-0.5,0.3, 0.4,0.4,0.4}, + {-0.5,0.4,-0.5, 0.5,0.5,0.5}, + {-0.4,-0.2,-0.3, -0.3,-0.1,0.3}, + {0.3,-0.2,-0.4, 0.4,-0.1,0.3}, + {-0.3,-0.2,-0.4, 0.4,-0.1,-0.3}, + {-0.3,-0.2,0.3, 0.3,-0.1,0.4}, + }, + }, + groups = {table=1, choppy=3,oddly_breakable_by_hand=2}, + sounds = hades_sounds.node_sound_wood_defaults(), + }) + + -- Chair + minetest.register_node("hades_furniture:chair"..append, + { description = desc_c, + tiles = { + "hades_furniture_wood"..append..".png", + }, + drawtype = "nodebox", + sunlight_propagates = true, + paramtype = 'light', + paramtype2 = "facedir", + is_ground_content = false, + _hades_itemshow_offset = { x=-0.118, y=0, z=-0.118 }, + node_box = { + type = "fixed", + fixed = { + {-0.3,-0.5,0.2, -0.2,0.5,0.3}, + {0.2,-0.5,0.2, 0.3,0.5,0.3}, + {-0.3,-0.5,-0.3, -0.2,-0.1,-0.2}, + {0.2,-0.5,-0.3, 0.3,-0.1,-0.2}, + {-0.3,-0.1,-0.3, 0.3,0,0.2}, + {-0.2,0.1,0.25, 0.2,0.4,0.26} + }, + }, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}, + }, + groups = {chair=1, choppy=3,oddly_breakable_by_hand=2}, + sounds = hades_sounds.node_sound_wood_defaults(), + }) +end + +local armchair_colors = { + {"", S("Black Armchair")}, + {"_white", S("White Armchair")}, + {"_red", S("Red Armchair")}, + {"_brown", S("Brown Armchair")}, + {"_blue", S("Blue Armchair")}, + {"_dark_green", S("Dark Green Armchair")}, +} + +-- Armchair +for a=1, #armchair_colors do + local append = armchair_colors[a][1] + local desc = armchair_colors[a][2] + minetest.register_node("hades_furniture:armchair"..append, + { description = desc, + tiles = { + "hades_furniture_armchair_top"..append..".png", + "hades_furniture_armchair_top"..append..".png", + "hades_furniture_armchair_lat1"..append..".png", + "hades_furniture_armchair_lat1"..append..".png", + "hades_furniture_armchair_lat2"..append..".png", + "hades_furniture_armchair_lat2"..append..".png", + }, + drawtype = "nodebox", + sunlight_propagates = true, + paramtype = 'light', + paramtype2 = "facedir", + is_ground_content = false, + node_box = { + type = "fixed", + fixed = { + --lat 1 + {-0.5,-0.5,-0.45, -0.3,0.05,0.3}, + {-0.45,-0.5,-0.5, -0.35,0.05,-0.45}, + {-0.45,0.05,-0.45, -0.35,0.1,0.15}, + --lat 2 + {0.3,-0.5,-0.45, 0.5,0.05,0.3},{0.35,-0.5,-0.5,0.45,0.05,-0.45},{0.35,0.05,-0.45, 0.45,0.1,0.15}, + --respaldo + {-0.5,-0.5,0.3, 0.5,0.45,0.5},{-0.45,0.45,0.35,0.45,0.5,0.45}, + --base + {-0.3,-0.45,-0.35, 0.3,-0.1,0.3},{-0.3,-0.45,-0.4, 0.3,-0.15,-0.35}, + + --oreja 1 + {-0.5,0.05,0.15, -0.3,0.45, 0.3},{-0.45,0.1,0.1, -0.35,0.45,0.15},{-0.45,0.45,0.15,-0.35,0.5,0.35}, + --oreja 2 + {0.3,0.05,0.15, 0.5,0.45,0.3},{0.35,0.1,0.1, 0.45,0.45,0.15},{0.35,0.45,0.15,0.45,0.5,0.35}, + }, + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5} + }, + groups = {armchair=1, choppy=3,oddly_breakable_by_hand=2}, + sounds = hades_sounds.node_sound_wood_defaults({ + footstep = hades_sounds.node_sound_cloth_defaults().footstep, + }), + }) +end + +-- Table Lamp +local lamps = { + { "off", "max", }, + { "low", "off", 4 }, + { "med", "low", 8 }, + { "hi", "med", 12 }, + { "max", "hi", minetest.LIGHT_MAX }, +} +for l=1, #lamps do + local drop, not_in_creative_inventory, tt, desc + if l ~= 1 then + drop = "hades_furniture:table_lamp_off" + not_in_creative_inventory = 1 + desc = S("Table Lamp (level @1)", l) + else + tt = S("4 different luminance levels") + desc = S("Table Lamp") + end + minetest.register_node("hades_furniture:table_lamp_"..lamps[l][1], { + description = desc, + _tt_help = tt, + drawtype = "nodebox", + tiles = { + "hades_furniture_table_lamp_s.png", + "hades_furniture_table_lamp_s.png", + "hades_furniture_table_lamp_l.png", + }, + use_texture_alpha = "clip", + paramtype = 'light', paramtype2 = 'facedir', is_ground_content = false, node_box = { type = "fixed", fixed = { - {-0.1,-0.5,-0.1, 0.1,0.5,0.1}, -- center bar - {0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- right bar - {0.1,-0.5,-0.05, 0.4,-0.45,0.05}, -- right low rail - {0.1,0.45,-0.05, 0.4,0.5,0.05}, -- right high rail - {-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- left bar - {-0.4,-0.5,-0.05, -0.1,-0.45,0.05}, -- left low rail - {-0.4,0.45,-0.05, -0.1,0.5,0.05}, -- left high rail + --Lamp Base + {-0.15,-0.5,-0.15, 0.15,-0.45,0.15}, + {-0.05,-0.45,-0.05, 0.05,-0.4,0.05}, + {-0.025,-0.4,-0.025, 0.025,-0.1,0.025}, + {-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2}, + {-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125}, + + --Lamp Shade + {-0.2,-0.1,-0.2, -0.175,0.3,0.2}, + {0.175,-0.1,-0.2, 0.2,0.3,0.2}, + {-0.175,-0.1,-0.2, 0.175,0.3,-0.175}, + {-0.175,-0.1,0.175, 0.175,0.3,0.2}, }, }, - collision_box = { - type = "fixed", - fixed = {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, - }, - groups = {cracky=1}, - sounds = hades_sounds.node_sound_metal_defaults(), - on_rotate = "simple", - _hades_shaper_next = "hades_furniture:L_binding_bars", - }) - - -- Binding steel bars (for corners and junctions). - -- Also, center bar is slightly thicker - minetest.register_node("hades_furniture:L_binding_bars", - { description =S("Binding Steel Bars"), - tiles = { - "hades_furniture_black_metal_s1.png", - "hades_furniture_black_metal_s1.png", - }, - drawtype = "nodebox", sunlight_propagates = true, - paramtype = 'light', - is_ground_content = false, - connects_to = {"hades_furniture:bars", "hades_furniture:L_binding_bars", "hades_core:steelblock"}, - connect_sides = { "left", "right", "front", "back" }, - node_box = { - type = "connected", - fixed = { - {-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar - }, - connect_right = { - {0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- bar - {0.15,-0.5,-0.05, 0.4,-0.45,0.05}, -- low rail - {0.15,0.45,-0.05, 0.4,0.5,0.05}, -- high rail - }, - connect_left = { - {-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- bar - {-0.4,-0.5,-0.05, -0.15,-0.45,0.05}, -- low rail - {-0.4,0.45,-0.05, -0.15,0.5,0.05}, -- high rail - }, - connect_front = { - {-0.1,-0.5,-0.5,0.1,0.5,-0.4}, -- bar - {-0.05,-0.5,-0.4, 0.05,-0.45,-0.15}, -- low rail - {-0.05,0.45,-0.4, 0.05,0.5,-0.15}, -- high rail - }, - connect_back = { - {-0.1,-0.5,0.4,0.1,0.5,0.5}, -- bar - {-0.05,-0.5,0.15, 0.05,-0.45,0.4}, -- low rail - {-0.05,0.45,0.15, 0.05,0.5,0.4}, -- high rail - }, + walkable = false, + light_source = lamps[l][3], + selection_box = { + type = "fixed", + fixed = {-0.2, -0.5, -0.2, 0.2, 0.3, 0.2}, }, - collision_box = { - type = "connected", - fixed = { - {-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar - }, - connect_right = { - {0.15,-0.5,-0.15, 0.5,0.5,0.15}, - }, - connect_left = { - {-0.5,-0.5,-0.15, -0.15,0.5,0.15}, - }, - connect_back = { - {-0.15,-0.5,-0.15, 0.15,0.5,0.5}, - }, - connect_front = { - {-0.15,-0.5,-0.5, 0.15,0.5,-0.15}, - }, - - }, - groups = {cracky=1,}, - sounds = hades_sounds.node_sound_metal_defaults(), - _hades_shaper_next = "hades_furniture:bars", + groups = {cracky=2,oddly_breakable_by_hand=1,not_in_creative_inventory=not_in_creative_inventory}, + drop = drop, + sounds = hades_sounds.node_sound_wood_defaults(), + on_rightclick = function(pos, node, clicker) + minetest.sound_play({name="hades_furniture_table_lamp_switch"}, {pos=pos, gain=0.35, max_hear_distance=6}) + minetest.set_node(pos, {name="hades_furniture:table_lamp_"..lamps[l][2]}) + end, + on_rotate = "simple", }) - minetest.register_node("hades_furniture:plant_pot", { - description = S("Plant Pot"), - paramtype = "light", - tiles = {"hades_furniture_plant_pot_top.png", "hades_furniture_plant_pot_bottom.png", "hades_furniture_plant_pot_sides.png"}, - is_ground_content = false, - drawtype = "nodebox", - is_ground_content = false, - node_box = { - type = "fixed", - fixed = { - {-0.5,-0.5,-3/16, 0.5,0.5,3/16}, - {-7/16,-0.5,-5/16, 7/16,0.5,5/16}, - {-6/16,-0.5,-6/16, 6/16,0.5,6/16}, - {-5/16,-0.5,-7/16, 5/16,0.5,7/16}, - {-3/16,-0.5,-0.5, 3/16,0.5,0.5}, - }, +end + +--[[ ----- Medieval theme -----]] + +-- Steel Bars (only straight section) +minetest.register_node("hades_furniture:bars", { + description = S("Straight Steel Bars"), + tiles = { + "hades_furniture_black_metal_s1.png", + "hades_furniture_black_metal_s1.png", + }, + drawtype = "nodebox", + sunlight_propagates = true, + paramtype = 'light', + paramtype2 = 'facedir', + is_ground_content = false, + node_box = { + type = "fixed", + fixed = { + {-0.1,-0.5,-0.1, 0.1,0.5,0.1}, -- center bar + {0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- right bar + {0.1,-0.5,-0.05, 0.4,-0.45,0.05}, -- right low rail + {0.1,0.45,-0.05, 0.4,0.5,0.05}, -- right high rail + {-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- left bar + {-0.4,-0.5,-0.05, -0.1,-0.45,0.05}, -- left low rail + {-0.4,0.45,-0.05, -0.1,0.5,0.05}, -- left high rail }, - collision_box = { - type = "fixed", - fixed = {{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }}, + }, + collision_box = { + type = "fixed", + fixed = {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, + }, + groups = {cracky=1}, + sounds = hades_sounds.node_sound_metal_defaults(), + on_rotate = "simple", + _hades_shaper_next = "hades_furniture:L_binding_bars", +}) + +-- Binding steel bars (for corners and junctions). +-- Also, center bar is slightly thicker +minetest.register_node("hades_furniture:L_binding_bars", + { description =S("Binding Steel Bars"), + tiles = { + "hades_furniture_black_metal_s1.png", + "hades_furniture_black_metal_s1.png", + }, + drawtype = "nodebox", + sunlight_propagates = true, + paramtype = 'light', + is_ground_content = false, + connects_to = {"hades_furniture:bars", "hades_furniture:L_binding_bars", "hades_core:steelblock"}, + connect_sides = { "left", "right", "front", "back" }, + node_box = { + type = "connected", + fixed = { + {-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar }, - groups = {cracky=3}, - sounds = hades_sounds.node_sound_stone_defaults({ - footstep = hades_sounds.node_sound_dirt_defaults().footstep, - }), - }) + connect_right = { + {0.4,-0.5,-0.1, 0.5,0.5,0.1}, -- bar + {0.15,-0.5,-0.05, 0.4,-0.45,0.05}, -- low rail + {0.15,0.45,-0.05, 0.4,0.5,0.05}, -- high rail + }, + connect_left = { + {-0.5,-0.5,-0.1, -0.4,0.5,0.1}, -- bar + {-0.4,-0.5,-0.05, -0.15,-0.45,0.05}, -- low rail + {-0.4,0.45,-0.05, -0.15,0.5,0.05}, -- high rail + }, + connect_front = { + {-0.1,-0.5,-0.5,0.1,0.5,-0.4}, -- bar + {-0.05,-0.5,-0.4, 0.05,-0.45,-0.15}, -- low rail + {-0.05,0.45,-0.4, 0.05,0.5,-0.15}, -- high rail + }, + connect_back = { + {-0.1,-0.5,0.4,0.1,0.5,0.5}, -- bar + {-0.05,-0.5,0.15, 0.05,-0.45,0.4}, -- low rail + {-0.05,0.45,0.15, 0.05,0.5,0.4}, -- high rail + }, + }, + collision_box = { + type = "connected", + fixed = { + {-0.15,-0.5,-0.15, 0.15,0.5,0.15}, -- center bar + }, + connect_right = { + {0.15,-0.5,-0.15, 0.5,0.5,0.15}, + }, + connect_left = { + {-0.5,-0.5,-0.15, -0.15,0.5,0.15}, + }, + connect_back = { + {-0.15,-0.5,-0.15, 0.15,0.5,0.5}, + }, + connect_front = { + {-0.15,-0.5,-0.5, 0.15,0.5,-0.15}, + }, + + }, + groups = {cracky=1,}, + sounds = hades_sounds.node_sound_metal_defaults(), + _hades_shaper_next = "hades_furniture:bars", +}) + +minetest.register_node("hades_furniture:plant_pot", { + description = S("Plant Pot"), + paramtype = "light", + tiles = {"hades_furniture_plant_pot_top.png", "hades_furniture_plant_pot_bottom.png", "hades_furniture_plant_pot_sides.png"}, + is_ground_content = false, + drawtype = "nodebox", + is_ground_content = false, + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-3/16, 0.5,0.5,3/16}, + {-7/16,-0.5,-5/16, 7/16,0.5,5/16}, + {-6/16,-0.5,-6/16, 6/16,0.5,6/16}, + {-5/16,-0.5,-7/16, 5/16,0.5,7/16}, + {-3/16,-0.5,-0.5, 3/16,0.5,0.5}, + }, + }, + collision_box = { + type = "fixed", + fixed = {{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }}, + }, + groups = {cracky=3}, + sounds = hades_sounds.node_sound_stone_defaults({ + footstep = hades_sounds.node_sound_dirt_defaults().footstep, + }), +})