Change mobs blood texture to generic dmg particle
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00d333530f
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4cd8b649e9
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@ -673,8 +673,6 @@ External Settings for "minetest.conf"
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'enable_damage' if true monsters will attack players (default is true)
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'only_peaceful_mobs' if true only animals will spawn in game (default is
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false)
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'mobs_disable_blood' if false blood effects appear when mob is hit (default
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is false)
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'mobs_spawn_protected' if set to false then mobs will not spawn in protected
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areas (default is true)
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'remove_far_mobs' if true then untamed mobs that are outside players
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@ -683,8 +681,6 @@ External Settings for "minetest.conf"
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spawn number e.g. mobs_animal:cow = 1000,5
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'mob_difficulty' sets difficulty level (health and hit damage
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multiplied by this number), defaults to 1.0.
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'mob_show_health' if false then punching mob will not show health status
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(true by default)
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'mob_chance_multiplier' multiplies chance of all mobs spawning and can be set
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to 0.5 to have mobs spawn more or 2.0 to spawn less.
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e.g. 1 in 7000 * 0.5 = 1 in 3500 so better odds of
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