From 4cd8b649e9e406d07204daf050794db13e38e251 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 9 Jul 2021 16:59:11 +0200 Subject: [PATCH] Change mobs blood texture to generic dmg particle --- mods/mobs/api.txt | 4 ---- mods/mobs/textures/mobs_blood.png | Bin 267 -> 496 bytes 2 files changed, 4 deletions(-) diff --git a/mods/mobs/api.txt b/mods/mobs/api.txt index e81b750..52c3784 100644 --- a/mods/mobs/api.txt +++ b/mods/mobs/api.txt @@ -673,8 +673,6 @@ External Settings for "minetest.conf" 'enable_damage' if true monsters will attack players (default is true) 'only_peaceful_mobs' if true only animals will spawn in game (default is false) - 'mobs_disable_blood' if false blood effects appear when mob is hit (default - is false) 'mobs_spawn_protected' if set to false then mobs will not spawn in protected areas (default is true) 'remove_far_mobs' if true then untamed mobs that are outside players @@ -683,8 +681,6 @@ External Settings for "minetest.conf" spawn number e.g. mobs_animal:cow = 1000,5 'mob_difficulty' sets difficulty level (health and hit damage multiplied by this number), defaults to 1.0. - 'mob_show_health' if false then punching mob will not show health status - (true by default) 'mob_chance_multiplier' multiplies chance of all mobs spawning and can be set to 0.5 to have mobs spawn more or 2.0 to spawn less. e.g. 1 in 7000 * 0.5 = 1 in 3500 so better odds of diff --git a/mods/mobs/textures/mobs_blood.png b/mods/mobs/textures/mobs_blood.png index 77cfbdaa665922472018ffd016e7a47c974e6bf5..417042492aaa80264de81141a052b38f5d6f924e 100644 GIT binary patch delta 428 zcmV;d0aN~q0`LQnDlq^60002_L%V+f000SaNLh0L01FcU01FcV0GgZ_00007bV*G` z2jvF|4mb%RsG44pTPJ@3SV=@dR5;76lOb=yP!xr~yOabqToV%D2Y|q=0>uQbX0;Rh z4XFJH6u$v6`!IC~P+d|C0?b_7gapSF2_$b~c`t1#WMap?ch9*m=iK|?zc39NmG>V! zR&ovh!Cd&0HPfJ>{~*@>WNpuqFVveoPWvrmb(FIBmG3J~p@DyC(rS0e(gas&@u&e1 zbLJ3;tr@YkU@%rk$Co_T}<) zvNWOI>=iaPzshpjZ*i5jX&acctF)ZlunYT^vI!PH&y;&DUVS!OG4Tc3w~XaIfAKr?}*tL#u2g>OOqGt+>1XzY?24 z=pNC1x(6-RE-qB97C)l>amIxcEc(ySOggtTa+c$>DTl(3Z!>9)=1gl5N?<6wwU%Y7 yLRVkA(1Tms1dcw{DnDDZZp&JkOK;@(9D^0F$);xpFfed2FnGH9xvX