Add music definitions for levels

This commit is contained in:
Wuzzy 2024-11-20 00:45:28 +01:00
parent 122a039936
commit 3d50976821
2 changed files with 13 additions and 7 deletions

View File

@ -24,7 +24,7 @@ end
eb_levels.register_level({
schem = "eb_levels_ritual.mts",
spawn_yaw = 0,
music = "holy",
music = "hall",
sky = "temple_blue",
world_pos_offset = vector.new(1, 0, 0),
player_must_be_seen = false,
@ -36,7 +36,7 @@ eb_levels.register_level({
mobile_autorots = {
[1] = true,
},
music = "holy",
music = "hall",
sky = "blood_red",
world_pos_offset = vector.new(1, 0, 1),
})
@ -47,6 +47,7 @@ eb_levels.register_level({
mobile_autorots = {
[0] = true,
},
music = "temple",
sky = "blood_red",
cloud_height = -6,
})
@ -57,6 +58,7 @@ eb_levels.register_level({
[1] = true,
[2] = true,
},
music = "temple",
sky = "blood_red",
triggers = {
[2] = { eye_id = "enti:2" },
@ -89,6 +91,7 @@ eb_levels.register_level({
[13] = { eye_id = "node:13" },
},
timeofday = 0.0, -- midnight
music = "hall",
})
eb_levels.register_level({
schem = "eb_levels_black_glass.mts",
@ -96,7 +99,7 @@ eb_levels.register_level({
mobile_autorots = {
[0] = true,
},
music = "holy",
music = "hall",
sky = "blood_red",
})
eb_levels.register_level({
@ -156,6 +159,7 @@ eb_levels.register_level({
},
sky = "darkness",
timeofday = 0.0, -- midnight
music = "spooky",
})
eb_levels.register_level({
schem = "eb_levels_circle.mts",
@ -261,6 +265,7 @@ eb_levels.register_level({
},
sky = "darkness",
timeofday = 0.5,
music = "spooky",
})
eb_levels.register_level({
@ -356,14 +361,15 @@ eb_levels.register_level({
}, start_active = true},
},
sky = "blood_red",
music = "temple",
})
eb_levels.register_level({
schem = "eb_levels_ritual_fin.mts",
spawn_yaw = math.pi,
music = "holy",
sky = "temple_blue",
world_pos_offset = vector.new(1, 0, 0),
player_must_be_seen = false,
mobile_autorots = { [0] = true },
music = "hall",
})

View File

@ -37,6 +37,6 @@ eb_music.register_music = function(id, def)
registered_tracks[id] = { soundname = def.soundname }
end
-- Dummy music
-- TODO: Add real music
eb_music.register_music("holy", {soundname="eb_music_atmos_holy"})
eb_music.register_music("temple", {soundname="eb_music_temple_of_eyeballs"})
eb_music.register_music("hall", {soundname="eb_music_hall_of_forgotten_sight"})
eb_music.register_music("spooky", {soundname="eb_music_spooky_eyeballs"})