Remove wallmounted from sea grass

This commit is contained in:
Wuzzy 2022-06-03 10:53:08 +02:00
parent ac59649fcf
commit d4ff78af65
2 changed files with 0 additions and 15 deletions

View File

@ -1706,7 +1706,6 @@ default.register_decoration(
num_spawn_by = 1, num_spawn_by = 1,
place_offset_y = -1, place_offset_y = -1,
flags = "force_placement", flags = "force_placement",
param2 = 1,
}) })
default.register_decoration( default.register_decoration(
{ {
@ -1721,7 +1720,6 @@ default.register_decoration(
num_spawn_by = 1, num_spawn_by = 1,
place_offset_y = -1, place_offset_y = -1,
flags = "force_placement", flags = "force_placement",
param2 = 1,
}) })
default.register_decoration( default.register_decoration(
{ {
@ -1736,7 +1734,6 @@ default.register_decoration(
num_spawn_by = 1, num_spawn_by = 1,
place_offset_y = -1, place_offset_y = -1,
flags = "force_placement", flags = "force_placement",
param2 = 1,
}) })
default.register_decoration( default.register_decoration(
{ {
@ -1751,7 +1748,6 @@ default.register_decoration(
num_spawn_by = 1, num_spawn_by = 1,
place_offset_y = -1, place_offset_y = -1,
flags = "force_placement", flags = "force_placement",
param2 = 1,
}) })
-- Extra sea grass in swamp meadow biomes -- Extra sea grass in swamp meadow biomes
@ -1769,7 +1765,6 @@ default.register_decoration(
num_spawn_by = 1, num_spawn_by = 1,
place_offset_y = -1, place_offset_y = -1,
flags = "force_placement", flags = "force_placement",
param2 = 1,
}) })
default.register_decoration( default.register_decoration(
{ {
@ -1785,7 +1780,6 @@ default.register_decoration(
num_spawn_by = 1, num_spawn_by = 1,
place_offset_y = -1, place_offset_y = -1,
flags = "force_placement", flags = "force_placement",
param2 = 1,
}) })
end end

View File

@ -1093,14 +1093,6 @@ return function(itemstack, placer, pointed_thing)
def_under = minetest.registered_nodes[node_under.name] def_under = minetest.registered_nodes[node_under.name]
if def_under and def_under.place_param2 then if def_under and def_under.place_param2 then
node_under.param2 = def_under.place_param2 node_under.param2 = def_under.place_param2
elseif paramtype2 == "wallmounted" then
if pos_under.y > pos_above.y then
node_under.param2 = 0
elseif pos_under.y < pos_above.y then
node_under.param2 = 1
else
return itemstack
end
end end
@ -1125,7 +1117,6 @@ local register_seagrass = function(plant_id, selection_box, drop, append, baseno
collision_box = { collision_box = {
type = "regular", type = "regular",
}, },
paramtype2 = "wallmounted",
visual_scale = 1.15, visual_scale = 1.15,
tiles = basenode_tiles, tiles = basenode_tiles,
special_tiles = {"rp_default_"..plant_id.."_clump.png"}, special_tiles = {"rp_default_"..plant_id.."_clump.png"},