Go to file
Maksim Gamarnik b5fc919a05 Merge remote-tracking branch 'upstream/master' 2016-05-01 22:42:16 +03:00
build/android Fix build 2016-05-01 22:39:43 +03:00
builtin Merge remote-tracking branch 'upstream/master' 2016-05-01 22:42:16 +03:00
client Nodes shader: Decrease amplitude of waving leaves and plants 2016-03-30 01:53:22 +01:00
cmake/Modules Merge 2016-04-12 21:28:50 +03:00
doc Merge minetest commits / WIP! 2016-04-29 10:11:25 +03:00
fonts Part III 2016-04-21 01:53:17 +03:00
games/default New UI / Part I 2016-04-21 02:00:56 +03:00
misc Not Minetest, MultiCraft! 2016-02-12 05:52:43 +02:00
po Merge remote-tracking branch 'upstream/master' 2016-05-01 22:42:16 +03:00
src Merge remote-tracking branch 'upstream/master' 2016-05-01 22:42:16 +03:00
textures/base Merge 2016-04-21 13:20:11 +03:00
util Merge minetest commits / WIP! 2016-04-29 10:11:25 +03:00
worlds Add preloaded worlds 2016-02-07 03:33:44 +02:00
.gitattributes .gitattributes 2011-08-11 17:57:40 +02:00
.gitignore Merge minetest commits / WIP! 2016-04-29 10:11:25 +03:00
.mailmap Mailmap update and remove old doc 2015-05-15 16:17:39 +03:00
.travis.yml Implement OSX Travis builds 2016-02-04 13:22:32 +01:00
CMakeLists.txt Merge release 2016-03-28 20:08:34 +03:00
CONTRIBUTING.md CONTRIBUTING: disallow signed git commits 2016-04-22 00:46:07 +02:00
README.md Update README.md 2016-02-19 00:32:48 +02:00
buildwin32.sh v. 1.1.0 release | MinGW 2016-02-21 04:18:49 +02:00
buildwin64.sh v. 1.1.0 release | MinGW 2016-02-21 04:18:49 +02:00
multicraft.conf.example Merge minetest commits / WIP! 2016-04-29 10:11:25 +03:00
toolchain_mingw.cmake v. 1.1.0 release | MinGW 2016-02-21 04:18:49 +02:00
toolchain_mingw64.cmake v. 1.1.0 release | MinGW 2016-02-21 04:18:49 +02:00

README.md

MultiCraft Open Source Project

MultiCraft is an Open Source sandbox game inspired by Minecraft.

MultiCraft is based on Minetest project which is developed by a number of contributors.

Copyright (c) 2014-2016 Maksim Gamarnik [MoNTE48] MoNTE48@mail.ua & MultiCraft Developement Team.

The engine and the game is licensed under LGPLv3 (or higher). Resources games licensed under CC-BY-SA 3.0, unless otherwise stated, and also a bit of proprietary code and resources.

You can help in the development. But you should always publish your source code after any changes. Before any use of source code MultiCraft or any part of you should be familiar with LGPL-3.0 and Other License.txt

Any code that you push to this repository is automatically licensed as LGPLv3 (or higher) and belongs MultiCraft Project and/or the owner of the project without exception. Adding code under another license is possible only by agreement with the owner of the project and the creation of appropriate notes.