Commit Graph

7224 Commits (cd029e058b9769ac6f5a0bfcd498ca5a5ad433ea)

Author SHA1 Message Date
MoNTE48 cd029e058b Revert "Add visual feedback to touchscreen D-pad buttons"
This reverts commit e71e99eba1.
2018-08-23 01:43:33 +02:00
MoNTE48 4602e0cac8 Small fix 2018-08-23 00:39:24 +02:00
MoNTE48 2542d798f5 stack_max = 64, fix loadingworld background 2018-08-22 00:39:35 +02:00
stujones11 e71e99eba1 Add visual feedback to touchscreen D-pad buttons 2018-08-21 16:07:03 +02:00
stujones11 a573ff7435 Restrict mapgens available to Android & iOS by default 2018-08-19 23:41:36 +02:00
Stefan c63f1370e4 iOS: Hide home indicator on iPhone X 2018-08-19 13:27:59 +02:00
MoNTE48 64ae5c54cc Update mainmenu and iOS defaultsettings, iOS: v.1.1.20 2018-08-11 14:57:14 +02:00
Amaz 01ec348219 Randomize loot 2018-08-10 23:45:30 +02:00
MoNTE48 e4517d669a Update mobs 2018-08-10 23:27:11 +02:00
MoNTE48 6d67ac1d0e Updated beds, flowers, HUD, fix inventory exit btn 2018-08-10 23:03:24 +02:00
MoNTE48 ea5fcb5ea2 Rename touch crack texture 2018-08-09 21:31:47 +02:00
stujones11 d283c2a1e0 Stop looped animations in singleplayer while game is paused 2018-08-07 22:56:44 +02:00
Maksim Gamarnik 6c36a8403a Fix sign crafting and watch mod 2018-08-05 18:27:48 +02:00
Amaz efa11b5e07 Add signs with visible text (#125)
* Add signs with visible text

* Compress signs textures (-70.6%)

* Add lbm to convert old signs to new ones

* More sensible approach in legacy

* Check for sign text on block load
Missing text can also be fixed by punching the sign.

* Finally, detect sign type on placement

* Neaten code up slightly
2018-08-02 09:03:52 +02:00
stujones11 d47ad1e531 Fix sky objects not rendering with ogles 2018-08-02 09:03:19 +02:00
Amaz 163214d264 Fix crash with vines 2018-08-01 04:02:31 +02:00
paramat 95d0757658 Mapgen.lua: Various fixes and improvements
Nodes:
Add savanna nodes (appear in non-mgv6 mapgens only):
Add 'dirt with dry grass'.
Add 'dry grass' (dry tall grass).
Textures were derived from the green grass textures.

Mapgen aliases:
desert_stone does not exist, use redsandstone.
desert_sand does not exist, use redsand.
sandstonebrick does not exist, use sandstone.
stair_sandstonebrick does not exist, use stair_sandstone.

Ores:
Generate bedrock in lava_source too.
Change desert_stone to redsandstone.

Biomes:
Change desert_stone to redsandstone.
Change desert_sand to redsand.

Decorations:
Make bonusbox chest appear on all mgv6 surface nodes.
Add bonusbox chest to non-mgv6 mapgens.
Replace redundant multiple grass decorations with an equivalent
single grass decoration, because only 1 length is used in MultiCraft.
Change desert_sand to redsand.

General format cleanup.
2018-07-29 12:15:16 +02:00
sfan5 dd88546ca3 Add missing source files to iOS project 2018-07-25 13:12:00 +02:00
berkut eb7155d77d Latest Java changes (#123) 2018-07-24 21:01:36 +02:00
MoNTE48 4b7b744bf7 Minor upd menu, tmp fix sign_wall 2018-07-20 14:32:08 +02:00
MoNTE48 f1ac8c101d Android: Fix gradle assembly 2018-07-20 13:26:38 +02:00
sfan5 8a4933f707 Completely disable SQLite so it can be omitted (#120)
* Completely disable SQLite so it can be omitted

* Remove old auto-migration code

* Show error when loading sqlite3 world in Main Menu
2018-07-19 12:13:47 +02:00
Paramat 05015fdc70 Mgv7p development (#94) 2018-07-19 12:09:50 +02:00
MoNTE48 968954a3cc Android+iOS: Disable show Irrlicht errors. Disable flying in survival. Android - optimization GUI dimension. 2018-07-05 01:03:25 +02:00
MoNTE48 3cf64d3947 Android: fix resolution, upd. irrlicht compile flags, add recommended ARMv7a and x86 flags,
Android resolution fix by @sfan5
SRP fix by @red-001 (https://github.com/minetest/minetest/pull/7484)
2018-06-26 01:58:52 +02:00
sfan5 7bef8c982b Fix MurmurHash implementation to really be unaligned 2018-06-25 11:35:22 +02:00
MoNTE48 88135921a6 iOS: 1.1.18 - fix text on ja, ko, he; compress logo 2018-06-13 23:41:09 +02:00
berkut 7577cf848b Android: update Java part (#118) 2018-06-04 08:51:50 +02:00
sfan5 8efefe95a2 iOS: update Podfile 2018-05-29 21:50:11 +02:00
MoNTE48 c054c64896 iOS 1.1.16 2018-05-27 21:50:16 +02:00
MoNTE48 b3e3adacf3 Update and compress textures 2018-05-27 20:53:09 +02:00
MoNTE48 df1e42d468 Replace watch mod, update playerplus, add killme mod 2018-05-27 17:29:07 +02:00
MoNTE48 f4792bcc27 Revert Android -mfpu=vfpv4 2018-05-27 17:14:03 +02:00
MoNTE48 359e7472bf Fix WindowsApp build, change global version: 1.1.10 2018-05-27 13:31:00 +02:00
sfan5 8a47a25bbb Touch: Fix node selection distance (#116)
(ported from minetest/minetest@01c319d778)
2018-05-27 12:16:46 +02:00
MoNTE48 4f2253c091 iOS: fix transparent on game 2018-05-04 00:05:14 +02:00
MoNTE48 f049be5027 Release 1.1.5, iOS: 1.1.15...
Mobile: fix pause and death menu
iOS: touchtarget enabled by default
2018-04-30 00:05:53 +02:00
sfan5 831320416b Allow moving HUD upwards and enable the feature on iPhone X (#112) 2018-04-29 20:22:30 +02:00
sfan5 fe5e9c2cf1 iOS: Update Irrlicht to the very latest version and fix error with Irrlicht patch (#115)
* Fix error with Irrlicht patch

* iOS: Update Irrlicht to the very latest version
2018-04-29 20:11:28 +02:00
MoNTE48 3f53786561 Update Android build, restore "player does not sink when swimming" 2018-04-29 18:32:37 +02:00
sfan5 6ed7365dd0 Android: Update build system for ndk-r15x (#113)
Add workarounds for ndk-r16.
(ported from 2507d32afe)
2018-04-29 18:12:48 +02:00
sfan5 be0532f240 Fix crash with disabled CSM and Respawn menu (#111) 2018-04-19 13:00:45 +02:00
sfan5 7a67b65309 iOS: Update Irrlicht (#110) 2018-04-17 20:19:26 +02:00
sfan5 eda86ecbb4 iOS: Allow translation of extraction dialog message (#108) 2018-04-17 20:19:05 +02:00
MoNTE48 95f73cebd3 Revert "New pause menu design (#103)"
This reverts commit 17b4597840.
2018-04-17 20:18:16 +02:00
MoNTE48 17be791fea push to app store 2018-04-17 20:18:09 +02:00
sfan5 09c5ba652c iOS: Screen locking fix (#109)
* Disconnect from game when screen locks

* Fix socket behaviour on iOS
2018-04-17 18:26:20 +02:00
sfan5 68bd3f0c9a Fix murmurhash implementation (used for crafting) (#107)
Unaligned access does not work on ARM platforms, since data was declared u64*
the compiler assumed it was aligned, thus making the existing workaround useless.

Since this hash function is used for crafting, this commit fixes #106
2018-03-30 22:32:56 +02:00
Maksim Gamarnik ec3b665a7f iOS: 1.0.13 release 2018-03-19 21:56:18 +02:00
Maksim Gamarnik 38b5a69573 Update textures 2018-02-05 17:38:51 +02:00