Stefan
aa9ca89ec2
Fix build problems with LuaJIT
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(was caused by 12b714424d92d35fe7f5cdd25659e49b0fed2eec)
2016-11-26 02:37:57 +02:00
Stefan
a413e73b8d
Add support for ads
2016-11-26 02:37:57 +02:00
Maksim Gamarnik
12b714424d
iOS: remove redis, minimap and add pause texture. Fix build script
2016-11-23 20:21:32 +02:00
sfan5
1d07c51eea
iOS: LuaJIT & Intl
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* LuaJIT
* intl
2016-11-23 20:20:42 +02:00
Maksim Gamarnik
b67b74e366
iOS: Small tune
2016-11-14 18:31:22 +02:00
Maksim Gamarnik
21ddbd15c6
Android: optimization flags
2016-11-14 18:25:05 +02:00
sfan5
faafd4d0cc
iOS added files ( #42 )
2016-11-06 00:14:22 +02:00
Maksim Gamarnik
66c5b30f60
Android: Small update
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small reduction in the size JNI
2016-11-05 06:15:51 +03:00
Maksim Gamarnik
a2a0b0ae47
Update Android, remove content_cso
2016-10-24 18:26:32 +03:00
ubulem
e48a6e0b7a
Actualize java part
2016-10-20 15:56:05 +03:00
Maksim Gamarnik
b30cbda468
Fix mo create
2016-10-19 05:47:03 +03:00
sfan5
5e24e2bd73
Fix APK build Part2 ( #35 )
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* Fix asset collection
* Split assets into three seperate .zip files
2016-10-19 03:30:18 +03:00
Maksim Gamarnik
4782ad207a
Fix APK build Part1
2016-10-19 03:14:10 +03:00
sfan5
c9f51e805c
Fix irrlicht patch ( #34 )
2016-10-19 02:40:50 +03:00
sfan5
949ac5a7ed
Android intl ( #31 )
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* Add libintl-lite to Android build
* Build and install .mo files on Android
* Compile with libintl on Android
* Make gettext actually function on Android
* Autodetect language on Android
* Fix small bug in asset collection
2016-10-19 02:18:23 +03:00
Maksim Gamarnik
7d466a9e4b
Android: Fix build. Change progress bar size, android tune
2016-10-18 01:15:14 +03:00
Maksim Gamarnik
f6322dcc0b
Back LevelDB
2016-10-17 00:42:56 +03:00
Maksim Gamarnik
de3ea028b3
ver. 1.1.6
2016-10-16 22:23:15 +03:00
Maksim Gamarnik
94fe1d3d79
Android: ndk12b - good bye, armeabi-v7a-hard!
2016-09-18 03:16:16 +03:00
Maksim Gamarnik
c55c90b608
GNUIntl wip (not done)
2016-09-13 15:21:40 +03:00
Maksim Gamarnik
9a41787eda
Update depends
2016-09-09 00:43:05 +03:00
Maksim Gamarnik
5d393e912b
MultiCraft 1.1.4 Part 1
2016-08-12 19:59:03 +03:00
berkut
2fed4ee962
Rate this app module added
2016-05-21 22:21:46 +03:00
Maksim Gamarnik
778868d088
Update to Minetest 0.4.14
2016-05-15 16:30:09 +03:00
sfan5
854d9e3745
Bump version to 0.4.14
2016-05-15 14:49:15 +02:00
est31
b25554c8d7
Fix android build by fixing patch line endings
2016-05-14 16:46:46 +02:00
Maksim Gamarnik
b906ed4e59
Fix locked hardware buttons on Android
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Fixes #2122
Fixes #1454
Addendum (est31)
According from its docs in android_native_app_glue.h (from the NDK), the
onInputEvent should "Return 1 if you have handled the event, 0 for any
default dispatching". Before, we always returned 1, meaning we blocked
all hardware keys to be given to the OS.
This broke the volume keys and has caused #2122 and #1454 .
Although it bases on lots of guesswork, it can probably safely be said that
CGUIEnvironment::postEventFromUser returns true if the event was handled,
and false if not. Therefore, set the status variable depending on what
postEventFromUser returned.
2016-05-14 23:42:36 +10:00
Maksim Gamarnik
f9f5564517
Small update
2016-05-13 21:58:46 +03:00
Maksim Gamarnik
d726a38380
Update README.md
2016-05-13 00:40:05 +03:00
est31
997002703b
Android: download deps using https
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Its more secure, and some pages even redirect to the https version.
2016-05-12 05:03:15 +02:00
est31
a9b5c2662f
Android: update openssl to 1.0.2h
2016-05-12 00:52:29 +02:00
Maksim Gamarnik
cc42dc0b9b
Merge latest code
2016-05-07 23:40:31 +03:00
Maksim Gamarnik
75a555f90c
Fix merge prev commits and fix bugs
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Android: mpir, x86 flags, range view, fix favorite server icon, other
2016-05-03 04:21:56 +03:00
Maksim Gamarnik
751550ee53
Release
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Or no? :)
2016-05-02 06:09:17 +03:00
Maksim Gamarnik
8718dec521
Fix tab and include
2016-05-02 00:01:06 +03:00
Maksim Gamarnik
7a8d64c4fa
Fix build
2016-05-01 22:39:43 +03:00
berkut
bb020a7a74
Migrate to Gradle build system
2016-04-30 17:03:00 +03:00
Maksim Gamarnik
0f37c8bf7f
CRLF fix
2016-04-29 11:47:13 +03:00
Maksim Gamarnik
51cb15bc45
Merge minetest commits / WIP!
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Java part WIP, pls, use prev commits!
2016-04-29 10:11:25 +03:00
Maksim Gamarnik
83f9b13d84
Minor update
2016-04-29 09:17:11 +03:00
ShadowNinja
e41673820f
Upgrade Android build to Gradle build system
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The old Ant build system has been deprecated for a while and new development is focused on Gradle.
I also removed a hardcoded string that lint caught and moved the patch files to a subdirectory.
I left the JNI files in the root directory.
2016-04-28 12:28:42 -04:00
Maksim Gamarnik
26a9a85129
Android: Update dependencies, GMP was required as a dependency
2016-04-26 10:17:04 +01:00
ubulem
72f08ab8f3
latest changes
2016-04-22 19:26:56 +03:00
Maksim Gamarnik
3857a3b0bd
Part III
2016-04-21 01:53:17 +03:00
Maksim Gamarnik
efcd9ec28f
Part I
2016-04-18 22:40:42 +03:00
Maksim Gamarnik
44f98aa061
ver. 1.1.2.3
2016-04-08 20:43:15 +03:00
Maksim Gamarnik
66d9352586
Remove ogg and item_drop improve
2016-04-01 00:26:03 +03:00
ubulem
e7ece988d3
Latest changes
2016-03-29 14:15:26 +03:00
Maksim Gamarnik
758af96b60
Merge release
2016-03-28 20:08:34 +03:00
Maksim Gamarnik
2d64ccab9a
Minor update Android, light, remove pageflip, other
2016-03-21 01:38:25 +02:00