Egg throwing

master
stujones11 2019-06-23 20:45:29 +01:00
parent ba1feda0d8
commit e7befeecdc
1 changed files with 53 additions and 44 deletions

View File

@ -3756,6 +3756,51 @@ function mobs:boom(self, pos, radius)
end
end
-- Mob spawning, returns true on successful placement
local function spawn_mob(pos, mob, data, placer)
if not pos or not placer or not minetest.registered_entities[mob] or
minetest.is_protected(pos, placer:get_player_name()) then
return
end
pos.y = pos.y + 1
local obj = minetest.add_entity(pos, mob, data)
if obj then
local ent = obj:get_luaentity()
if ent then
-- set owner if not a monster
if ent.type ~= "monster" then
ent.owner = placer:get_player_name()
ent.tamed = true
end
return true
else
obj:remove()
end
end
end
-- Spawn egg throwing
local function throw_spawn_egg(itemstack, user, pointed_thing)
local mob = itemstack:get_name():gsub("_set$", "")
local egg_impact = function(thrower, pos)
spawn_mob(pos, mob, itemstack:get_metadata(), user)
end
local obj = minetest.item_throw(mob.."_set", user, 19, -3, egg_impact)
if obj then
local def = minetest.registered_items[mob.."_set"]
if def and def.inventory_image and def.inventory_image ~= "" then
obj:set_properties({
visual = "sprite",
visual_size = {x=1, y=1},
textures = {def.inventory_image},
})
end
itemstack:take_item()
end
return itemstack
end
-- Register spawn eggs
@ -3785,7 +3830,7 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
inventory_image = invimg,
groups = {spawn_egg = 2, not_in_creative_inventory = 1},
stack_max = 1,
on_use = throw_spawn_egg,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
@ -3797,29 +3842,10 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
return def.on_rightclick(pointed_thing.under, under, placer, itemstack)
end
if pos
and not minetest.is_protected(pos, placer:get_player_name()) then
if not minetest.registered_entities[mob] then
return
end
pos.y = pos.y + 1
local data = itemstack:get_metadata()
local mob = minetest.add_entity(pos, mob, data)
local ent = mob:get_luaentity()
-- set owner if not a monster
if ent.type ~= "monster" then
ent.owner = placer:get_player_name()
ent.tamed = true
end
if spawn_mob(pos, mob, itemstack:get_metadata(), placer) then
-- since mob is unique we remove egg once spawned
itemstack:take_item()
end
return itemstack
end,
})
@ -3832,7 +3858,7 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
inventory_image = invimg,
groups = grp,
stack_max = 1,
on_use = throw_spawn_egg,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
@ -3844,31 +3870,14 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
return def.on_rightclick(pointed_thing.under, under, placer, itemstack)
end
if pos
and not minetest.is_protected(pos, placer:get_player_name()) then
if not minetest.registered_entities[mob] then
return
end
pos.y = pos.y + 1
local mob = minetest.add_entity(pos, mob)
local ent = mob:get_luaentity()
-- don't set owner if monster or sneak pressed
if ent.type ~= "monster"
and not placer:get_player_control().sneak then
ent.owner = placer:get_player_name()
ent.tamed = true
end
-- if not in creative then take item and minimal protection against creating a large number of mobs on the server
if not mobs.is_creative(placer:get_player_name()) or not minetest.is_singleplayer() then
if spawn_mob(pos, mob, itemstack:get_metadata(), placer) then
-- if not in creative then take item and minimal protection
-- against creating a large number of mobs on the server
if not mobs.is_creative(placer:get_player_name()) or
not minetest.is_singleplayer() then
itemstack:take_item()
end
end
return itemstack
end,
})