Update Trees and small fix
This commit is contained in:
parent
416bfee23d
commit
1693f1792f
@ -212,15 +212,29 @@ core.register_entity(":__builtin:item", {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local nn = node and node.name or ""
|
if minetest.get_item_group(node.name, "lava") > 0 then
|
||||||
if nn == "default:lava_flowing" or nn == "default:lava_source" then
|
|
||||||
minetest.sound_play("default_cool_lava", {
|
minetest.sound_play("default_cool_lava", {
|
||||||
pos=self.object:getpos(),
|
pos = self.object:get_pos(),
|
||||||
max_hear_distance = 6,
|
max_hear_distance = 8,
|
||||||
gain = 0.5
|
|
||||||
})
|
})
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
return
|
return
|
||||||
|
minetest.add_particlespawner({
|
||||||
|
amount = 3,
|
||||||
|
time = 0.1,
|
||||||
|
minpos = {x = p.x - 0.1, y = p.y + 0.1, z = p.z - 0.1 },
|
||||||
|
maxpos = {x = p.x + 0.1, y = p.y + 0.2, z = p.z + 0.1 },
|
||||||
|
minvel = {x = 0, y = 2.5, z = 0},
|
||||||
|
maxvel = {x = 0, y = 2.5, z = 0},
|
||||||
|
minacc = {x = -0.15, y = -0.02, z = -0.15},
|
||||||
|
maxacc = {x = 0.15, y = -0.01, z = 0.15},
|
||||||
|
minexptime = 4,
|
||||||
|
maxexptime = 6,
|
||||||
|
minsize = 2,
|
||||||
|
maxsize = 4,
|
||||||
|
collisiondetection = true,
|
||||||
|
texture = "item_smoke.png"
|
||||||
|
})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
@ -554,4 +554,3 @@ minetest.register_on_player_hpchange(function(player, hp_change)
|
|||||||
end
|
end
|
||||||
return hp_change
|
return hp_change
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
|
|
||||||
|
|
||||||
ARMOR_MOD_NAME = minetest.get_current_modname()
|
ARMOR_MOD_NAME = minetest.get_current_modname()
|
||||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/armor.lua")
|
dofile(minetest.get_modpath(minetest.get_current_modname()).."/armor.lua")
|
||||||
|
|
||||||
@ -193,5 +191,3 @@ for k, v in pairs(craft_ingreds) do
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
@ -6,7 +6,3 @@ Authors of source code
|
|||||||
----------------------
|
----------------------
|
||||||
Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT)
|
Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT)
|
||||||
Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (MIT)
|
Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (MIT)
|
||||||
|
|
||||||
Author of media (textures)
|
|
||||||
--------------------------
|
|
||||||
Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (CC BY-SA 3.0)
|
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
-- mods/default/functions.lua
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Sounds
|
-- Sounds
|
||||||
--
|
--
|
||||||
@ -18,7 +16,7 @@ end
|
|||||||
function default.node_sound_stone_defaults(table)
|
function default.node_sound_stone_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_hard_footstep", gain = 0.5}
|
{name = "default_hard_footstep", gain = 0.3}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_hard_footstep", gain = 1.0}
|
{name = "default_hard_footstep", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
@ -28,9 +26,9 @@ end
|
|||||||
function default.node_sound_dirt_defaults(table)
|
function default.node_sound_dirt_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_dirt_footstep", gain = 1.0}
|
{name = "default_dirt_footstep", gain = 0.4}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_dirt_footstep", gain = 1.5}
|
{name = "default_dirt_footstep", gain = 1.0}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
{name = "default_place_node", gain = 1.0}
|
{name = "default_place_node", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
@ -40,7 +38,7 @@ end
|
|||||||
function default.node_sound_sand_defaults(table)
|
function default.node_sound_sand_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_sand_footstep", gain = 0.2}
|
{name = "default_sand_footstep", gain = 0.12}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_sand_footstep", gain = 0.4}
|
{name = "default_sand_footstep", gain = 0.4}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
@ -52,7 +50,7 @@ end
|
|||||||
function default.node_sound_wood_defaults(table)
|
function default.node_sound_wood_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_wood_footstep", gain = 0.5}
|
{name = "default_wood_footstep", gain = 0.3}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_wood_footstep", gain = 1.0}
|
{name = "default_wood_footstep", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
@ -62,11 +60,9 @@ end
|
|||||||
function default.node_sound_leaves_defaults(table)
|
function default.node_sound_leaves_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_grass_footstep", gain = 0.35}
|
{name = "default_grass_footstep", gain = 0.45}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_grass_footstep", gain = 0.7}
|
{name = "default_grass_footstep", gain = 0.7}
|
||||||
table.dig = table.dig or
|
|
||||||
{name = "default_dig_crumbly", gain = 0.4}
|
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
{name = "default_place_node", gain = 1.0}
|
{name = "default_place_node", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
@ -76,6 +72,8 @@ end
|
|||||||
function default.node_sound_glass_defaults(table)
|
function default.node_sound_glass_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
|
{name = "default_glass_footstep", gain = 0.3}
|
||||||
|
table.dig = table.dig or
|
||||||
{name = "default_glass_footstep", gain = 0.5}
|
{name = "default_glass_footstep", gain = 0.5}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_break_glass", gain = 1.0}
|
{name = "default_break_glass", gain = 1.0}
|
||||||
@ -83,6 +81,20 @@ function default.node_sound_glass_defaults(table)
|
|||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function default.node_sound_metal_defaults(table)
|
||||||
|
table = table or {}
|
||||||
|
table.footstep = table.footstep or
|
||||||
|
{name = "default_metal_footstep", gain = 0.4}
|
||||||
|
table.dig = table.dig or
|
||||||
|
{name = "default_dig_metal", gain = 0.5}
|
||||||
|
table.dug = table.dug or
|
||||||
|
{name = "default_dug_metal", gain = 0.5}
|
||||||
|
table.place = table.place or
|
||||||
|
{name = "default_place_node_metal", gain = 0.5}
|
||||||
|
default.node_sound_defaults(table)
|
||||||
|
return table
|
||||||
|
end
|
||||||
|
|
||||||
function default.node_sound_water_defaults(table)
|
function default.node_sound_water_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
@ -91,50 +103,72 @@ function default.node_sound_water_defaults(table)
|
|||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function default.node_sound_snow_defaults(table)
|
||||||
|
table = table or {}
|
||||||
|
table.footstep = table.footstep or
|
||||||
|
{name = "default_snow_footstep", gain = 0.2}
|
||||||
|
table.dig = table.dig or
|
||||||
|
{name = "default_snow_footstep", gain = 0.3}
|
||||||
|
table.dug = table.dug or
|
||||||
|
{name = "default_snow_footstep", gain = 0.3}
|
||||||
|
table.place = table.place or
|
||||||
|
{name = "default_place_node", gain = 1.0}
|
||||||
|
default.node_sound_defaults(table)
|
||||||
|
return table
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Lavacooling
|
-- Lavacooling
|
||||||
--
|
--
|
||||||
|
|
||||||
default.cool_lava_source = function(pos)
|
default.cool_lava = function(pos, node)
|
||||||
|
if node.name == "default:lava_source" then
|
||||||
minetest.set_node(pos, {name = "default:obsidian"})
|
minetest.set_node(pos, {name = "default:obsidian"})
|
||||||
minetest.sound_play("default_cool_lava",
|
else -- Lava flowing
|
||||||
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
|
||||||
end
|
|
||||||
|
|
||||||
default.cool_lava_flowing = function(pos)
|
|
||||||
minetest.set_node(pos, {name = "default:stone"})
|
minetest.set_node(pos, {name = "default:stone"})
|
||||||
|
end
|
||||||
minetest.sound_play("default_cool_lava",
|
minetest.sound_play("default_cool_lava",
|
||||||
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if minetest.settings:get_bool("enable_lavacooling") ~= false then
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:lava_flowing"},
|
label = "Lava cooling",
|
||||||
neighbors = {"group:water"},
|
nodenames = {"default:lava_source", "default:lava_flowing"},
|
||||||
interval = 1,
|
neighbors = {"group:cools_lava", "group:water"},
|
||||||
|
interval = 2,
|
||||||
chance = 2,
|
chance = 2,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
action = function(...)
|
action = function(...)
|
||||||
default.cool_lava_flowing(...)
|
default.cool_lava(...)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {"default:lava_source"},
|
--
|
||||||
neighbors = {"group:water"},
|
-- Optimized helper to put all items in an inventory into a drops list
|
||||||
interval = 1,
|
--
|
||||||
chance = 2,
|
|
||||||
catch_up = false,
|
function default.get_inventory_drops(pos, inventory, drops)
|
||||||
action = function(...)
|
local inv = minetest.get_meta(pos):get_inventory()
|
||||||
default.cool_lava_source(...)
|
local n = #drops
|
||||||
end,
|
for i = 1, inv:get_size(inventory) do
|
||||||
})
|
local stack = inv:get_stack(inventory, i)
|
||||||
|
if stack:get_count() > 0 then
|
||||||
|
drops[n+1] = stack:to_table()
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Papyrus and cactus growing
|
-- Papyrus and cactus growing
|
||||||
--
|
--
|
||||||
|
|
||||||
-- wrapping the functions in abm action is necessary to make overriding them possible
|
-- Wrapping the functions in ABM action is necessary to make overriding them possible
|
||||||
|
|
||||||
function default.grow_cactus(pos, node)
|
function default.grow_cactus(pos, node)
|
||||||
if node.param2 >= 4 then
|
if node.param2 >= 4 then
|
||||||
@ -154,6 +188,9 @@ function default.grow_cactus(pos, node)
|
|||||||
if height == 4 or node.name ~= "air" then
|
if height == 4 or node.name ~= "air" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if minetest.get_node_light(pos) < 13 then
|
||||||
|
return
|
||||||
|
end
|
||||||
minetest.set_node(pos, {name = "default:cactus"})
|
minetest.set_node(pos, {name = "default:cactus"})
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@ -177,25 +214,30 @@ function default.grow_papyrus(pos, node)
|
|||||||
if height == 4 or node.name ~= "air" then
|
if height == 4 or node.name ~= "air" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if minetest.get_node_light(pos) < 13 then
|
||||||
|
return
|
||||||
|
end
|
||||||
minetest.set_node(pos, {name = "default:papyrus"})
|
minetest.set_node(pos, {name = "default:papyrus"})
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
|
label = "Grow cactus",
|
||||||
nodenames = {"default:cactus"},
|
nodenames = {"default:cactus"},
|
||||||
neighbors = {"group:sand"},
|
neighbors = {"group:sand"},
|
||||||
interval = 50,
|
interval = 12,
|
||||||
chance = 20,
|
chance = 83,
|
||||||
action = function(...)
|
action = function(...)
|
||||||
default.grow_cactus(...)
|
default.grow_cactus(...)
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
|
label = "Grow papyrus",
|
||||||
nodenames = {"default:papyrus"},
|
nodenames = {"default:papyrus"},
|
||||||
neighbors = {"default:dirt", "default:dirt_with_grass", "default:sand"},
|
neighbors = {"default:dirt", "default:dirt_with_grass", "default:sand"},
|
||||||
interval = 50,
|
interval = 14,
|
||||||
chance = 20,
|
chance = 71,
|
||||||
action = function(...)
|
action = function(...)
|
||||||
default.grow_papyrus(...)
|
default.grow_papyrus(...)
|
||||||
end
|
end
|
||||||
@ -203,7 +245,7 @@ minetest.register_abm({
|
|||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- dig upwards
|
-- Dig upwards
|
||||||
--
|
--
|
||||||
|
|
||||||
function default.dig_up(pos, node, digger)
|
function default.dig_up(pos, node, digger)
|
||||||
@ -216,182 +258,259 @@ function default.dig_up(pos, node, digger)
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Fence registration helper
|
||||||
|
--
|
||||||
|
|
||||||
|
function default.register_fence(name, def)
|
||||||
|
minetest.register_craft({
|
||||||
|
output = name .. " 4",
|
||||||
|
recipe = {
|
||||||
|
{ def.material, 'group:stick', def.material },
|
||||||
|
{ def.material, 'group:stick', def.material },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
local fence_texture = "default_fence_overlay.png^" .. def.texture ..
|
||||||
|
"^default_fence_overlay.png^[makealpha:255,126,126"
|
||||||
|
-- Allow almost everything to be overridden
|
||||||
|
local default_fields = {
|
||||||
|
paramtype = "light",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "connected",
|
||||||
|
fixed = {{-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}},
|
||||||
|
-- connect_top =
|
||||||
|
-- connect_bottom =
|
||||||
|
connect_front = {{-1/16,3/16,-1/2,1/16,5/16,-1/8},
|
||||||
|
{-1/16,-5/16,-1/2,1/16,-3/16,-1/8}},
|
||||||
|
connect_left = {{-1/2,3/16,-1/16,-1/8,5/16,1/16},
|
||||||
|
{-1/2,-5/16,-1/16,-1/8,-3/16,1/16}},
|
||||||
|
connect_back = {{-1/16,3/16,1/8,1/16,5/16,1/2},
|
||||||
|
{-1/16,-5/16,1/8,1/16,-3/16,1/2}},
|
||||||
|
connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16},
|
||||||
|
{1/8,-5/16,-1/16,1/2,-3/16,1/16}},
|
||||||
|
},
|
||||||
|
connects_to = {"group:fence", "group:wood", "group:tree", "group:wall"},
|
||||||
|
inventory_image = fence_texture,
|
||||||
|
wield_image = fence_texture,
|
||||||
|
tiles = {def.texture},
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {},
|
||||||
|
}
|
||||||
|
for k, v in pairs(default_fields) do
|
||||||
|
if def[k] == nil then
|
||||||
|
def[k] = v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Always add to the fence group, even if no group provided
|
||||||
|
def.groups.fence = 1
|
||||||
|
|
||||||
|
def.texture = nil
|
||||||
|
def.material = nil
|
||||||
|
|
||||||
|
minetest.register_node(name, def)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Fence rail registration helper
|
||||||
|
--
|
||||||
|
|
||||||
|
function default.register_fence_rail(name, def)
|
||||||
|
minetest.register_craft({
|
||||||
|
output = name .. " 16",
|
||||||
|
recipe = {
|
||||||
|
{ def.material, def.material },
|
||||||
|
{ "", ""},
|
||||||
|
{ def.material, def.material },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
local fence_rail_texture = "default_fence_rail_overlay.png^" .. def.texture ..
|
||||||
|
"^default_fence_rail_overlay.png^[makealpha:255,126,126"
|
||||||
|
-- Allow almost everything to be overridden
|
||||||
|
local default_fields = {
|
||||||
|
paramtype = "light",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "connected",
|
||||||
|
fixed = {
|
||||||
|
{-1/16, 3/16, -1/16, 1/16, 5/16, 1/16},
|
||||||
|
{-1/16, -3/16, -1/16, 1/16, -5/16, 1/16}
|
||||||
|
},
|
||||||
|
-- connect_top =
|
||||||
|
-- connect_bottom =
|
||||||
|
connect_front = {
|
||||||
|
{-1/16, 3/16, -1/2, 1/16, 5/16, -1/16},
|
||||||
|
{-1/16, -5/16, -1/2, 1/16, -3/16, -1/16}},
|
||||||
|
connect_left = {
|
||||||
|
{-1/2, 3/16, -1/16, -1/16, 5/16, 1/16},
|
||||||
|
{-1/2, -5/16, -1/16, -1/16, -3/16, 1/16}},
|
||||||
|
connect_back = {
|
||||||
|
{-1/16, 3/16, 1/16, 1/16, 5/16, 1/2},
|
||||||
|
{-1/16, -5/16, 1/16, 1/16, -3/16, 1/2}},
|
||||||
|
connect_right = {
|
||||||
|
{1/16, 3/16, -1/16, 1/2, 5/16, 1/16},
|
||||||
|
{1/16, -5/16, -1/16, 1/2, -3/16, 1/16}},
|
||||||
|
},
|
||||||
|
connects_to = {"group:fence", "group:wall"},
|
||||||
|
inventory_image = fence_rail_texture,
|
||||||
|
wield_image = fence_rail_texture,
|
||||||
|
tiles = {def.texture},
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {},
|
||||||
|
}
|
||||||
|
for k, v in pairs(default_fields) do
|
||||||
|
if def[k] == nil then
|
||||||
|
def[k] = v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Always add to the fence group, even if no group provided
|
||||||
|
def.groups.fence = 1
|
||||||
|
|
||||||
|
def.texture = nil
|
||||||
|
def.material = nil
|
||||||
|
|
||||||
|
minetest.register_node(name, def)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Leafdecay
|
-- Leafdecay
|
||||||
--
|
--
|
||||||
|
|
||||||
default.leafdecay_trunk_cache = {}
|
-- Prevent decay of placed leaves
|
||||||
default.leafdecay_enable_cache = true
|
|
||||||
-- Spread the load of finding trunks
|
|
||||||
default.leafdecay_trunk_find_allow_accumulator = 0
|
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
|
||||||
local finds_per_second = 5000
|
|
||||||
default.leafdecay_trunk_find_allow_accumulator =
|
|
||||||
math.floor(dtime * finds_per_second)
|
|
||||||
end)
|
|
||||||
|
|
||||||
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||||
|
if placer and placer:is_player() and not placer:get_player_control().sneak then
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
node.param2 = 1
|
node.param2 = 1
|
||||||
minetest.set_node(pos, node)
|
minetest.set_node(pos, node)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
-- Leafdecay
|
||||||
nodenames = {"group:leafdecay"},
|
local function leafdecay_after_destruct(pos, oldnode, def)
|
||||||
neighbors = {"air", "group:liquid"},
|
for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius),
|
||||||
-- A low interval and a high inverse chance spreads the load
|
vector.add(pos, def.radius), def.leaves)) do
|
||||||
interval = 2,
|
local node = minetest.get_node(v)
|
||||||
chance = 5,
|
local timer = minetest.get_node_timer(v)
|
||||||
|
if node.param2 == 0 and not timer:is_started() then
|
||||||
|
timer:start(math.random(20, 120) / 10)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
action = function(p0, node, _, _)
|
local function leafdecay_on_timer(pos, def)
|
||||||
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
if minetest.find_node_near(pos, def.radius, def.trunks) then
|
||||||
local do_preserve = false
|
return false
|
||||||
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
|
||||||
if not d or d == 0 then
|
|
||||||
--print("not groups.leafdecay")
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
local n0 = minetest.get_node(p0)
|
|
||||||
if n0.param2 ~= 0 then
|
local node = minetest.get_node(pos)
|
||||||
--print("param2 ~= 0")
|
local drops = minetest.get_node_drops(node.name)
|
||||||
return
|
for _, item in ipairs(drops) do
|
||||||
end
|
local is_leaf
|
||||||
local p0_hash = nil
|
for _, v in pairs(def.leaves) do
|
||||||
if default.leafdecay_enable_cache then
|
if v == item then
|
||||||
p0_hash = minetest.hash_node_position(p0)
|
is_leaf = true
|
||||||
local trunkp = default.leafdecay_trunk_cache[p0_hash]
|
|
||||||
if trunkp then
|
|
||||||
local n = minetest.get_node(trunkp)
|
|
||||||
local reg = minetest.registered_nodes[n.name]
|
|
||||||
-- Assume ignore is a trunk, to make the thing
|
|
||||||
-- work at the border of the active area
|
|
||||||
if n.name == "ignore" or (reg and reg.groups.tree and
|
|
||||||
reg.groups.tree ~= 0) then
|
|
||||||
--print("cached trunk still exists")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
--print("cached trunk is invalid")
|
|
||||||
-- Cache is invalid
|
|
||||||
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
|
if minetest.get_item_group(item, "leafdecay_drop") ~= 0 or
|
||||||
return
|
not is_leaf then
|
||||||
end
|
minetest.add_item({
|
||||||
default.leafdecay_trunk_find_allow_accumulator =
|
x = pos.x - 0.5 + math.random(),
|
||||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
y = pos.y - 0.5 + math.random(),
|
||||||
-- Assume ignore is a trunk, to make the thing
|
z = pos.z - 0.5 + math.random(),
|
||||||
-- work at the border of the active area
|
}, item)
|
||||||
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
|
||||||
if p1 then
|
|
||||||
do_preserve = true
|
|
||||||
if default.leafdecay_enable_cache then
|
|
||||||
--print("caching trunk")
|
|
||||||
-- Cache the trunk
|
|
||||||
default.leafdecay_trunk_cache[p0_hash] = p1
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if not do_preserve then
|
|
||||||
-- Drop stuff other than the node itself
|
minetest.remove_node(pos)
|
||||||
local itemstacks = minetest.get_node_drops(n0.name)
|
minetest.check_for_falling(pos)
|
||||||
for _, itemname in ipairs(itemstacks) do
|
|
||||||
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
|
|
||||||
itemname ~= n0.name then
|
|
||||||
local p_drop = {
|
|
||||||
x = p0.x - 0.5 + math.random(),
|
|
||||||
y = p0.y - 0.5 + math.random(),
|
|
||||||
z = p0.z - 0.5 + math.random(),
|
|
||||||
}
|
|
||||||
minetest.add_item(p_drop, itemname)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Remove node
|
|
||||||
minetest.remove_node(p0)
|
|
||||||
nodeupdate(p0)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function default.register_leafdecay(def)
|
||||||
|
assert(def.leaves)
|
||||||
|
assert(def.trunks)
|
||||||
|
assert(def.radius)
|
||||||
|
for _, v in pairs(def.trunks) do
|
||||||
|
minetest.override_item(v, {
|
||||||
|
after_destruct = function(pos, oldnode)
|
||||||
|
leafdecay_after_destruct(pos, oldnode, def)
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
|
end
|
||||||
|
for _, v in pairs(def.leaves) do
|
||||||
|
minetest.override_item(v, {
|
||||||
|
on_timer = function(pos)
|
||||||
|
leafdecay_on_timer(pos, def)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Grass growing on well-lit dirt
|
-- Convert dirt to something that fits the environment
|
||||||
--
|
--
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
|
label = "Grass spread",
|
||||||
nodenames = {"default:dirt"},
|
nodenames = {"default:dirt"},
|
||||||
interval = 2,
|
neighbors = {
|
||||||
chance = 200,
|
"air",
|
||||||
|
"group:grass",
|
||||||
|
"group:dry_grass",
|
||||||
|
"default:snow",
|
||||||
|
},
|
||||||
|
interval = 6,
|
||||||
|
chance = 50,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
|
-- Check for darkness: night, shadow or under a light-blocking node
|
||||||
|
-- Returns if ignore above
|
||||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
local name = minetest.get_node(above).name
|
if (minetest.get_node_light(above) or 0) < 13 then
|
||||||
local nodedef = minetest.registered_nodes[name]
|
return
|
||||||
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and
|
|
||||||
nodedef.liquidtype == "none" and
|
|
||||||
(minetest.get_node_light(above) or 0) >= 13 then
|
|
||||||
if name == "default:snow" or name == "default:snowblock" then
|
|
||||||
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
|
||||||
else
|
|
||||||
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Look for spreading dirt-type neighbours
|
||||||
|
local p2 = minetest.find_node_near(pos, 1, "group:spreading_dirt_type")
|
||||||
|
if p2 then
|
||||||
|
local n3 = minetest.get_node(p2)
|
||||||
|
minetest.set_node(pos, {name = n3.name})
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Else, any seeding nodes on top?
|
||||||
|
local name = minetest.get_node(above).name
|
||||||
|
-- Snow check is cheapest, so comes first
|
||||||
|
if name == "default:snow" then
|
||||||
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||||||
|
-- Most likely case first
|
||||||
|
elseif minetest.get_item_group(name, "grass") ~= 0 then
|
||||||
|
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
||||||
|
elseif minetest.get_item_group(name, "dry_grass") ~= 0 then
|
||||||
|
minetest.set_node(pos, {name = "default:dirt_with_dry_grass"})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
|
||||||
-- Snowballs
|
|
||||||
--
|
|
||||||
|
|
||||||
snowball_GRAVITY=9
|
|
||||||
snowball_VELOCITY=19
|
|
||||||
|
|
||||||
--Shoot snowball.
|
|
||||||
snow_shoot_snowball=function (item, player, pointed_thing)
|
|
||||||
local playerpos=player:get_pos()
|
|
||||||
local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "default:snowball_entity")
|
|
||||||
local dir=player:get_look_dir()
|
|
||||||
obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY})
|
|
||||||
obj:set_acceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3})
|
|
||||||
item:take_item()
|
|
||||||
return item
|
|
||||||
end
|
|
||||||
|
|
||||||
--The snowball Entity
|
|
||||||
snowball_ENTITY={
|
|
||||||
physical = false,
|
|
||||||
timer=0,
|
|
||||||
textures = {"default_snowball.png"},
|
|
||||||
lastpos={},
|
|
||||||
collisionbox = {0,0,0,0,0,0},
|
|
||||||
}
|
|
||||||
|
|
||||||
--Snowball_entity.on_step()--> called when snowball is moving.
|
|
||||||
snowball_ENTITY.on_step = function(self, dtime)
|
|
||||||
self.timer=self.timer+dtime
|
|
||||||
local pos = self.object:getpos()
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
|
|
||||||
--Become item when hitting a node.
|
|
||||||
if self.lastpos.x~=nil then --If there is no lastpos for some reason.
|
|
||||||
if node.name ~= "air" then
|
|
||||||
self.object:remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_entity("default:snowball_entity", snowball_ENTITY)
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Grass and dry grass removed in darkness
|
-- Grass and dry grass removed in darkness
|
||||||
--
|
--
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
|
label = "Grass covered",
|
||||||
interval = 2,
|
nodenames = {"group:spreading_dirt_type"},
|
||||||
chance = 20,
|
interval = 8,
|
||||||
|
chance = 50,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
@ -410,37 +529,67 @@ minetest.register_abm({
|
|||||||
-- Moss growth on cobble near water
|
-- Moss growth on cobble near water
|
||||||
--
|
--
|
||||||
|
|
||||||
|
local moss_correspondences = {
|
||||||
|
["default:cobble"] = "default:mossycobble",
|
||||||
|
-- ["stairs:slab_cobble"] = "stairs:slab_mossycobble",
|
||||||
|
-- ["stairs:stair_cobble"] = "stairs:stair_mossycobble",
|
||||||
|
-- ["stairs:stair_inner_cobble"] = "stairs:stair_inner_mossycobble",
|
||||||
|
-- ["stairs:stair_outer_cobble"] = "stairs:stair_outer_mossycobble",
|
||||||
|
-- ["walls:cobble"] = "walls:mossycobble",
|
||||||
|
}
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:cobble"},
|
label = "Moss growth",
|
||||||
|
nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble",
|
||||||
|
"stairs:stair_inner_cobble", "stairs:stair_outer_cobble",
|
||||||
|
"walls:cobble"},
|
||||||
neighbors = {"group:water"},
|
neighbors = {"group:water"},
|
||||||
interval = 17,
|
interval = 16,
|
||||||
chance = 200,
|
chance = 200,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
minetest.set_node(pos, {name = "default:mossycobble"})
|
node.name = moss_correspondences[node.name]
|
||||||
|
minetest.set_node(pos, node)
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
------------------------
|
--
|
||||||
-- Create Color Glass --
|
-- Snowballs
|
||||||
------------------------
|
--
|
||||||
function AddGlass(desc, recipeitem, color)
|
|
||||||
|
|
||||||
minetest.register_node("default:glass"..color, {
|
-- Shoot snowball
|
||||||
description = desc,
|
snow_shoot_snowball = function (item, player, pointed_thing)
|
||||||
drawtype = "glasslike",
|
local playerpos = player:get_pos()
|
||||||
tiles = {"xpanes_pane_glass"..color..".png"},
|
local obj = minetest.add_entity({x = playerpos.x, y = playerpos.y + 1.5, z = playerpos.z}, "default:snowball_entity")
|
||||||
paramtype = "light",
|
local dir = player:get_look_dir()
|
||||||
use_texture_alpha = true,
|
obj:setvelocity({x = dir.x * 19, y = dir.y * 19, z = dir.z * 19})
|
||||||
groups = {cracky=3, oddly_breakable_by_hand = 3, building = 1},
|
obj:set_acceleration({x = dir.x * -3, y = -9.81, z = dir.z * -3})
|
||||||
sounds = default.node_sound_glass_defaults(),
|
item:take_item()
|
||||||
drop = "",
|
return item
|
||||||
})
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
-- Snowball entity
|
||||||
output = 'default:glass_'..color..'',
|
snowball_ENTITY = {
|
||||||
recipe = {
|
physical = false,
|
||||||
{'default:glass', 'group:dye,'..recipeitem}
|
textures = "default_snowball.png",
|
||||||
|
lastpos = "",
|
||||||
|
collisionbox = {0,0,0,0,0,0},
|
||||||
}
|
}
|
||||||
})
|
|
||||||
|
-- Called when snowball is moving.
|
||||||
|
snowball_ENTITY.on_step = function(self, dtime)
|
||||||
|
self.timer = self.timer+dtime
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
|
-- Become item when hitting a node.
|
||||||
|
-- If there is no lastpos for some reason.
|
||||||
|
if self.lastpos.x ~= nil then
|
||||||
|
if node.name ~= "air" then
|
||||||
|
self.object:remove()
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
-- Node will be added at last pos outside the node
|
||||||
|
self.lastpos = {x = pos.x, y = pos.y, z = pos.z}
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_entity("default:snowball_entity", snowball_ENTITY)
|
||||||
|
@ -22,6 +22,7 @@ dofile(default_path.."/crafting.lua")
|
|||||||
dofile(default_path.."/mapgen.lua")
|
dofile(default_path.."/mapgen.lua")
|
||||||
dofile(default_path.."/aliases.lua")
|
dofile(default_path.."/aliases.lua")
|
||||||
dofile(default_path.."/workbench.lua")
|
dofile(default_path.."/workbench.lua")
|
||||||
|
dofile(default_path.."/torch.lua")
|
||||||
|
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
minetest.register_on_newplayer(function (player)
|
minetest.register_on_newplayer(function (player)
|
||||||
|
@ -997,66 +997,185 @@ end
|
|||||||
function default.register_decorations()
|
function default.register_decorations()
|
||||||
minetest.clear_registered_decorations()
|
minetest.clear_registered_decorations()
|
||||||
|
|
||||||
-- Apple tree
|
-- Apple tree and log
|
||||||
|
|
||||||
minetest.register_decoration({
|
minetest.register_decoration({
|
||||||
|
name = "default:apple_tree",
|
||||||
deco_type = "schematic",
|
deco_type = "schematic",
|
||||||
place_on = {"default:dirt_with_grass"},
|
place_on = {"default:dirt_with_grass"},
|
||||||
sidelen = 16,
|
sidelen = 16,
|
||||||
noise_params = {
|
noise_params = {
|
||||||
offset = 0.04,
|
offset = 0.024,
|
||||||
scale = 0.02,
|
scale = 0.015,
|
||||||
spread = {x = 250, y = 250, z = 250},
|
spread = {x = 250, y = 250, z = 250},
|
||||||
seed = 2,
|
seed = 2,
|
||||||
octaves = 3,
|
octaves = 3,
|
||||||
persist = 0.66
|
persist = 0.66
|
||||||
},
|
},
|
||||||
biomes = {"deciduous_forest"},
|
biomes = {"deciduous_forest"},
|
||||||
|
y_max = 31000,
|
||||||
y_min = 1,
|
y_min = 1,
|
||||||
y_max = 31000,
|
|
||||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
|
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
|
||||||
flags = "place_center_x, place_center_z",
|
flags = "place_center_x, place_center_z",
|
||||||
})
|
|
||||||
|
|
||||||
-- Jungle tree
|
|
||||||
|
|
||||||
minetest.register_decoration({
|
|
||||||
deco_type = "schematic",
|
|
||||||
place_on = {"default:dirt_with_grass", "default:dirt"},
|
|
||||||
sidelen = 80,
|
|
||||||
fill_ratio = 0.09,
|
|
||||||
biomes = {"rainforest", "rainforest_swamp"},
|
|
||||||
y_min = 0,
|
|
||||||
y_max = 31000,
|
|
||||||
schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
|
|
||||||
flags = "place_center_x, place_center_z",
|
|
||||||
rotation = "random",
|
rotation = "random",
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Taiga and temperate coniferous forest pine tree
|
|
||||||
|
|
||||||
minetest.register_decoration({
|
minetest.register_decoration({
|
||||||
|
name = "default:apple_log",
|
||||||
deco_type = "schematic",
|
deco_type = "schematic",
|
||||||
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
|
place_on = {"default:dirt_with_grass"},
|
||||||
|
place_offset_y = 1,
|
||||||
sidelen = 16,
|
sidelen = 16,
|
||||||
noise_params = {
|
noise_params = {
|
||||||
offset = 0.04,
|
offset = 0.0012,
|
||||||
scale = 0.02,
|
scale = 0.0007,
|
||||||
spread = {x = 250, y = 250, z = 250},
|
spread = {x = 250, y = 250, z = 250},
|
||||||
seed = 2,
|
seed = 2,
|
||||||
octaves = 3,
|
octaves = 3,
|
||||||
persist = 0.66
|
persist = 0.66
|
||||||
},
|
},
|
||||||
biomes = {"taiga", "coniferous_forest"},
|
biomes = {"deciduous_forest"},
|
||||||
y_min = 2,
|
|
||||||
y_max = 31000,
|
y_max = 31000,
|
||||||
|
y_min = 1,
|
||||||
|
schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts",
|
||||||
|
flags = "place_center_x",
|
||||||
|
rotation = "random",
|
||||||
|
spawn_by = "default:dirt_with_grass",
|
||||||
|
num_spawn_by = 8,
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Emergent jungle tree
|
||||||
|
-- Due to 32 node height, altitude is limited and prescence depends on chunksize
|
||||||
|
|
||||||
|
local chunksize = tonumber(minetest.get_mapgen_setting("chunksize"))
|
||||||
|
if chunksize >= 5 then
|
||||||
|
minetest.register_decoration({
|
||||||
|
name = "default:emergent_jungle_tree",
|
||||||
|
deco_type = "schematic",
|
||||||
|
-- place_on = {"default:dirt_with_rainforest_litter"},
|
||||||
|
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||||
|
sidelen = 80,
|
||||||
|
noise_params = {
|
||||||
|
offset = 0.0,
|
||||||
|
scale = 0.0025,
|
||||||
|
spread = {x = 250, y = 250, z = 250},
|
||||||
|
seed = 2685,
|
||||||
|
octaves = 3,
|
||||||
|
persist = 0.7
|
||||||
|
},
|
||||||
|
biomes = {"rainforest"},
|
||||||
|
y_max = 32,
|
||||||
|
y_min = 1,
|
||||||
|
schematic = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/emergent_jungle_tree.mts",
|
||||||
|
flags = "place_center_x, place_center_z",
|
||||||
|
rotation = "random",
|
||||||
|
place_offset_y = -4,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Jungle tree and log
|
||||||
|
|
||||||
|
minetest.register_decoration({
|
||||||
|
name = "default:jungle_tree",
|
||||||
|
deco_type = "schematic",
|
||||||
|
-- place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||||
|
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||||
|
sidelen = 80,
|
||||||
|
fill_ratio = 0.1,
|
||||||
|
biomes = {"rainforest", "rainforest_swamp"},
|
||||||
|
y_max = 31000,
|
||||||
|
y_min = -1,
|
||||||
|
schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
|
||||||
|
flags = "place_center_x, place_center_z",
|
||||||
|
rotation = "random",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_decoration({
|
||||||
|
name = "default:jungle_log",
|
||||||
|
deco_type = "schematic",
|
||||||
|
-- place_on = {"default:dirt_with_rainforest_litter"},
|
||||||
|
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||||
|
place_offset_y = 1,
|
||||||
|
sidelen = 80,
|
||||||
|
fill_ratio = 0.005,
|
||||||
|
biomes = {"rainforest", "rainforest_swamp"},
|
||||||
|
y_max = 31000,
|
||||||
|
y_min = 1,
|
||||||
|
schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
|
||||||
|
flags = "place_center_x",
|
||||||
|
rotation = "random",
|
||||||
|
--spawn_by = "default:dirt_with_rainforest_litter",
|
||||||
|
num_spawn_by = 8,
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Taiga and temperate coniferous forest pine tree, small pine tree and log
|
||||||
|
|
||||||
|
minetest.register_decoration({
|
||||||
|
name = "default:pine_tree",
|
||||||
|
deco_type = "schematic",
|
||||||
|
-- place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
|
||||||
|
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
|
||||||
|
sidelen = 16,
|
||||||
|
noise_params = {
|
||||||
|
offset = 0.010,
|
||||||
|
scale = 0.048,
|
||||||
|
spread = {x = 250, y = 250, z = 250},
|
||||||
|
seed = 2,
|
||||||
|
octaves = 3,
|
||||||
|
persist = 0.66
|
||||||
|
},
|
||||||
|
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||||
|
y_max = 31000,
|
||||||
|
y_min = 4,
|
||||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
|
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
|
||||||
flags = "place_center_x, place_center_z",
|
flags = "place_center_x, place_center_z",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_decoration({
|
||||||
|
name = "default:small_pine_tree",
|
||||||
|
deco_type = "schematic",
|
||||||
|
-- place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
|
||||||
|
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
|
||||||
|
sidelen = 16,
|
||||||
|
noise_params = {
|
||||||
|
offset = 0.010,
|
||||||
|
scale = -0.048,
|
||||||
|
spread = {x = 250, y = 250, z = 250},
|
||||||
|
seed = 2,
|
||||||
|
octaves = 3,
|
||||||
|
persist = 0.66
|
||||||
|
},
|
||||||
|
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||||
|
y_max = 31000,
|
||||||
|
y_min = 4,
|
||||||
|
schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts",
|
||||||
|
flags = "place_center_x, place_center_z",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_decoration({
|
||||||
|
name = "default:pine_log",
|
||||||
|
deco_type = "schematic",
|
||||||
|
-- place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
|
||||||
|
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
|
||||||
|
place_offset_y = 1,
|
||||||
|
sidelen = 80,
|
||||||
|
fill_ratio = 0.0018,
|
||||||
|
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||||
|
y_max = 31000,
|
||||||
|
y_min = 4,
|
||||||
|
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
|
||||||
|
flags = "place_center_x",
|
||||||
|
rotation = "random",
|
||||||
|
-- spawn_by = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
|
||||||
|
spawn_by = {"default:dirt_with_snow", "default:dirt_with_grass"},
|
||||||
|
num_spawn_by = 8,
|
||||||
|
})
|
||||||
|
|
||||||
-- Acacia tree
|
-- Acacia tree
|
||||||
|
|
||||||
minetest.register_decoration({
|
minetest.register_decoration({
|
||||||
|
name = "default:acacia_tree",
|
||||||
deco_type = "schematic",
|
deco_type = "schematic",
|
||||||
place_on = {"default:dirt_with_dry_grass"},
|
place_on = {"default:dirt_with_dry_grass"},
|
||||||
sidelen = 16,
|
sidelen = 16,
|
||||||
@ -1069,13 +1188,37 @@ function default.register_decorations()
|
|||||||
persist = 0.66
|
persist = 0.66
|
||||||
},
|
},
|
||||||
biomes = {"savanna"},
|
biomes = {"savanna"},
|
||||||
y_min = 1,
|
|
||||||
y_max = 31000,
|
y_max = 31000,
|
||||||
|
y_min = 1,
|
||||||
schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts",
|
schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts",
|
||||||
flags = "place_center_x, place_center_z",
|
flags = "place_center_x, place_center_z",
|
||||||
rotation = "random",
|
rotation = "random",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_decoration({
|
||||||
|
name = "default:acacia_log",
|
||||||
|
deco_type = "schematic",
|
||||||
|
place_on = {"default:dirt_with_dry_grass"},
|
||||||
|
place_offset_y = 1,
|
||||||
|
sidelen = 16,
|
||||||
|
noise_params = {
|
||||||
|
offset = 0,
|
||||||
|
scale = 0.001,
|
||||||
|
spread = {x = 250, y = 250, z = 250},
|
||||||
|
seed = 2,
|
||||||
|
octaves = 3,
|
||||||
|
persist = 0.66
|
||||||
|
},
|
||||||
|
biomes = {"savanna"},
|
||||||
|
y_max = 31000,
|
||||||
|
y_min = 1,
|
||||||
|
schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
|
||||||
|
flags = "place_center_x",
|
||||||
|
rotation = "random",
|
||||||
|
spawn_by = "default:dirt_with_dry_grass",
|
||||||
|
num_spawn_by = 8,
|
||||||
|
})
|
||||||
|
|
||||||
-- Large cactus
|
-- Large cactus
|
||||||
|
|
||||||
minetest.register_decoration({
|
minetest.register_decoration({
|
||||||
|
@ -118,28 +118,28 @@ minetest.register_node("default:stonebrickmossy", {
|
|||||||
minetest.register_node("default:dirt_with_grass", {
|
minetest.register_node("default:dirt_with_grass", {
|
||||||
description = "Dirt with Grass",
|
description = "Dirt with Grass",
|
||||||
tiles = {"default_grass.png", "default_dirt.png", "default_grass_side.png"},
|
tiles = {"default_grass.png", "default_dirt.png", "default_grass_side.png"},
|
||||||
groups = {crumbly = 3, soil=1, building = 1},
|
groups = {crumbly = 3, soil=1, building = 1, spreading_dirt_type = 1},
|
||||||
drop = 'default:dirt',
|
drop = 'default:dirt',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
footstep = {name="default_grass_footstep", gain=0.4},
|
footstep = {name="default_grass_footstep", gain=0.4},
|
||||||
}),
|
}),
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_node("default:dirt_with_grass_footsteps", {
|
||||||
|
description = "Dirt with Grass and Footsteps",
|
||||||
|
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
||||||
|
groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
|
||||||
|
drop = 'default:dirt',
|
||||||
|
sounds = default.node_sound_dirt_defaults({
|
||||||
|
footstep = {name = "default_grass_footstep", gain = 0.25},
|
||||||
|
}),
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_node("default:dirt_with_dry_grass", {
|
minetest.register_node("default:dirt_with_dry_grass", {
|
||||||
description = "Dirt with Dry Grass",
|
description = "Dirt with Dry Grass",
|
||||||
tiles = {"default_dry_grass.png", "default_dirt.png",
|
tiles = {"default_dry_grass.png", "default_dirt.png",
|
||||||
"default_dry_grass_side.png"},
|
"default_dry_grass_side.png"},
|
||||||
groups = {crumbly = 3, soil=1, building = 1},
|
groups = {crumbly = 3, soil=1, building = 1, spreading_dirt_type = 1},
|
||||||
drop = "default:dirt",
|
|
||||||
sounds = default.node_sound_dirt_defaults({
|
|
||||||
footstep = {name="default_grass_footstep", gain=0.6},
|
|
||||||
}),
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("default:dirt_with_grass_footsteps", {
|
|
||||||
description = "Dirt with Grass and Footsteps",
|
|
||||||
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
|
||||||
groups = {crumbly = 3, not_in_creative_inventory=1, soil=1},
|
|
||||||
drop = 'default:dirt',
|
drop = 'default:dirt',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
footstep = {name = "default_grass_footstep", gain = 0.4},
|
footstep = {name = "default_grass_footstep", gain = 0.4},
|
||||||
@ -151,7 +151,7 @@ minetest.register_node("default:dirt_with_snow", {
|
|||||||
tiles = {"default_snow.png", "default_dirt.png",
|
tiles = {"default_snow.png", "default_dirt.png",
|
||||||
{name = "default_snow_side.png",
|
{name = "default_snow_side.png",
|
||||||
tileable_vertical = false}},
|
tileable_vertical = false}},
|
||||||
groups = {crumbly = 3, soil = 1, building = 1},
|
groups = {crumbly = 3, soil = 1, building = 1, spreading_dirt_type = 1, snowy = 1},
|
||||||
drop = 'default:dirt',
|
drop = 'default:dirt',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
footstep = {name = "default_snow_footstep", gain = 0.4},
|
footstep = {name = "default_snow_footstep", gain = 0.4},
|
||||||
@ -686,23 +686,6 @@ minetest.register_node("default:glass", {
|
|||||||
drop = "",
|
drop = "",
|
||||||
})
|
})
|
||||||
|
|
||||||
---- colored glass
|
|
||||||
AddGlass( "Glass Red", "basecolor_red", "_red")
|
|
||||||
AddGlass( "Glass Green", "unicolor_dark_green", "_green")
|
|
||||||
AddGlass( "Glass Blue", "basecolor_blue", "_blue")
|
|
||||||
AddGlass( "Glass Light Blue", "basecolor_cyan", "_light_blue")
|
|
||||||
AddGlass( "Glass Black", "basecolor_black", "_black")
|
|
||||||
AddGlass( "Glass White", "basecolor_white", "_white")
|
|
||||||
AddGlass( "Glass Yellow", "basecolor_yellow", "_yellow")
|
|
||||||
AddGlass( "Glass Brown", "unicolor_dark_orange", "_brown")
|
|
||||||
AddGlass( "Glass Orange", "excolor_orange", "_orange")
|
|
||||||
AddGlass( "Glass Pink", "unicolor_light_red", "_pink")
|
|
||||||
AddGlass( "Glass Gray", "unicolor_darkgrey", "_gray")
|
|
||||||
AddGlass( "Glass Lime", "basecolor_green", "_lime")
|
|
||||||
AddGlass( "Glass Silver", "basecolor_grey", "_silver")
|
|
||||||
AddGlass( "Glass Magenta", "basecolor_magenta", "_magenta")
|
|
||||||
AddGlass( "Glass Purple", "excolor_violet", "_purple")
|
|
||||||
|
|
||||||
minetest.register_node("default:ladder", {
|
minetest.register_node("default:ladder", {
|
||||||
description = "Ladder",
|
description = "Ladder",
|
||||||
drawtype = "signlike",
|
drawtype = "signlike",
|
||||||
@ -814,7 +797,7 @@ minetest.register_node("default:water_source", {
|
|||||||
liquid_alternative_source = "default:water_source",
|
liquid_alternative_source = "default:water_source",
|
||||||
liquid_viscosity = 1,
|
liquid_viscosity = 1,
|
||||||
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||||||
groups = {water = 3, liquid = 3, puts_out_fire = 1},
|
groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
|
||||||
sounds = default.node_sound_water_defaults(),
|
sounds = default.node_sound_water_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -907,7 +890,7 @@ minetest.register_node("default:river_water_source", {
|
|||||||
liquid_renewable = false,
|
liquid_renewable = false,
|
||||||
liquid_range = 2,
|
liquid_range = 2,
|
||||||
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
||||||
groups = {water = 3, liquid = 3, puts_out_fire = 1},
|
groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
|
||||||
sounds = default.node_sound_water_defaults(),
|
sounds = default.node_sound_water_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -1003,7 +986,7 @@ minetest.register_node("default:lava_source", {
|
|||||||
liquid_renewable = false,
|
liquid_renewable = false,
|
||||||
damage_per_second = 4 * 2,
|
damage_per_second = 4 * 2,
|
||||||
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
||||||
groups = {lava = 3, liquid = 2, hot = 3, igniter = 1},
|
groups = {lava = 3, liquid = 2, hot = 3, igniter = 1, not_in_creative_inventory = 1},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("default:lava_flowing", {
|
minetest.register_node("default:lava_flowing", {
|
||||||
@ -1053,84 +1036,6 @@ minetest.register_node("default:lava_flowing", {
|
|||||||
not_in_creative_inventory = 1},
|
not_in_creative_inventory = 1},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("default:torch", {
|
|
||||||
inventory_image = "default_torch_on_floor.png",
|
|
||||||
wield_image = "default_torch_on_floor.png",
|
|
||||||
tiles = {
|
|
||||||
"default_torch_on_floor_top.png",
|
|
||||||
"default_torch_on_floor_bottom.png",
|
|
||||||
"default_torch_on_floor.png",
|
|
||||||
"default_torch_on_floor.png",
|
|
||||||
"default_torch_on_floor.png",
|
|
||||||
"default_torch_on_floor.png"
|
|
||||||
},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "wallmounted",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
|
||||||
light_source = default.LIGHT_MAX - 1,
|
|
||||||
groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1},
|
|
||||||
legacy_wallmounted = true,
|
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
liquids_pointable = false,
|
|
||||||
drawtype = "nodebox",
|
|
||||||
paramtype = "light",
|
|
||||||
node_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {
|
|
||||||
{-0.0625, -0.5, -0.0625, 0.0625, 0.125, 0.0625}, -- NodeBox1
|
|
||||||
}
|
|
||||||
},
|
|
||||||
selection_box = {
|
|
||||||
type = "wallmounted",
|
|
||||||
wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
|
|
||||||
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
|
|
||||||
wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
|
|
||||||
},
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
local function get_chest_neighborpos(pos, param2, side)
|
|
||||||
if side == "right" then
|
|
||||||
if param2 == 0 then
|
|
||||||
return {x=pos.x-1, y=pos.y, z=pos.z}
|
|
||||||
elseif param2 == 1 then
|
|
||||||
return {x=pos.x, y=pos.y, z=pos.z+1}
|
|
||||||
elseif param2 == 2 then
|
|
||||||
return {x=pos.x+1, y=pos.y, z=pos.z}
|
|
||||||
elseif param2 == 3 then
|
|
||||||
return {x=pos.x, y=pos.y, z=pos.z-1}
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if param2 == 0 then
|
|
||||||
return {x=pos.x+1, y=pos.y, z=pos.z}
|
|
||||||
elseif param2 == 1 then
|
|
||||||
return {x=pos.x, y=pos.y, z=pos.z-1}
|
|
||||||
elseif param2 == 2 then
|
|
||||||
return {x=pos.x-1, y=pos.y, z=pos.z}
|
|
||||||
elseif param2 == 3 then
|
|
||||||
return {x=pos.x, y=pos.y, z=pos.z+1}
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function hacky_swap_node(pos,name, param2)
|
|
||||||
local node = minetest.env:get_node(pos)
|
|
||||||
local meta = minetest.env:get_meta(pos)
|
|
||||||
if node.name == name then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
node.name = name
|
|
||||||
node.param2 = param2 or node.param2
|
|
||||||
local meta0 = meta:to_table()
|
|
||||||
minetest.env:set_node(pos,node)
|
|
||||||
meta = minetest.env:get_meta(pos)
|
|
||||||
meta:from_table(meta0)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_node("default:chest", {
|
minetest.register_node("default:chest", {
|
||||||
description = "Chest",
|
description = "Chest",
|
||||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||||
@ -1185,7 +1090,12 @@ minetest.register_node("default:chest", {
|
|||||||
"list[current_player;main;0,10.5;9,1;]")
|
"list[current_player;main;0,10.5;9,1;]")
|
||||||
m:set_string("infotext", "Large Chest")
|
m:set_string("infotext", "Large Chest")
|
||||||
else
|
else
|
||||||
meta:set_string("formspec", default.chest_formspec)
|
meta:set_string("formspec",
|
||||||
|
"size[9,8.5]"..
|
||||||
|
"image_button_exit[8.4,-0.1;0.75,0.75;close.png;exit;;true;true;]"..
|
||||||
|
"list[current_name;main;0,0;9,3;]"..
|
||||||
|
"list[current_player;main;0,4;9,3;9]"..
|
||||||
|
"list[current_player;main;0,7.5.5;9,1;]")
|
||||||
meta:set_string("infotext", "Chest")
|
meta:set_string("infotext", "Chest")
|
||||||
end
|
end
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
@ -1664,3 +1574,44 @@ minetest.register_node("default:snowblock", {
|
|||||||
}),
|
}),
|
||||||
drop = "default:snow 4",
|
drop = "default:snow 4",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Color Glass
|
||||||
|
--
|
||||||
|
|
||||||
|
function AddGlass(desc, recipeitem, color)
|
||||||
|
minetest.register_node("default:glass"..color, {
|
||||||
|
description = desc,
|
||||||
|
drawtype = "glasslike",
|
||||||
|
tiles = {"xpanes_pane_glass"..color..".png"},
|
||||||
|
paramtype = "light",
|
||||||
|
use_texture_alpha = true,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, building = 1},
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
drop = "",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:glass_'..color..'',
|
||||||
|
recipe = {
|
||||||
|
{'default:glass', 'group:dye,'..recipeitem}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Colored glass
|
||||||
|
AddGlass( "Glass Red", "basecolor_red", "_red")
|
||||||
|
AddGlass( "Glass Green", "unicolor_dark_green", "_green")
|
||||||
|
AddGlass( "Glass Blue", "basecolor_blue", "_blue")
|
||||||
|
AddGlass( "Glass Light Blue", "basecolor_cyan", "_light_blue")
|
||||||
|
AddGlass( "Glass Black", "basecolor_black", "_black")
|
||||||
|
AddGlass( "Glass White", "basecolor_white", "_white")
|
||||||
|
AddGlass( "Glass Yellow", "basecolor_yellow", "_yellow")
|
||||||
|
AddGlass( "Glass Brown", "unicolor_dark_orange", "_brown")
|
||||||
|
AddGlass( "Glass Orange", "excolor_orange", "_orange")
|
||||||
|
AddGlass( "Glass Pink", "unicolor_light_red", "_pink")
|
||||||
|
AddGlass( "Glass Gray", "unicolor_darkgrey", "_gray")
|
||||||
|
AddGlass( "Glass Lime", "basecolor_green", "_lime")
|
||||||
|
AddGlass( "Glass Silver", "basecolor_grey", "_silver")
|
||||||
|
AddGlass( "Glass Magenta", "basecolor_magenta", "_magenta")
|
||||||
|
AddGlass( "Glass Purple", "excolor_violet", "_purple")
|
||||||
|
BIN
games/default/files/default/schematics/acacia_log.mts
Normal file
BIN
games/default/files/default/schematics/acacia_log.mts
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
games/default/files/default/schematics/apple_log.mts
Normal file
BIN
games/default/files/default/schematics/apple_log.mts
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
games/default/files/default/schematics/emergent_jungle_tree.mts
Normal file
BIN
games/default/files/default/schematics/emergent_jungle_tree.mts
Normal file
Binary file not shown.
Binary file not shown.
BIN
games/default/files/default/schematics/jungle_log.mts
Normal file
BIN
games/default/files/default/schematics/jungle_log.mts
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
games/default/files/default/schematics/pine_log.mts
Normal file
BIN
games/default/files/default/schematics/pine_log.mts
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
games/default/files/default/schematics/small_pine_tree.mts
Normal file
BIN
games/default/files/default/schematics/small_pine_tree.mts
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,9 +1,5 @@
|
|||||||
-- mods/default/tools.lua
|
-- mods/default/tools.lua
|
||||||
|
|
||||||
--
|
|
||||||
-- Tool definition
|
|
||||||
--
|
|
||||||
|
|
||||||
-- The hand
|
-- The hand
|
||||||
minetest.register_item(":", {
|
minetest.register_item(":", {
|
||||||
type = "none",
|
type = "none",
|
||||||
@ -23,7 +19,10 @@ minetest.register_item(":", {
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
--
|
||||||
-- Picks
|
-- Picks
|
||||||
|
--
|
||||||
|
|
||||||
minetest.register_tool("default:pick_wood", {
|
minetest.register_tool("default:pick_wood", {
|
||||||
description = "Wooden Pickaxe",
|
description = "Wooden Pickaxe",
|
||||||
inventory_image = "default_tool_woodpick.png",
|
inventory_image = "default_tool_woodpick.png",
|
||||||
|
76
games/default/files/default/torch.lua
Normal file
76
games/default/files/default/torch.lua
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
minetest.register_node("default:torch", {
|
||||||
|
description = "Torch",
|
||||||
|
inventory_image = "default_torch_on_floor.png",
|
||||||
|
wield_image = "default_torch_on_floor.png",
|
||||||
|
tiles = {
|
||||||
|
"default_torch_on_floor_top.png",
|
||||||
|
"default_torch_on_floor_bottom.png",
|
||||||
|
"default_torch_on_floor.png",
|
||||||
|
"default_torch_on_floor.png",
|
||||||
|
"default_torch_on_floor.png",
|
||||||
|
"default_torch_on_floor.png"
|
||||||
|
},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "wallmounted",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
walkable = false,
|
||||||
|
light_source = default.LIGHT_MAX - 1,
|
||||||
|
groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1},
|
||||||
|
legacy_wallmounted = true,
|
||||||
|
sounds = default.node_sound_defaults(),
|
||||||
|
liquids_pointable = false,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
paramtype = "light",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-0.0625, -0.5, -0.0625, 0.0625, 0.125, 0.0625}, -- NodeBox1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "wallmounted",
|
||||||
|
wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
|
||||||
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
|
||||||
|
wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
local function get_chest_neighborpos(pos, param2, side)
|
||||||
|
if side == "right" then
|
||||||
|
if param2 == 0 then
|
||||||
|
return {x=pos.x-1, y=pos.y, z=pos.z}
|
||||||
|
elseif param2 == 1 then
|
||||||
|
return {x=pos.x, y=pos.y, z=pos.z+1}
|
||||||
|
elseif param2 == 2 then
|
||||||
|
return {x=pos.x+1, y=pos.y, z=pos.z}
|
||||||
|
elseif param2 == 3 then
|
||||||
|
return {x=pos.x, y=pos.y, z=pos.z-1}
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if param2 == 0 then
|
||||||
|
return {x=pos.x+1, y=pos.y, z=pos.z}
|
||||||
|
elseif param2 == 1 then
|
||||||
|
return {x=pos.x, y=pos.y, z=pos.z-1}
|
||||||
|
elseif param2 == 2 then
|
||||||
|
return {x=pos.x-1, y=pos.y, z=pos.z}
|
||||||
|
elseif param2 == 3 then
|
||||||
|
return {x=pos.x, y=pos.y, z=pos.z+1}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function hacky_swap_node(pos,name, param2)
|
||||||
|
local node = minetest.env:get_node(pos)
|
||||||
|
local meta = minetest.env:get_meta(pos)
|
||||||
|
if node.name == name then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
node.name = name
|
||||||
|
node.param2 = param2 or node.param2
|
||||||
|
local meta0 = meta:to_table()
|
||||||
|
minetest.env:set_node(pos,node)
|
||||||
|
meta = minetest.env:get_meta(pos)
|
||||||
|
meta:from_table(meta0)
|
||||||
|
end
|
@ -1,10 +1,10 @@
|
|||||||
|
local random = math.random
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Grow trees from saplings
|
-- Grow trees from saplings
|
||||||
--
|
--
|
||||||
|
|
||||||
-- 'Can grow' function
|
-- 'can grow' function
|
||||||
|
|
||||||
local random = math.random
|
|
||||||
|
|
||||||
function default.can_grow(pos)
|
function default.can_grow(pos)
|
||||||
local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
|
local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
|
||||||
@ -24,23 +24,28 @@ function default.can_grow(pos)
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Sapling ABM
|
-- 'is snow nearby' function
|
||||||
|
|
||||||
minetest.register_abm({
|
local function is_snow_nearby(pos)
|
||||||
nodenames = {"default:sapling", "default:junglesapling",
|
return minetest.find_node_near(pos, 1, {"group:snowy"})
|
||||||
"default:pine_sapling", "default:acacia_sapling"},
|
end
|
||||||
interval = 10,
|
|
||||||
chance = 50,
|
|
||||||
action = function(pos, node)
|
-- Grow sapling
|
||||||
|
|
||||||
|
function default.grow_sapling(pos)
|
||||||
if not default.can_grow(pos) then
|
if not default.can_grow(pos) then
|
||||||
|
-- try again 5 min later
|
||||||
|
minetest.get_node_timer(pos):start(300)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local mapgen = minetest.get_mapgen_params().mgname
|
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
if node.name == "default:sapling" then
|
if node.name == "default:sapling" then
|
||||||
minetest.log("action", "A sapling grows into a tree at "..
|
minetest.log("action", "A sapling grows into a tree at "..
|
||||||
minetest.pos_to_string(pos))
|
minetest.pos_to_string(pos))
|
||||||
if mapgen == "v6" then
|
if mg_name == "v6" then
|
||||||
default.grow_tree(pos, random(1, 4) == 1)
|
default.grow_tree(pos, random(1, 4) == 1)
|
||||||
else
|
else
|
||||||
default.grow_new_apple_tree(pos)
|
default.grow_new_apple_tree(pos)
|
||||||
@ -48,7 +53,7 @@ minetest.register_abm({
|
|||||||
elseif node.name == "default:junglesapling" then
|
elseif node.name == "default:junglesapling" then
|
||||||
minetest.log("action", "A jungle sapling grows into a tree at "..
|
minetest.log("action", "A jungle sapling grows into a tree at "..
|
||||||
minetest.pos_to_string(pos))
|
minetest.pos_to_string(pos))
|
||||||
if mapgen == "v6" then
|
if mg_name == "v6" then
|
||||||
default.grow_jungle_tree(pos)
|
default.grow_jungle_tree(pos)
|
||||||
else
|
else
|
||||||
default.grow_new_jungle_tree(pos)
|
default.grow_new_jungle_tree(pos)
|
||||||
@ -56,8 +61,11 @@ minetest.register_abm({
|
|||||||
elseif node.name == "default:pine_sapling" then
|
elseif node.name == "default:pine_sapling" then
|
||||||
minetest.log("action", "A pine sapling grows into a tree at "..
|
minetest.log("action", "A pine sapling grows into a tree at "..
|
||||||
minetest.pos_to_string(pos))
|
minetest.pos_to_string(pos))
|
||||||
if mapgen == "v6" then
|
local snow = is_snow_nearby(pos)
|
||||||
default.grow_pine_tree(pos)
|
if mg_name == "v6" then
|
||||||
|
default.grow_pine_tree(pos, snow)
|
||||||
|
elseif snow then
|
||||||
|
default.grow_new_snowy_pine_tree(pos)
|
||||||
else
|
else
|
||||||
default.grow_new_pine_tree(pos)
|
default.grow_new_pine_tree(pos)
|
||||||
end
|
end
|
||||||
@ -65,11 +73,23 @@ minetest.register_abm({
|
|||||||
minetest.log("action", "An acacia sapling grows into a tree at "..
|
minetest.log("action", "An acacia sapling grows into a tree at "..
|
||||||
minetest.pos_to_string(pos))
|
minetest.pos_to_string(pos))
|
||||||
default.grow_new_acacia_tree(pos)
|
default.grow_new_acacia_tree(pos)
|
||||||
|
elseif node.name == "default:emergent_jungle_sapling" then
|
||||||
|
minetest.log("action", "An emergent jungle sapling grows into a tree at "..
|
||||||
|
minetest.pos_to_string(pos))
|
||||||
|
default.grow_new_emergent_jungle_tree(pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = "default:convert_saplings_to_node_timer",
|
||||||
|
nodenames = {"default:sapling", "default:junglesapling",
|
||||||
|
"default:pine_sapling", "default:acacia_sapling",
|
||||||
|
"default:aspen_sapling"},
|
||||||
|
action = function(pos)
|
||||||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Tree generation
|
-- Tree generation
|
||||||
--
|
--
|
||||||
@ -153,8 +173,8 @@ function default.grow_tree(pos, is_apple_tree, bad)
|
|||||||
|
|
||||||
local vm = minetest.get_voxel_manip()
|
local vm = minetest.get_voxel_manip()
|
||||||
local minp, maxp = vm:read_from_map(
|
local minp, maxp = vm:read_from_map(
|
||||||
{x = pos.x - 2, y = pos.y, z = pos.z - 2},
|
{x = x - 2, y = y, z = z - 2},
|
||||||
{x = pos.x + 2, y = pos.y + height + 1, z = pos.z + 2}
|
{x = x + 2, y = y + height + 1, z = z + 2}
|
||||||
)
|
)
|
||||||
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
||||||
local data = vm:get_data()
|
local data = vm:get_data()
|
||||||
@ -188,13 +208,14 @@ function default.grow_jungle_tree(pos, bad)
|
|||||||
|
|
||||||
local vm = minetest.get_voxel_manip()
|
local vm = minetest.get_voxel_manip()
|
||||||
local minp, maxp = vm:read_from_map(
|
local minp, maxp = vm:read_from_map(
|
||||||
{x = pos.x - 3, y = pos.y - 1, z = pos.z - 3},
|
{x = x - 3, y = y - 1, z = z - 3},
|
||||||
{x = pos.x + 3, y = pos.y + height + 1, z = pos.z + 3}
|
{x = x + 3, y = y + height + 1, z = z + 3}
|
||||||
)
|
)
|
||||||
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
||||||
local data = vm:get_data()
|
local data = vm:get_data()
|
||||||
|
|
||||||
add_trunk_and_leaves(data, a, pos, c_jungletree, c_jungleleaves, height, 3, 30, false)
|
add_trunk_and_leaves(data, a, pos, c_jungletree, c_jungleleaves,
|
||||||
|
height, 3, 30, false)
|
||||||
|
|
||||||
-- Roots
|
-- Roots
|
||||||
for z_dist = -1, 1 do
|
for z_dist = -1, 1 do
|
||||||
@ -235,7 +256,7 @@ local function add_snow(data, vi, c_air, c_ignore, c_snow)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function default.grow_pine_tree(pos)
|
function default.grow_pine_tree(pos, snow)
|
||||||
local x, y, z = pos.x, pos.y, pos.z
|
local x, y, z = pos.x, pos.y, pos.z
|
||||||
local maxy = y + random(9, 13) -- Trunk top
|
local maxy = y + random(9, 13) -- Trunk top
|
||||||
|
|
||||||
@ -244,32 +265,15 @@ function default.grow_pine_tree(pos)
|
|||||||
local c_pine_tree = minetest.get_content_id("default:pine_tree")
|
local c_pine_tree = minetest.get_content_id("default:pine_tree")
|
||||||
local c_pine_needles = minetest.get_content_id("default:pine_needles")
|
local c_pine_needles = minetest.get_content_id("default:pine_needles")
|
||||||
local c_snow = minetest.get_content_id("default:snow")
|
local c_snow = minetest.get_content_id("default:snow")
|
||||||
local c_snowblock = minetest.get_content_id("default:snowblock")
|
|
||||||
local c_dirtsnow = minetest.get_content_id("default:dirt_with_snow")
|
|
||||||
|
|
||||||
local vm = minetest.get_voxel_manip()
|
local vm = minetest.get_voxel_manip()
|
||||||
local minp, maxp = vm:read_from_map(
|
local minp, maxp = vm:read_from_map(
|
||||||
{x = x - 3, y = y - 1, z = z - 3},
|
{x = x - 3, y = y, z = z - 3},
|
||||||
{x = x + 3, y = maxy + 3, z = z + 3}
|
{x = x + 3, y = maxy + 3, z = z + 3}
|
||||||
)
|
)
|
||||||
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
||||||
local data = vm:get_data()
|
local data = vm:get_data()
|
||||||
|
|
||||||
-- Scan for snow nodes near sapling to enable snow on branches
|
|
||||||
local snow = false
|
|
||||||
for yy = y - 1, y + 1 do
|
|
||||||
for zz = z - 1, z + 1 do
|
|
||||||
local vi = a:index(x - 1, yy, zz)
|
|
||||||
for xx = x - 1, x + 1 do
|
|
||||||
local nodid = data[vi]
|
|
||||||
if nodid == c_snow or nodid == c_snowblock or nodid == c_dirtsnow then
|
|
||||||
snow = true
|
|
||||||
end
|
|
||||||
vi = vi + 1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Upper branches layer
|
-- Upper branches layer
|
||||||
local dev = 3
|
local dev = 3
|
||||||
for yy = maxy - 1, maxy + 1 do
|
for yy = maxy - 1, maxy + 1 do
|
||||||
@ -324,7 +328,7 @@ function default.grow_pine_tree(pos)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local dev = 2
|
dev = 2
|
||||||
for yy = my + 1, my + 2 do
|
for yy = my + 1, my + 2 do
|
||||||
for zz = z - dev, z + dev do
|
for zz = z - dev, z + dev do
|
||||||
local vi = a:index(x - dev, yy, zz)
|
local vi = a:index(x - dev, yy, zz)
|
||||||
@ -345,7 +349,8 @@ function default.grow_pine_tree(pos)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Trunk
|
-- Trunk
|
||||||
data[a:index(x, y, z)] = c_pine_tree -- Force-place lowest trunk node to replace sapling
|
-- Force-place lowest trunk node to replace sapling
|
||||||
|
data[a:index(x, y, z)] = c_pine_tree
|
||||||
for yy = y + 1, maxy do
|
for yy = y + 1, maxy do
|
||||||
local vi = a:index(x, yy, z)
|
local vi = a:index(x, yy, z)
|
||||||
local node_id = data[vi]
|
local node_id = data[vi]
|
||||||
@ -364,34 +369,89 @@ end
|
|||||||
-- New apple tree
|
-- New apple tree
|
||||||
|
|
||||||
function default.grow_new_apple_tree(pos)
|
function default.grow_new_apple_tree(pos)
|
||||||
local path = minetest.get_modpath("default") .. "/schematics/apple_tree_from_sapling.mts"
|
local path = minetest.get_modpath("default") ..
|
||||||
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
"/schematics/apple_tree_from_sapling.mts"
|
||||||
path, 0, nil, false)
|
minetest.place_schematic({x = pos.x - 3, y = pos.y - 1, z = pos.z - 3},
|
||||||
|
path, "random", nil, false)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- New jungle tree
|
-- New jungle tree
|
||||||
|
|
||||||
function default.grow_new_jungle_tree(pos)
|
function default.grow_new_jungle_tree(pos)
|
||||||
local path = minetest.get_modpath("default") .. "/schematics/jungle_tree_from_sapling.mts"
|
local path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/jungle_tree_from_sapling.mts"
|
||||||
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||||
path, 0, nil, false)
|
path, "random", nil, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- New emergent jungle tree
|
||||||
|
|
||||||
|
function default.grow_new_emergent_jungle_tree(pos)
|
||||||
|
local path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/emergent_jungle_tree_from_sapling.mts"
|
||||||
|
minetest.place_schematic({x = pos.x - 3, y = pos.y - 5, z = pos.z - 3},
|
||||||
|
path, "random", nil, false)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- New pine tree
|
-- New pine tree
|
||||||
|
|
||||||
function default.grow_new_pine_tree(pos)
|
function default.grow_new_pine_tree(pos)
|
||||||
local path = minetest.get_modpath("default") .. "/schematics/pine_tree_from_sapling.mts"
|
local path
|
||||||
|
if math.random() > 0.5 then
|
||||||
|
path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/pine_tree_from_sapling.mts"
|
||||||
|
else
|
||||||
|
path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/small_pine_tree_from_sapling.mts"
|
||||||
|
end
|
||||||
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||||
path, 0, nil, false)
|
path, "0", nil, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- New snowy pine tree
|
||||||
|
|
||||||
|
function default.grow_new_snowy_pine_tree(pos)
|
||||||
|
local path
|
||||||
|
if math.random() > 0.5 then
|
||||||
|
path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/snowy_pine_tree_from_sapling.mts"
|
||||||
|
else
|
||||||
|
path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/snowy_small_pine_tree_from_sapling.mts"
|
||||||
|
end
|
||||||
|
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||||
|
path, "random", nil, false)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- New acacia tree
|
-- New acacia tree
|
||||||
|
|
||||||
function default.grow_new_acacia_tree(pos)
|
function default.grow_new_acacia_tree(pos)
|
||||||
local path = minetest.get_modpath("default") .. "/schematics/acacia_tree_from_sapling.mts"
|
local path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/acacia_tree_from_sapling.mts"
|
||||||
minetest.place_schematic({x = pos.x - 4, y = pos.y - 1, z = pos.z - 4},
|
minetest.place_schematic({x = pos.x - 4, y = pos.y - 1, z = pos.z - 4},
|
||||||
path, random, nil, false)
|
path, "random", nil, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- New aspen tree
|
||||||
|
|
||||||
|
function default.grow_new_aspen_tree(pos)
|
||||||
|
local path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/aspen_tree_from_sapling.mts"
|
||||||
|
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||||
|
path, "0", nil, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Large cactus
|
||||||
|
|
||||||
|
function default.grow_large_cactus(pos)
|
||||||
|
local path = minetest.get_modpath("default") ..
|
||||||
|
"/schematics/large_cactus.mts"
|
||||||
|
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||||
|
path, "random", nil, false)
|
||||||
end
|
end
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
Minetest Game mod: dungeon_loot
|
MultiCraft Game mod: dungeon_loot
|
||||||
===============================
|
===============================
|
||||||
Adds randomly generated chests with some "loot" to generated dungeons,
|
Adds randomly generated chests with some "loot" to generated dungeons,
|
||||||
an API to register additional loot is provided.
|
an API to register additional loot is provided.
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
Minetest Game mod: player_api
|
MultiCraft Game mod: player_api
|
||||||
=============================
|
=============================
|
||||||
See license.txt for license information.
|
See license.txt for license information.
|
||||||
|
|
||||||
|
@ -83,6 +83,7 @@ local function check_text(pos, wall)
|
|||||||
end
|
end
|
||||||
if not found then
|
if not found then
|
||||||
local p2 = minetest.get_node(pos).param2
|
local p2 = minetest.get_node(pos).param2
|
||||||
|
if not p2 then return end
|
||||||
if wall then
|
if wall then
|
||||||
local obj = minetest.add_entity(vector.add(pos,
|
local obj = minetest.add_entity(vector.add(pos,
|
||||||
signs.wall_sign_positions[p2][1]), "signs:sign_text")
|
signs.wall_sign_positions[p2][1]), "signs:sign_text")
|
||||||
@ -269,4 +270,3 @@ minetest.register_node("signs:wall_sign", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
dofile(minetest.get_modpath("signs") .. "/legacy.lua")
|
dofile(minetest.get_modpath("signs") .. "/legacy.lua")
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user