BlockColor-Engine/src/porting_ios.h

29 lines
618 B
C
Raw Normal View History

2016-11-05 15:14:22 -07:00
#ifndef __PORTING__IOS_H__
#define __PORTING__IOS_H__
#ifndef __IOS__
#error This file should only be included on iOS
#endif
2018-12-26 13:59:09 -08:00
#if 0 // toggle to 1 for ads
#define ADS
#include "ads.h"
#endif
2016-11-05 15:14:22 -07:00
namespace porting {
void initializePathsiOS();
void copyAssets();
2017-08-16 05:11:17 -07:00
void setViewController(void *v);
void showInputDialog(const std::string &acceptButton, const std::string &hint,
const std::string &current, int editType);
int getInputDialogState();
std::string getInputDialogValue();
2018-12-26 13:59:09 -08:00
inline void notifyAbortLoading() {}
void notifyServerConnect(bool is_multiplayer);
void notifyExitGame();
2016-11-05 15:14:22 -07:00
}
#endif