Commit Graph

32 Commits (master)

Author SHA1 Message Date
Vanessa Dannenberg fb26a52dd2 change nodeupdate() to minetest.check_for_falling() for 5.0.0 2019-02-22 14:37:02 -05:00
Vanessa Ezekowitz 8cbbb2ab3f add biome defs, decorations, tree model for mgv5/mgv7
(taken from minetest_game, with minor changes)
2015-11-01 10:48:08 -05:00
Vanessa Ezekowitz 41a7a1a5b3 remove obsolete generate_ore() function
(everything uses register_ore() now)
2015-11-01 09:51:09 -05:00
Carter Kolwey fb2268b662 Added the ability to hide the trash for non-creative players, and made the settings local so they won't interfere with other mods. 2014-01-27 18:30:42 -06:00
Carter Kolwey 937e3082d3 Added a refill slot to the creative inventory. 2014-01-27 18:12:50 -06:00
Carter Kolwey d8b97b89ad Fixed positioning of buttons 2014-01-24 15:23:44 -06:00
Carter Kolwey d8e74d06d1 Updated...something. 2014-01-23 22:54:00 -06:00
Carter Kolwey 96bf3f9367 Added trash slot to survival, and a clear button to creative. 2014-01-23 22:50:12 -06:00
Vanessa Ezekowitz 658024712d add protection support for signs
(ported from minetest_game)
2014-01-20 14:44:53 -05:00
Vanessa Ezekowitz 2572b2d8be Added abm to convert mud <-> grass since the engine doesn't do that anymore
(imported from current minetest_game)
2014-01-17 15:55:22 -05:00
Carter Kolwey 974ed90195 Added a "creative" priv that enables creative mode on a per-user basis. Also made it give 99 of each item instead of 1, and disabled infinite stacks. 2014-01-01 22:22:18 -06:00
Vanessa Ezekowitz 8eedcd93c5 Minetest engine no longer handles tree growth internally
imported the necessary code from minetest_game to facilitate it
2013-12-30 10:38:42 -05:00
DanDuncombe 30f0be0370 Water inv images 2013-11-06 19:48:27 +00:00
DanDuncombe 15bcdb113f Merge pull request #2 from VanessaE/master
fix bugs in signs nodes, water/lava surfaces
2013-11-05 03:05:55 -08:00
Vanessa Ezekowitz e02b4846df give furnace separate side/top/bottom textures (copies of stone.png) 2013-11-04 19:41:15 -05:00
Vanessa Ezekowitz 480deba4d0 fix texture surface glitches in water and lava 2013-11-04 18:34:57 -05:00
Vanessa Ezekowitz 8d433bd86a Fix mixup of node names/drawtypes for signs
The node name for the sign was "sign_wall", but it was being drawn as a
yard sign.  This fixes it by adding a real yard sign, changing the node
names, and adding an alias.
2013-11-04 18:25:20 -05:00
DanDuncombe 1562b2e55e REmovedProblematiclavacooling functions 2013-10-21 16:51:17 +01:00
DanDuncombe 215beb9ce8 CLoud.png rename 2013-10-20 19:28:57 +01:00
DanDuncombe 957984db56 Moar Fixes 2013-10-20 18:22:50 +01:00
DanDuncombe 9dd986562c Fixes 2013-10-20 18:17:11 +01:00
DanDuncombe 697643c867 New Stuff 2013-10-20 18:05:43 +01:00
DanDuncombe 06aa5dfc22 Tweaked Some textures, Locked Chests, stone glass/wood glass removed, but aliased to normal glass. 2013-10-20 10:49:09 +01:00
DanDuncombe 0ffccce492 New Stuff 2013-10-20 00:16:47 +01:00
DanDuncombe 08cf50d737 New Stuff, fixed crafting 2013-10-19 09:30:28 +01:00
DanDuncombe 3f607976bc Faster Mese Pick 2013-10-18 23:14:40 +01:00
DanDuncombe cee3c9a921 Made mese stuff craftable 2013-10-18 22:49:44 +01:00
DanDuncombe 3bee475e59 Made rats spawn on grass 2013-10-18 20:59:46 +01:00
DanDuncombe a943a1e9d6 Added Fire 2013-10-18 20:17:05 +01:00
DanDuncombe 67a06d77dd Added Axes 2013-10-18 20:11:37 +01:00
DanDuncombe ca8324c39f Added Oerkki and Dungeon Master 2013-10-18 19:47:25 +01:00
DanDuncombe b0d4d4bc3c Initial commit 2013-10-18 11:45:58 -07:00