Commit Graph

  • df59dee090 fixed a bug where firs sometimes drew as trunks + cones Vanessa Ezekowitz 2013-01-22 11:29:20 -05:00
  • 7118057c6b added an additional density control to the tree biomes to further limit how many nodes have to be checked before a tree can spawn. This causes trees to be just a tad more sparse than intended, but greatly speeds up the map generator. Vanessa Ezekowitz 2013-01-21 23:43:15 -05:00
  • 3e308b739b Better textures for acorn and spruce, fir, pine cones. Vanessa Ezekowitz 2013-01-21 21:49:10 -05:00
  • 71e0fce57a Added fir cones, more tweaks to weed out old conifer/jungletree refs. Changed fir models so that they include the new cones. Vanessa Ezekowitz 2013-01-21 20:52:04 -05:00
  • 466fb89ec1 Forgot some references to the old jungletrees and conifers nodes when I was weeding out the legacy names and textures. This should fix the last of it. Vanessa Ezekowitz 2013-01-21 20:50:41 -05:00
  • 1b14c24ea1 weeded out all the old node and texture names from jungletree and conifers mods, added aliases for backwards compatibility. Vanessa Ezekowitz 2013-01-21 20:31:28 -05:00
  • 7f5b7065cb removed saplings, added leaves to avoidnodes list Vanessa Ezekowitz 2013-01-20 16:15:54 -05:00
  • 399671141a disabled beech trees Vanessa Ezekowitz 2013-01-20 15:01:30 -05:00
  • f2de625e40 fixed missing spruce tree cones Vanessa Ezekowitz 2013-01-20 14:57:07 -05:00
  • 8952d61c06 set sapling interval/chance to their defaults, enabled beech tree code which replaces the default trees. Vanessa Ezekowitz 2013-01-20 14:53:42 -05:00
  • d80cfb4a7f Made surface-based sapling growth depend on surface value in each tree's biome Vanessa Ezekowitz 2013-01-20 14:43:18 -05:00
  • cd188b8ad2 typo Vanessa Ezekowitz 2013-01-20 14:17:04 -05:00
  • 2fff77f195 Added tweak to make sure planted saplings only grow on the same surfaces as they would normally spawn on. Vanessa Ezekowitz 2013-01-20 14:15:33 -05:00
  • 70940adb50 fixed birch and spruce always appearing above their planted saplings Vanessa Ezekowitz 2013-01-20 14:04:10 -05:00
  • 59bfc5ea51 disable debugging info, set sapling growth values to normal (interval = 500, chance = 10) Vanessa Ezekowitz 2013-01-20 13:51:34 -05:00
  • d37d847fdd Added sapling spawning, tuned rarity of some of the trees. Vanessa Ezekowitz 2013-01-20 13:38:23 -05:00
  • 0125bc13b9 changed default rarity in example at top of biome_defs.lua to 50. Vanessa Ezekowitz 2013-01-20 12:35:29 -05:00
  • 8cf7f09b0f Added rarity control to biomes, all default to 50% for now. Vanessa Ezekowitz 2013-01-20 12:01:33 -05:00
  • e46586a58d updated the date in init.lua Vanessa Ezekowitz 2013-01-20 01:39:00 -05:00
  • 2c3345aa04 Enabled several new types of trees, all spawned at mapgen time! Vanessa Ezekowitz 2013-01-20 00:01:15 -05:00
  • 1bd0afbc84 Working on adding a whole new set of trees to the mod Vanessa Ezekowitz 2013-01-19 18:36:13 -05:00
  • c4f79a76cd just tweaks to the names of some table entries. Vanessa Ezekowitz 2013-01-19 02:10:01 -05:00
  • 103d75886e Transition trees to only spawn at mapgen time instead of using abms Vanessa Ezekowitz 2013-01-19 00:45:03 -05:00
  • 59a6323ceb make trees spawn as saplings only at mapgen time Vanessa Ezekowitz 2013-01-18 21:35:39 -05:00
  • a275fd876f fixed a bug in conifers generation - I left out a few variable slots so some of the last few variables were being set wrong. Vanessa Ezekowitz 2013-01-13 20:37:05 -05:00
  • 41501b668d made jungle trees spawn farther apart (was 8, now 15 nodes). Made them need to be closer to water (was radius 30, now 15). Made them grow only at lower elevations (was -5 to +15, now -5 to +10). Vanessa Ezekowitz 2013-01-11 19:36:04 -05:00
  • f05480d78d Added feature to check for air surrounding a tree's target spawn location, so that trees won't grow on top of stuff line rails, other plants, etc. Also helps keep them from growing half-way into a wall. Vanessa Ezekowitz 2013-01-11 11:54:41 -05:00
  • c679cf94b7 made all trees require default:dirt_with_grass in all 8 of the nodes that surround the spawn point (to keep them from spawning in a desert->grass transition area). Vanessa Ezekowitz 2013-01-11 11:17:10 -05:00
  • 750e3aa6ee Added more variety to jungle trees and conifers shapes Vanessa Ezekowitz 2013-01-11 10:29:38 -05:00
  • e5706b8cdd typo Vanessa Ezekowitz 2013-01-09 23:24:08 -05:00
  • da4bd37efb fixed a minor drop bug in leaves, they were giving unknown items on dig. Vanessa Ezekowitz 2013-01-09 23:22:02 -05:00
  • c9e1ac370f got rid of backup files Vanessa Ezekowitz 2013-01-09 22:31:37 -05:00
  • c4640971cb tweaked comments at the top of init.lua Vanessa Ezekowitz 2013-01-09 22:30:55 -05:00
  • 9139a601e2 added dependency info to readme Vanessa Ezekowitz 2013-01-09 21:39:35 -05:00
  • 58e68582db added readme Vanessa Ezekowitz 2013-01-09 21:38:37 -05:00
  • e0837f30d1 first commit Vanessa Ezekowitz 2013-01-09 21:35:50 -05:00