dreambuilder_game/unifieddyes
Vanessa Dannenberg f343969d2f update plantlife, castles, basic_materials, cool_trees, currency,
digistuff, farming_redo, technic, glooptest, homedecor, maptools,
mesecons, moreblocks, moreores, pipeworks, teleport_request,
unified_inventory, unifieddyes, worldedit, and xban
2020-02-16 01:45:23 -05:00
..
locale update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
textures update blox, bobblocks, homedecor, plasticbox, solidcolor, stained glass, 2018-09-12 23:11:30 -04:00
API.md update castles, areas, areas_protector, bakedclay, signs_lib, 2019-09-11 13:58:21 -04:00
LICENSE copy all standard Dreambuilder mods in from the old subgame 2016-04-01 21:09:33 -04:00
README.md removed technic wrench (broken), updated pipeworks, homedecor, and unified dyes 2017-06-23 14:44:07 -04:00
bottle_overlay.png copy all standard Dreambuilder mods in from the old subgame 2016-04-01 21:09:33 -04:00
changelog.txt copy all standard Dreambuilder mods in from the old subgame 2016-04-01 21:09:33 -04:00
init.lua update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
mod.conf update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00

README.md

VanessaE's Unified Dyes

The purpose of this mod originally was to supply a complete set of colors for Minetest mod authors to use for colorized nodes, or to reference in recipes. Since the advent of the default dyes mod in minetest_game, this mod has become more of an extension of the default mod. Since the advent of param2 colorization, it has also become a library for general color handling.

Unified Dyes expands the standard dye set from 15 colors to 32, 89, or 256 (see the API and usage info).

Dependencies: Minetest engine version 0.4.16 or higher and a corresponding copy of minetest_game.

License: GPL 2.0 or higher.

Install: Unzip the distribution file, rename the resultant folder to just "unifieddyes", move it into Minetest's mods folder, and enable it in your world configuration.

Usage: for detailed usage information, please see the Unified Dyes Thread on the Minetest forum.

API: the full API is documented here: https://github.com/minetest-mods/unifieddyes/blob/master/API.md