dreambuilder_game/player_textures
Vanessa Dannenberg a5eef1c5de update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit

switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures

The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
2019-04-24 18:59:36 -04:00
..
textures update castles, areas, homedecor, plantlife, 2019-04-24 18:59:36 -04:00
LICENSE updated mesecons, switched to cheapie's player_textures fork 2017-02-13 14:27:23 -05:00
README updated mesecons, switched to cheapie's player_textures fork 2017-02-13 14:27:23 -05:00
depends.txt updated mesecons, switched to cheapie's player_textures fork 2017-02-13 14:27:23 -05:00
init.lua update castles, areas, homedecor, plantlife, 2019-04-24 18:59:36 -04:00

README

Works pretty much the same as every other version of this mod. Put skins in the textures directory, with the name following the pattern "player_%s.png", where %s is the player name.