dreambuilder_game/player_textures
Vanessa Dannenberg 94fa40c6f7 update castles, areas, areas_protector, bakedclay, signs_lib,
bees, blox, bobblocks, coloredwood, homedecor, technic,
currency, digilines, digistguff, facade, farming_redo,
framedglass, gloopblocks, ilights, led_marquee, maptools,
mesecons, moreblocks, moreores, mymillwork, plasticbox,
replacer, ropes, street_signs, solidcolor, stained_glass,
teleport_request, unified_inventory, unifieddyes, worldedit,

add basic_signs, notify_hud_provider
2019-09-11 13:58:21 -04:00
..
textures update castles, areas, homedecor, plantlife, 2019-04-24 18:59:36 -04:00
LICENSE updated mesecons, switched to cheapie's player_textures fork 2017-02-13 14:27:23 -05:00
README updated mesecons, switched to cheapie's player_textures fork 2017-02-13 14:27:23 -05:00
depends.txt update castles, areas, areas_protector, bakedclay, signs_lib, 2019-09-11 13:58:21 -04:00
init.lua update castles, areas, homedecor, plantlife, 2019-04-24 18:59:36 -04:00

README

Works pretty much the same as every other version of this mod. Put skins in the textures directory, with the name following the pattern "player_%s.png", where %s is the player name.