Convert the modpack into a standalone game for the Minetest engine

Integrated into the game is most of minetest_game as the stable base
This commit is contained in:
VanessaE
2021-02-23 23:40:11 -05:00
committed by Vanessa Dannenberg
parent 11adf56b75
commit 4394beec6a
8861 changed files with 37424 additions and 4811 deletions

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default
streetsmod
basic_materials

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--[[
StreetsMod: Concrete, Concrete wall (flat), Concrete wall (full)
]]
minetest.register_alias("streets:concrete","basic_materials:concrete_block")
-- Use technic's concrete block for the seperating wall
minetest.register_node(":streets:concrete_wall",{
description = streets.S("Concrete wall"),
tiles = {"basic_materials_concrete_block.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
{-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall 3",
recipe = {
{"","basic_materials:concrete_block",""},
{"","basic_materials:concrete_block",""},
{"basic_materials:concrete_block","basic_materials:concrete_block","basic_materials:concrete_block"}
}
})
minetest.register_node(":streets:concrete_wall_flat",{
description = streets.S("Concrete wall"),
tiles = {"basic_materials_concrete_block.png"},
groups = {cracky=2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
}
}
})
minetest.register_craft({
output = "streets:concrete_wall_flat 3",
recipe = {
{"","basic_materials:concrete_block",""},
{"","basic_materials:concrete_block",""},
{"","",""}
}
})