Convert the modpack into a standalone game for the Minetest engine
Integrated into the game is most of minetest_game as the stable base
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committed by
Vanessa Dannenberg
parent
11adf56b75
commit
4394beec6a
38
mods/mesecons/oldwires.lua
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38
mods/mesecons/oldwires.lua
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minetest.register_node("mesecons:mesecon_off", {
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drawtype = "raillike",
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tiles = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"},
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inventory_image = "jeija_mesecon_off.png",
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wield_image = "jeija_mesecon_off.png",
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
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},
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groups = {dig_immediate=3, mesecon=1, mesecon_conductor_craftable=1},
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description="Mesecons",
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mesecons = {conductor={
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state = mesecon.state.off,
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onstate = "mesecons:mesecon_on"
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}}
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})
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minetest.register_node("mesecons:mesecon_on", {
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drawtype = "raillike",
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tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
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},
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groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
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drop = "mesecons:mesecon_off 1",
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light_source = minetest.LIGHT_MAX-11,
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mesecons = {conductor={
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state = mesecon.state.on,
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offstate = "mesecons:mesecon_off"
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}}
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})
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