use an entity to show the protected area (#1)

(copied from Zeg9's mod)
master
cheapie 2017-04-02 19:36:08 -04:00
parent 7316ba0bf8
commit cfc2c779b8
2 changed files with 75 additions and 1 deletions

View File

@ -6,6 +6,15 @@ local function red(str)
return minetest.colorize("#FF5555",str)
end
local radius = minetest.setting_get("areasprotector_radius") or 8
local function remove_display(pos)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
for _,o in pairs(objs) do
o:remove()
end
end
minetest.register_node("areasprotector:protector",{
description = "Protector Block",
groups = {cracky=1},
@ -14,8 +23,13 @@ minetest.register_node("areasprotector:protector",{
"default_steel_block.png",
"default_steel_block.png^areasprotector_protector.png"
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
},
on_place = function(itemstack,player,pointed)
local radius = minetest.setting_get("areasprotector_radius") or 8
local pos = pointed.above
local pos1 = vector.add(pos,vector.new(radius,radius,radius))
local pos2 = vector.add(pos,vector.new(-1*radius,-1*radius,-1*radius))
@ -49,6 +63,66 @@ minetest.register_node("areasprotector:protector",{
areas:save()
end
end,
on_punch = function(pos, node, puncher)
local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
local removed = false
for _, o in pairs(objs) do
if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display" then
o:remove()
removed = true
end
end
if not removed then -- nothing was removed: there wasn't the entity
minetest.add_entity(pos, "areasprotector:display")
minetest.after(4, remove_display, pos)
end
end
})
-- entities code below (and above) mostly copied-pasted from Zeg9's protector mod
minetest.register_entity("areasprotector:display", {
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "wielditem",
visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
textures = {"areasprotector:display_node"},
on_step = function(self, dtime)
if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector" then
self.object:remove()
return
end
end,
})
local nb_radius = radius + 0.55
minetest.register_node("areasprotector:display_node", {
tiles = {"areasprotector_display.png"},
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{ -nb_radius, -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius },
{ -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius, nb_radius },
{ nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
{ -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, -nb_radius },
-- top
{ -nb_radius, nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
-- bottom
{ -nb_radius, -nb_radius, -nb_radius, nb_radius, -nb_radius, nb_radius },
-- middle (surround protector)
{-.55,-.55,-.55, .55,.55,.55},
},
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate=3,not_in_creative_inventory=1},
drop = "",
})
minetest.register_craft({

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