Commit Graph

952 Commits (master)

Author SHA1 Message Date
JacobF c68ea19e8d Now SAOs will reflect changes to their temporary inventory object
Also, the temp item wasn't being deleted, might have been a memory leak.
Now you will only eat 1 item off a stack
2011-09-06 16:36:11 +03:00
JacobF d670c831c2 These numbers were well exceeding 2^32... 2011-09-04 17:01:28 -04:00
JacobF d1a16f24cf Initial sqlite3 maps.
* The map will reside in world/map.sqlite
* It will load from the sectors folder but will not save there
2011-09-02 19:07:14 -04:00
JacobF 2d872ce3fa Furnace was crashing stuff again 2011-09-02 17:33:06 -04:00
JacobF e3c58eff1c Merge branch 'master' of /media/Field/Software/minetest-queatz/minetest-sqlite/.. into sqlite-map 2011-09-02 16:59:17 -04:00
JacobF 99de37ff94 Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
JacobF 5e3b9e3578 * Furnace would say it was overloaded when it had a non-cookable source
* I didn't understand that expression last fix and now the furnace would burn fuel
even when it had no source item.
2011-09-01 15:39:15 -04:00
JacobF 6415528f96 If there was no source item in a furnace it would cause a segmentation fault. 2011-08-30 11:38:53 -04:00
Perttu Ahola 4af1f2963c Merge remote-tracking branch 'kahrl/dissector' 2011-08-30 14:24:33 +03:00
Perttu Ahola ba0322f353 Merge remote-tracking branch 'queatz/mmb10' 2011-08-30 14:24:23 +03:00
Perttu Ahola 1a705523c0 Merge remote-tracking branch 'queatz/furnace-is-not-blackhole' 2011-08-30 14:24:12 +03:00
Perttu Ahola 87b9e5467d Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape' 2011-08-30 14:24:07 +03:00
Perttu Ahola 625dac8d8c Merge remote-tracking branch 'queatz/privs' 2011-08-30 14:23:44 +03:00
JacobF 134e49cc8e Merged 2 branches because they relied on each other.
This one contains these changes from main c55:
* Adds a function to check if there is room for a specific item
* Using that, you can now pick up rats if you have a full inventory and a not full rat stack
* Furnace would cook only 1 item if that item used the last available result slot, now it will continue
* Furnace will say it's overloaded
* Furnace won't wait until the next step to start on the next item
 - This caused small fuels to cook slower than meant to
 - Also caused furnaces to say they were out of fuel after finishing the last fuel item
2011-08-25 19:27:50 -04:00
Kahrl 3edf2bb417 dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h 2011-08-25 21:31:28 +02:00
JacobF e278742c5e Middle mouse click will move 10 items around at a time. 2011-08-25 12:43:19 -04:00
JacobF ef08163c38 Don't remove furnace if something is inside it. 2011-08-24 18:53:06 -04:00
JacobF 2e82268a67 If a user doesn't have build rights, don't allow them to move items to and from their inventory 2011-08-23 22:08:09 -04:00
JacobF 00bdfad5f6 The password box in the mainmenu is focused if there is already a name and address filled in 2011-08-23 22:06:35 -04:00
Perttu Ahola efd8dabd91 Lava is now better visible inside water. (a crappy hack) 2011-08-23 03:01:01 +03:00
Perttu Ahola e4f443a57a Inventory transparency; very loosely based on sapier's commits.
Also contains some commented-out code for testing out different looks
in the future.
2011-08-23 00:33:38 +03:00
Perttu Ahola d4df20a913 if creative mode and player has no build privileges, cannot drop items. 2011-08-22 22:55:17 +03:00
Perttu Ahola db495668ae Fixed water mesh generation acting weird next to sand 2011-08-22 22:44:43 +03:00
Perttu Ahola 996c653490 Fix byte count in serialization of "F1000"
Some access violations and segfaults and strange behaviour might have
been caused by this.
2011-08-22 22:17:26 +03:00
Perttu Ahola 4acad897cf Fixed some protocol comment errors in clientserver.h and elsewhere
-- TOCLIENT_OBJECTDATA: peer ID field is missing
-- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16
2011-08-22 22:04:46 +03:00
Giuseppe Bilotta b37fffc2c5 Hopefully fix 'dangling water'
If a block has (at least visible) liquids, the block below should also
be flowed in.
2011-08-22 21:45:13 +03:00
Perttu Ahola a99450ab72 Possibly fixed the extremely rare PeerNotFound loop bug.
See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html
2011-08-22 21:27:11 +03:00
Perttu Ahola 5415256a52 Merge remote-tracking branch 'oblomov/me_cmd' 2011-08-22 14:46:54 +03:00
Perttu Ahola 836e43db60 Merge remote-tracking branch 'oblomov/new_input' 2011-08-22 14:46:52 +03:00
Giuseppe Bilotta 9c94538fb7 Change way commands are displayed in chat window 2011-08-22 13:43:53 +02:00
Giuseppe Bilotta 53eedd3ba4 Introduce hotkey for calling up a command window
This is just a chat window with the / text pre-loaded.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 42134bb49e Send KEY_END when (re)creating a text input
This ensures that on creation and when resizing the cursor is at the end
of the text rather than at the beginnig.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 0488bf54d3 /me command 2011-08-22 13:02:08 +02:00
Giuseppe Bilotta da19aee307 Server now supports replies without prefix 2011-08-22 13:02:08 +02:00
Giuseppe Bilotta d2c0b4905a Defines for server command context flags 2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 153f07fdfb Remove distinction between /# and / commands
No need to make the server command syntax more complicated than
necessary. If the need ever arise, we'll find some other way to
distinguish the client commands. Also, the /# syntax is deprecated and
will be made obsolete in time.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 7e610aece5 Overhaul the input system
This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
2011-08-22 13:01:11 +02:00
Giuseppe Bilotta 16aedc0ef6 Fix typos in key names 2011-08-22 12:52:15 +02:00
Perttu Ahola 6596e585fe Flowing lava updates lighting 2011-08-22 13:19:07 +03:00
Perttu Ahola f98eda4d52 Merge remote-tracking branch 'oblomov/liquid_fixes' 2011-08-22 12:53:18 +03:00
Perttu Ahola 23717510c2 Merge branch 'lava' 2011-08-22 12:53:02 +03:00
Giuseppe Bilotta c51564ab5b Optimize for viscosity 1 2011-08-16 20:38:44 +02:00
Giuseppe Bilotta 1eb14c7743 Viscous fluids 2011-08-16 20:37:46 +02:00
Giuseppe Bilotta 56e9f97294 Make sure all neighbors of changed fluids are activated
This should fix the remaining cases of fluid not advancing or not
retreating.
2011-08-16 18:05:28 +02:00
Giuseppe Bilotta 774faf4e85 Let the liquids flow in the open
No need to curb their spread artificially.
2011-08-16 17:42:28 +02:00
Giuseppe Bilotta d0711821f3 Ensure air neighbors to liquids that can flow are enqueued for transformation 2011-08-16 17:42:14 +02:00
Giuseppe Bilotta 7024b45197 Ensure param2 is set correctly in transformLiquids 2011-08-16 16:50:38 +02:00
Giuseppe Bilotta 5fce673a56 Use defines for liquid levels 2011-08-16 16:50:38 +02:00
Perttu Ahola 29c9d3d5f4 Implemented MEET_OTHER 2011-08-16 12:23:19 +03:00
Giuseppe Bilotta 708f1c336e transformLiquid: small optimization and whitespace cleanup 2011-08-16 06:42:11 +02:00
Perttu Ahola dc4ac0b96f small fix to transformLiquids 2011-08-15 18:49:44 +03:00
Perttu Ahola 296748d32e Fixed liquid mesh generation 2011-08-15 17:45:35 +03:00
Perttu Ahola ad408f269c Add lava to creative inventory (hmm, we're shortly running out of creative inventory space) 2011-08-15 16:57:57 +03:00
Perttu Ahola e57754868f Hopefully fixed msvc "'sqrt' : ambiguous call to overloaded function" 2011-08-15 15:11:00 +03:00
Perttu Ahola 0c7e7f4998 Non-vertex-alpha texture material for lava 2011-08-15 12:08:41 +03:00
Perttu Ahola 4b85608e30 modified mapgen to generate less lava 2011-08-15 11:56:16 +03:00
Perttu Ahola 8ab77f4153 Added #define WATER_ALPHA in content_mapnode.cpp 2011-08-15 11:51:33 +03:00
Perttu Ahola 472585a7e8 tuned lava/universal damage code 2011-08-15 11:49:39 +03:00
Perttu Ahola 8f42a8be0c lava! 2011-08-15 02:04:56 +03:00
Perttu Ahola c4b707bca2 Windows.h -> windows.h for cross-mingw build 2011-08-14 21:26:07 +03:00
Perttu Ahola 9e35fe8c37 Merge remote-tracking branch 'speedprog/fixedNotFindingData' 2011-08-13 14:05:01 +03:00
Giuseppe Bilotta 385904d75a Let Settings accept a const char* directly 2011-08-13 07:33:43 +02:00
Giuseppe Bilotta b1e0b7728b Fix keycode_to_keyname return value 2011-08-13 07:31:46 +02:00
Giuseppe Bilotta eb255e6870 Clean up key names handling
Constify keycode and move the static array of localizable names from the
guiKeyChangeMenu header to the implementation file, changing its name.
2011-08-12 23:42:00 +02:00
Giuseppe Bilotta 72e4c8f523 Fix use of && instead of & 2011-08-12 23:34:12 +02:00
Perttu Ahola 835d2e4b5f Removed assert if creating texture atlas image fails; cancel creating image instead. 2011-08-12 17:17:47 +03:00
Constantin Wenger 94b42a79d7 fixed not finding data dir if installed 2011-08-12 14:26:37 +02:00
Perttu Ahola e40da2341c Fixed/extended/modified ban stuff to be good for inclusion 2011-08-12 13:11:27 +03:00
Perttu Ahola 7aa72c56b6 Merge remote-tracking branch 'speedprog/banByIp' 2011-08-12 11:55:51 +03:00
Constantin Wenger 5784c14ab7 added ipban support
commands:
/#ipban <nick>
/#ipunban <ip>
2011-08-12 03:37:18 +02:00
Giuseppe Bilotta dfdc817db3 Typo fix 2011-08-11 19:45:44 +02:00
Giuseppe Bilotta 371af9c241 Notify other players of wielded item change 2011-08-11 15:22:36 +02:00
Giuseppe Bilotta 88a9bae160 constify inventory item serialization 2011-08-11 15:22:36 +02:00
Giuseppe Bilotta ecd5c5f920 Clients inform server on wielded item
This is done with the new TOSERVER_PLAYERITEM message, that informs the
server on the index of the wielded item.
2011-08-11 15:22:36 +02:00
Giuseppe Bilotta 91d1186cbb Keep track of player item 2011-08-11 15:22:36 +02:00
Giuseppe Bilotta 467b3cf4c1 Some inventory const-ification 2011-08-11 15:22:35 +02:00
Giuseppe Bilotta c007d8219e Server should use the same eye position as the client 2011-08-11 15:22:35 +02:00
Giuseppe Bilotta b318e82356 Refactor player's eye position coding
Collect the player's eye position coding in a Player method, and
use it in client to pass the eye position information to the game.
2011-08-11 15:22:35 +02:00
Giuseppe Bilotta 98fa00db12 Introduce Player::getLightPosition
This is currently only used in the lighting update for remote
players in client.
2011-08-11 15:22:35 +02:00
Perttu Ahola 69fca4f3cb Merged some FreeBSD fixes 2011-08-11 12:32:36 +03:00
q66 f6ed45fc20 Proper placement of binary files. 2011-08-11 11:19:33 +02:00
q66 43b6ca0d14 Prevent threadid_t from losing precision when casted on 64bit systems 2011-08-11 10:52:27 +02:00
Giuseppe Bilotta 34492ce480 Respect base virtual functions' signatures 2011-08-08 16:15:53 +02:00
Giuseppe Bilotta 163c38e175 Always return from non-void functions
This quiets a warning in Clang.
2011-08-08 16:13:48 +02:00
Giuseppe Bilotta 11be390110 Keys should be s32, not u32
At least two reasons for this:
* activeKey is treated as signed (check for sign, assign -1, etc)
* the ID retrieved from Irrlicht's events are signed
2011-08-08 16:12:15 +02:00
Giuseppe Bilotta ea26a9f543 Remove spurious assignment 2011-08-08 16:11:37 +02:00
Giuseppe Bilotta f9e1b0cd97 InventoryAction is a struct, not a class 2011-08-08 15:38:20 +02:00
Giuseppe Bilotta 805564dcf2 Clang doesn't like -Wno-unused-but-set-variable
The release versions of CMake don't yet properly support flag checking
in Clang, so we need to exclude it explicitly for the time being.
2011-08-11 10:08:58 +02:00
Giuseppe Bilotta 76fb792544 Project uses C++, so use CHECK_CXX_COMPILER_FLAG
Although this doesn't change much for our specific case, it can make a
difference for some flags, so use the appropriate macro.
2011-08-11 10:06:48 +02:00
Dmitry Marakasov ff35014eff Fix data paths for FreeBSD 2011-08-02 02:50:16 +04:00
Dmitry Marakasov de868d24c1 Fix "integer constant is too large for 'long' type" error 2011-08-02 02:49:15 +04:00
Dmitry Marakasov 318a730c45 Check whether -Wno-unused-but-set-variable is supported before using
it. It seems to only be available on recent (>=4.6) versions of gcc.
2011-08-01 22:17:32 +04:00
Perttu Ahola 9017c51e7f the zlib error print function now prints to dstream (debug.txt) 2011-08-08 12:11:41 +03:00
Perttu Ahola 64a6da3e45 merged delta and c55 2011-08-05 11:22:13 +03:00
Giuseppe Bilotta 59c58f230e Some obvious errors in the new fluid flow management 2011-08-05 08:45:15 +02:00
Giuseppe Bilotta f79069f5b3 MapNode is a struct, not a class 2011-08-05 08:45:15 +02:00
Constantin Wenger 7361f29527 fixed some error :/ 2011-08-05 08:45:15 +02:00
Constantin Wenger 4ab4e33450 marked strings as translation
now translated if set to a button
2011-08-05 08:45:15 +02:00
Constantin Wenger 0cfca69b42 fixed displaying special chars in the keychange menu 2011-08-05 08:45:15 +02:00
Perttu Ahola 0b37f98e16 * fix for broken water 2011-08-03 19:00:25 +02:00
Perttu Ahola 5f8809e425 Fixed farmesh to such that it was a long time ago. 2011-08-03 13:03:30 +03:00
Giuseppe Bilotta 1d1aec9631 Use wgettext 2011-08-02 10:11:40 +02:00
Giuseppe Bilotta 817180bd55 Introduce wgettext
All usages of gettext() are converted to wchars, so let's factor this
into a single inline.
2011-08-02 10:11:40 +02:00
Giuseppe Bilotta 60bd878f0a Get rid of unused variables 2011-08-02 10:11:39 +02:00
Perttu Ahola 97d659c9fd added TODO in main.cpp 2011-08-01 19:21:43 +03:00
Nils Dagsson Moskopp 363487c97b * less clumsy ladder texture, based on rails 2011-08-01 15:47:02 +02:00
Mark Holmquist 7bd9e53ae6 Changing CONTENT_LADDER to be an extended block 2011-08-01 09:22:56 +02:00
Mark Holmquist 267744a568 Fixing ladders again 2011-08-01 09:22:44 +02:00
Mark Holmquist 8e67f4c4e6 Fixed a few problems in the ladder update, and changed the speed to account for gravity 2011-08-01 09:22:36 +02:00
Mark Holmquist 1c59cff832 Ladders implemented! 2011-08-01 09:22:36 +02:00
Mark Holmquist bc2819cab2 Added ladders--they don't have any use yet, though 2011-08-01 09:22:36 +02:00
Nils Dagsson Moskopp 7ece67727d Merge remote-tracking branch 'origin/upstream' 2011-07-31 20:04:04 +02:00
Perttu Ahola 19ea901cf2 Fixes a bug that made the server to deny non-empty passwords from players connecting the first time. 2011-07-31 15:51:24 +03:00
Perttu Ahola e0b8e66540 Fixed problem of server always receiving an empty password from the client 2011-07-31 15:32:45 +03:00
Constantin Wenger 54de4afd75 last fix was shit but this one works (tested) 2011-07-31 14:28:07 +02:00
Perttu Ahola 756f8f88d4 Made stricter handling for old clients because now they are not compatible at all. 2011-07-31 02:27:26 +03:00
Perttu Ahola d6a9bec843 Added MaterialItem conversion from old content type namespace to new 2011-07-31 02:20:40 +03:00
Perttu Ahola d7a5eea862 changelog update and disable motd by default 2011-07-31 01:14:56 +03:00
Perttu Ahola 149875607c updated CMakeList.txts a bit 2011-07-31 00:51:18 +03:00
Perttu Ahola 05d0eaf5fc added windows icon 2011-07-31 00:39:43 +03:00
Constantin Wenger 50dc2d8112 fixe for msvc broke linux 2011-07-30 23:05:40 +02:00
Perttu Ahola 8e1eacf3a8 Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff 2011-07-30 23:33:57 +03:00
Constantin Wenger c08720bfba this fixes problem with msvc++ and should work on other systems and so on anyway. 2011-07-30 22:08:16 +02:00
Constantin Wenger 4882bda667 changed one forgotten en_US.UTF-8 to C 2011-07-30 22:08:16 +02:00
Constantin Wenger a817419fe4 fixed redefinitivon of gettext.h is included more than once 2011-07-30 22:08:16 +02:00
Constantin Wenger 37bf9a666a set some more text to gettext and updated po files 2011-07-30 22:08:16 +02:00
Constantin Wenger 9baae3a701 set locales to C because en_US not installed on some systems, only UTF-8 version and en_US.UTF-8 does not work. 2011-07-30 22:08:16 +02:00
Constantin Wenger 92f504f98d fixed displaying "umlauts" (deutsch umlaute) and hopefully other non ASCII chars, too 2011-07-30 22:03:25 +02:00
Nils Dagsson Moskopp 96bee29e35 Merge branch 'upstream/master' 2011-07-30 19:47:55 +02:00
Perttu Ahola f2051c9822 fix to the former 2011-07-30 20:10:16 +03:00
Perttu Ahola f8fca8ca5e easier notice on old version 2011-07-30 20:06:30 +03:00
Perttu Ahola 24a662705c Added network protocol version number in protocol 2011-07-30 20:02:17 +03:00
Nils Dagsson Moskopp 4ef9c7675a Merge remote-tracking branch 'origin/upstream' 2011-07-30 18:55:43 +02:00
Perttu Ahola cdadbdbd17 Server configuration is now written when "/#setting whatever = whatever" is issued. 2011-07-30 19:49:42 +03:00
Perttu Ahola 9b294ffa7a Added message of the day and made it properly configurable using /#setting (not saved to config file yet) 2011-07-30 19:31:33 +03:00
Perttu Ahola 4b0c3e4357 Made picking items up in creative mode delete them (because they usually are in the inventory already anyway) 2011-07-30 19:05:25 +03:00
Perttu Ahola cae422076b updated pause menu text a bit 2011-07-30 18:54:02 +03:00
Perttu Ahola d62ae0e18b Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
Perttu Ahola 4556c212db Made rats cookable and made them spawn near trees 2011-07-30 17:51:21 +03:00
Perttu Ahola 8ceb0586b2 made more things burnable in furnace 2011-07-30 14:57:43 +03:00
Perttu Ahola df27b85432 quick fix to it not building with gettext on my visual studio environment 2011-07-30 14:38:41 +03:00
Perttu Ahola 1de45cc8a7 Removed remaining -delta references 2011-07-30 14:02:11 +03:00
Perttu Ahola 416499f978 fix server build 2011-07-25 23:31:02 +03:00
Giuseppe Bilotta cce210f676 Locale dir should be parallel to global data dir 2011-07-24 19:23:03 +02:00
Giuseppe Bilotta a8e493122e Read config from gettext.h
Otherwise the USE_GETTEXT define might not be visible.
2011-07-24 19:13:34 +02:00
Giuseppe Bilotta 3715e39e5d Actually make USE_GETTEXT available in the source 2011-07-24 18:34:10 +02:00
Giuseppe Bilotta 423109e64c Two more instances of unhardcoding the project name 2011-07-24 18:12:11 +02:00
Giuseppe Bilotta e034f8a2a3 Sanitize GETTEXT usage macros
Now the user-level option is called ENABLE_GETTEXT, and USE_GETTEXT is
only set to true if gettext was enabled and found. This simplifies all
check to USE_GETTEXT only rather than the double checks for it being
enabled and found.
2011-07-24 16:52:59 +02:00
Giuseppe Bilotta 47381bde3b Bring po update out of cmake again
This solves two issues at once:
* CMake would delete po files during ‘make clean’ because it thought
  they were autogenerated and not just managed
* the only gettext tools readily available in Windows are so old they
  don't support options like --package-name

The change also moves minetest.pot down one level, so we don't need to
special case ‘en’ anymore.

The downside is of course that you need some sane POSIX shell to update
the po files.
2011-07-24 16:52:59 +02:00
Giuseppe Bilotta c578efb32b Refactor gettext init
Put the gettext init code in a macro and define it appropriately
depending on whether gettext is actually available or not.
2011-07-24 16:52:59 +02:00
Perttu Ahola dbea511a6f Lowered default viewing range minimum to such that it allows fairly good framerate in jungles with sucky hardware.
Almost all computers stick to the minimum with the current farmesh range that someone has set up without asking from me, but farmesh is not used as default anyway so those that use it can raise the lower limit in their configuration as they wish.
2011-07-24 12:49:47 +03:00
Perttu Ahola c9e615bde4 Updated the texture atlas a bit 2011-07-24 12:45:52 +03:00
Perttu Ahola 20fa7412c8 and now fixed a bug in removing that debug output 2011-07-24 12:13:51 +03:00
Perttu Ahola d099165271 removed a remaining debug print 2011-07-24 12:12:55 +03:00
Perttu Ahola 29d905f98a Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs 2011-07-24 12:09:33 +03:00
Perttu Ahola ed8f5576a5 changed jungletree/junglegrass content ids to extended range 2011-07-24 11:40:14 +03:00
Perttu Ahola 112b85d0fb merged fix to decapitated trees; other bugs now exists 2011-07-24 11:39:13 +03:00
Giuseppe Bilotta 5aa2679be7 Do not package en translation, since we don't build it 2011-07-24 09:19:25 +02:00
Giuseppe Bilotta d4e7faca21 Gettext domain should match the project name
This partially reverts 023cc0d37776976b4b192b7363f73a5d2debdef6, goes
back to using PROJECT_NAME for the filename and also uses PROJECT_NAME
as text domain in the source code.
2011-07-24 09:19:25 +02:00
Giuseppe Bilotta 4ffba76bb3 Place project name and gettext use in config 2011-07-24 09:18:29 +02:00
Perttu Ahola 8d84086f35 removed unnecessary verbosity from debug output of tile.cpp 2011-07-24 10:12:08 +03:00
Nils Dagsson Moskopp f4a08f7fb3 Merge pull request #34 from SpeedProg/master
Changes to make gettext enabled if it is found
2011-07-23 19:01:51 -07:00
Perttu Ahola 73cf4b3016 made shadows less blue 2011-07-24 00:49:45 +03:00
Constantin Wenger f6d9bcc9bb updated cmakerules to autodetect if gettext can be used
fixed error if gettext is disabled
2011-07-23 22:36:11 +02:00
Perttu Ahola 68a9157b94 Fixed issue #15: Glass blocks a lot of light 2011-07-23 20:28:05 +03:00
Perttu Ahola 26582e0e66 Fixed #21 Earth under torches oscillates between mud and grass 2011-07-23 20:22:22 +03:00
Perttu Ahola 0b4cdfa023 Made hotbar a bit smaller 2011-07-23 20:22:04 +03:00
Perttu Ahola 501034a792 merged jungle and bluish shadows 2011-07-23 20:01:06 +03:00
Perttu Ahola 96fedb5cb0 removed -delta namings 2011-07-23 19:33:49 +03:00
Perttu Ahola f13fc82abe converted main.cpp dos linefeeds to unix linefeeds. 2011-07-23 19:17:39 +03:00
Perttu Ahola bc14898bf9 updated main.cpp comments a bit 2011-07-23 19:16:49 +03:00
Perttu Ahola 2587bb361c merged the content type extension and delta 2011-07-23 19:04:37 +03:00
Perttu Ahola 90d793f8f3 extended content-type range 2011-07-23 16:55:26 +03:00
Perttu Ahola 976ec31c1f switched to old transformLiquids, new one is not ready 2011-07-23 16:46:34 +03:00
Perttu Ahola f17cfb35d1 uh, i guess this now merges the new delta stuff? 2011-07-23 15:50:05 +03:00
Perttu Ahola 3882536d40 merged some stuff from upstream while merging delta 2011-07-23 15:46:00 +03:00
Perttu Ahola d67cef0eb7 Made dark places tint slightly in blue 2011-07-23 04:10:17 +03:00
Perttu Ahola 8993d9dd83 Jungle biome/whatever thing 2011-07-23 02:04:24 +03:00
Perttu Ahola 6c2d95f868 * key change menu now saving immediately 2011-07-22 21:54:26 +02:00
Perttu Ahola 58f612eca1 Changing key settings now doesn't require a game restart 2011-07-22 22:35:20 +03:00
Constantin Wenger 383698186f Merge remote-tracking branch 'upstream/master' 2011-07-22 20:53:29 +02:00
Constantin Wenger 2abe6ed75c Merge remote-tracking branch 'upstream/master' 2011-07-22 20:53:29 +02:00
Constantin Wenger fb4c3ab4fb fixed some problems with filenames of the translations 2011-07-22 20:40:47 +02:00
Constantin Wenger a12229f271 fixed some problems with filenames of the translations 2011-07-22 20:40:47 +02:00
Nils Dagsson Moskopp 7985d746f9 Merge branch 'upstream/master' 2011-07-22 20:16:58 +02:00
Nils Dagsson Moskopp 805ccd449f Merge branch 'upstream/master' 2011-07-22 20:16:58 +02:00
Perttu Ahola f706644a50 Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, already fucked up maps are now loaded correctly. 2011-07-22 18:51:49 +03:00
Giuseppe Bilotta 7d9dd352cf Declare USE_GETTEXT option 2011-07-22 14:42:04 +02:00
Giuseppe Bilotta 9653522873 Declare USE_GETTEXT option 2011-07-22 14:42:04 +02:00
Constantin Wenger a09660dc85 fixed problem with displaying special chars 2011-07-22 13:27:30 +02:00
Constantin Wenger bf3dfec7d6 fixed problem with displaying special chars 2011-07-22 13:27:30 +02:00
Giuseppe Bilotta d78e5e7329 updatepo cmake rule
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.

Update po files in the process.
2011-07-22 12:40:29 +02:00
Giuseppe Bilotta aaa165f985 updatepo cmake rule
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.

Update po files in the process.
2011-07-22 12:40:29 +02:00
Perttu Ahola 2b39be44e4 added an unit test for the Settings thingy (the python ConfigParser -like thing) 2011-07-22 13:10:58 +03:00
Giuseppe Bilotta e61b2f99c1 Static naming of po file
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta 8f2409a1b4 Static naming of po file
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta d386f02893 Refactor mo creation/installation 2011-07-22 09:36:17 +02:00
Giuseppe Bilotta 0ec749317c Refactor mo creation/installation 2011-07-22 09:36:17 +02:00
Giuseppe Bilotta 5a3218e535 Use project name for mo files 2011-07-22 08:33:08 +02:00
Giuseppe Bilotta bc05bd8b59 Use project name for mo files 2011-07-22 08:33:08 +02:00