60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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* =====================================================================================
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*
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* Filename: Hotbar.cpp
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*
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* Description:
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*
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* Created: 20/06/2018 05:40:47
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*
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* Author: Quentin Bazin, <quent42340@gmail.com>
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*
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* =====================================================================================
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*/
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#include "Config.hpp"
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#include "Hotbar.hpp"
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Hotbar::Hotbar(Inventory &inventory, Widget *parent) : Widget(182, 22, parent), m_inventory(inventory) {
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m_background.load("texture-widgets");
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m_background.setClipRect(0, 0, 182, 22);
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m_background.setPosition(0, 0, 0);
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m_cursor.load("texture-widgets");
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m_cursor.setClipRect(0, 22, 24, 24);
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m_cursor.setPosition(-1, -1, 0);
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for (u16 i = 0 ; i < 9 ; ++i) {
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ItemWidget &widget = m_items.emplace_back(m_inventory, i, 0);
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widget.setPosition(5 + 20 * i - 3, 2, 0);
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}
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}
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void Hotbar::onEvent(const SDL_Event &event) {
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if (event.type == SDL_MOUSEWHEEL) {
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if (event.wheel.y < 0)
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m_cursorPos = (m_cursorPos + 1) % 9;
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else if (event.wheel.y > 0)
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m_cursorPos = (m_cursorPos == 0) ? 8 : m_cursorPos - 1;
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m_cursor.setPosition(-1 + 20 * m_cursorPos, -1, 0);
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}
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}
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void Hotbar::update() {
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for (u16 i = 0 ; i < 9 ; ++i) {
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m_items[i].setStack(m_inventory.getStack(i, 0).item().name(), m_inventory.getStack(i, 0).amount());
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}
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}
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void Hotbar::draw(gk::RenderTarget &target, gk::RenderStates states) const {
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states.transform *= getTransform();
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target.draw(m_background, states);
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for (auto &it : m_items)
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target.draw(it, states);
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target.draw(m_cursor, states);
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}
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