156 lines
5.2 KiB
C++
156 lines
5.2 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include <map>
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#include "CraftingRecipe.hpp"
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#include "LuaMod.hpp"
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#include "Registry.hpp"
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#include "ServerBlock.hpp"
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#include "SmeltingRecipe.hpp"
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void LuaMod::registerBlock(const sol::table &table) {
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TilesDef tiles;
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tiles.loadFromLuaTable(table);
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std::string stringID = m_id + ":" + table["id"].get<std::string>();
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std::string label = table["name"].get<std::string>();
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sol::function onBlockActivated = table["on_block_activated"];
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sol::function onTick = table["on_tick"];
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ServerBlock &block = Registry::getInstance().registerBlock<ServerBlock>(tiles, stringID, label);
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block.setHarvestRequirements(table["harvest_requirements"].get_or(0));
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block.setHardness(table["hardness"].get_or(1.0f));
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block.setOpaque(table["is_opaque"].get_or(true));
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block.setLightSource(table["is_light_source"].get_or(false));
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block.setOnBlockActivated(onBlockActivated);
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block.setOnTick(onTick);
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block.setOnBlockPlaced(table["on_block_placed"]);
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block.setRotatable(table["is_rotatable"].get_or(false));
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sol::optional<sol::table> boundingBox = table["bounding_box"];
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if (boundingBox != sol::nullopt) {
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block.setBoundingBox(gk::FloatBox{
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boundingBox.value().get<float>(1),
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boundingBox.value().get<float>(2),
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boundingBox.value().get<float>(3),
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boundingBox.value().get<float>(4),
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boundingBox.value().get<float>(5),
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boundingBox.value().get<float>(6),
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});
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}
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// FIXME: Use string instead
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sol::optional<BlockDrawType> drawType = table["draw_type"];
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if (drawType != sol::nullopt) {
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block.setDrawType(drawType.value());
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}
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sol::optional<sol::table> itemDrop = table["item_drop"];
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if (itemDrop != sol::nullopt) {
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std::string dropID = itemDrop.value()["id"];
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u16 dropAmount = itemDrop.value()["amount"];
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block.setItemDrop(dropID, dropAmount);
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}
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sol::optional<sol::table> colorMultiplier = table["color_multiplier"];
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if (colorMultiplier != sol::nullopt) {
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block.setColorMultiplier(gk::Color{
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colorMultiplier.value().get<u8>(1),
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colorMultiplier.value().get<u8>(2),
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colorMultiplier.value().get<u8>(3),
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colorMultiplier.value().get<u8>(4)
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});
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}
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Registry::getInstance().registerItem(block.tiles(), stringID, label).setIsBlock(true);
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}
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void LuaMod::registerItem(const sol::table &table) {
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TilesDef tiles;
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tiles.loadFromLuaTable(table);
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std::string stringID = m_id + ":" + table["id"].get<std::string>();
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std::string label = table["name"].get<std::string>();
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Item &item = Registry::getInstance().registerItem(tiles, stringID, label);
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item.setIsFuel(table["is_fuel"].get_or(false));
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item.setBurnTime(table["burn_time"].get_or(0));
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item.setHarvestCapability(table["harvest_capability"].get_or(0));
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item.setMiningSpeed(table["mining_speed"].get_or(1));
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}
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void LuaMod::registerCraftingRecipe(const sol::table &table) {
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sol::table resultTable = table["result"];
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sol::table patternTable = table["pattern"];
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sol::table keysTable = table["keys"];
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ItemStack result = {
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resultTable["id"].get<std::string>(),
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resultTable["amount"].get<u16>()
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};
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std::vector<std::string> pattern;
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for (auto &it : patternTable)
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pattern.emplace_back(it.second.as<std::string>());
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std::map<char, std::vector<std::string>> keys;
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for (auto &it : keysTable) {
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keys.emplace(it.first.as<char>(), std::vector<std::string>{it.second.as<std::string>()});
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}
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Registry::getInstance().registerRecipe<CraftingRecipe>(pattern, keys, result);
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}
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void LuaMod::registerSmeltingRecipe(const sol::table &table) {
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sol::table inputTable = table["input"];
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sol::table outputTable = table["output"];
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ItemStack input = {
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inputTable["id"].get<std::string>(),
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inputTable["amount"].get<u16>()
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};
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ItemStack output = {
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outputTable["id"].get<std::string>(),
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outputTable["amount"].get<u16>()
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};
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Registry::getInstance().registerRecipe<SmeltingRecipe>(input, output);
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}
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void LuaMod::initUsertype(sol::state &lua) {
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lua.new_usertype<LuaMod>("LuaMod",
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sol::constructors<LuaMod(std::string)>(),
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"id", &LuaMod::id,
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"block", &LuaMod::registerBlock,
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"item", &LuaMod::registerItem,
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"crafting_recipe", &LuaMod::registerCraftingRecipe,
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"smelting_recipe", &LuaMod::registerSmeltingRecipe
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);
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}
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